Player Matchup

Odin
Odin
BreakDownMyWalls
Odin
Level 95
God Stats
2W - 0L
1,692 SR
Queue Stats
94W - 95L
1,500 Elo+
Party 3
Hachiman
Hachiman
BuriedMythos
Hachiman
Level 111
God Stats
3W - 0L
1,684 SR
Queue Stats
133W - 134L
1,538 Elo+
Party 3
Jormungandr
Jormungandr
J_bal_123
Jormungandr
Level 142
God Stats
2W - 2L
1,457 SR
Queue Stats
92W - 113L
1,524 Elo+
Party 1
Izanami
Izanami
king-kaor
Izanami
Level 123
God Stats
2W - 1L
1,818 SR
Queue Stats
98W - 94L
1,550 Elo+
Party 1
Hel
Hel
퓓퓻퓮퓪퓭
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,554 Elo+
Solo
Team Averages
Level 115
1,630 SR
1,533 Elo+

VS

Team Averages
Level 124
1,558 SR
1,532 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FallenAtlas
Ne Zha
Level 117
God Stats
0W - 2L
1,456 SR
Queue Stats
52W - 57L
1,543 Elo+
Party 2
Zeus
Zeus
HitsugayaYT
Zeus
Level 155
God Stats
3W - 4L
1,053 SR
Queue Stats
183W - 190L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Skeletalion
Xing Tian
Level 66
God Stats
0W - 1L
1,991 SR
Queue Stats
47W - 45L
1,570 Elo+
Party 2
Hel
Hel
ZendM
Hel
Level 121
God Stats
1W - 1L
1,792 SR
Queue Stats
107W - 91L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
9,700
808
9,880
16,340
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Hachiman
BuriedMythos
Hachiman
18
7 / 5 / 17
10,624
885
22,273
15,308
7,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
J_bal_123
Jormungandr
19
2 / 2 / 22
9,894
825
16,580
17,475
19,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
king-kaor
Izanami
17
5 / 4 / 10
9,689
807
11,095
12,061
5,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 5 / 9
9,721
810
6,875
10,590
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 5 / 12
8,775
731
12,106
15,620
15,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
8 / 6 / 7
10,069
839
12,396
16,198
13,195
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 9
8,895
741
15,802
12,062
6,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Skeletalion
Xing Tian
15
2 / 3 / 16
9,457
788
8,775
20,541
26,945
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
ZendM
Hel
14
5 / 6 / 10
8,641
720
12,182
15,388
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
24
Kills
20
20
Deaths
24
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
12
1.4
W
4
4
15
2.88
W
Hachiman
BuriedMythos
Hachiman
7
5
17
3.1
L
Ne Zha
8
6
7
1.92
L
4
4
9
2.13
W
Jormungandr
J_bal_123
Jormungandr
2
2
22
6.5
L
Xing Tian
Skeletalion
Xing Tian
2
3
16
3.33
L
Hel
ZendM
Hel
5
6
10
1.67
W
Izanami
king-kaor
Izanami
5
4
10
2.5
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,703
Damage
61,261
71,774
Taken
79,809
52,787
Mitigated
70,914
29,535
Healing
24,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,106
3,578
0
952
15,620
15,633
302
5,745
9,861
0
21,997
W
9,880
892
1,982
2,595
16,340
15,204
184
7,646
8,694
0
14,877
W
Hachiman
BuriedMythos
Hachiman
22,273
9,860
1,295
2,815
15,308
7,714
2,958
9,350
5,958
0
33,020
L
Ne Zha
12,396
2,829
1,343
1,741
16,198
13,195
316
3,994
12,062
0
23,977
L
15,802
971
2,561
1,451
12,062
6,771
401
3,812
8,072
31,674
0
W
Jormungandr
J_bal_123
Jormungandr
16,580
2,424
1,890
4,870
17,475
19,492
777
5,316
12,159
34,275
0
L
Xing Tian
Skeletalion
Xing Tian
8,775
1,226
1,394
2,738
20,541
26,945
65
4,622
15,642
15,824
0
L
Hel
ZendM
Hel
12,182
443
8,177
4,482
15,388
8,370
96
5,282
10,019
18,535
0
W
Izanami
king-kaor
Izanami
11,095
6,766
1,040
2,563
12,061
5,564
2,191
8,255
3,806
0
21,779
W
6,875
723
6,907
3,578
10,590
4,813
704
6,192
4,398
18,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
45,837
131
Minions Killed
112
0
Camps Cleared
0
1,174,694
Distance Traveled
1,084,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,775
731
25
2
0
217,053
0
W
Odin
9,700
808
10
1
0
258,299
0
W
Hachiman
10,624
885
34
3
0
227,832
1
L
Ne Zha
10,069
839
27
2
0
206,971
0
L
Zeus
8,895
741
49
4
0
192,765
3
W
Jormungandr
9,894
825
30
3
0
245,971
2
L
Xing Tian
9,457
788
8
1
0
234,928
0
L
Hel
8,641
720
3
0
0
232,426
0
W
Izanami
9,689
807
26
2
0
216,790
0
W
Hel
9,721
810
31
3
0
225,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role