Player Matchup

Agni
Agni
Azatholt095
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,401 Elo+
Solo
Chang'e
Chang'e
Dikbeak
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 124L
1,382 Elo+
Party 3
Jing Wei
Jing Wei
RyTheSmiteGuy
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
dudguybro
Gilgamesh
Level 21
God Stats
0W - 3L
1,212 SR
Queue Stats
36W - 58L
1,352 Elo+
Party 3
Heimdallr
Heimdallr
xSirSwagx
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,427 Elo+

VS

Team Averages
Level 97
1,563 SR
1,570 Elo+
Medusa
Medusa
Hazardous-Claw
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,601 Elo+
Party 2
Jormungandr
Jormungandr
LaXmOnStEr214
Jormungandr
Level 88
God Stats
3W - 1L
1,642 SR
Queue Stats
47W - 33L
1,596 Elo+
Party 2
Thoth
Thoth
Mwcolts
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,623 Elo+
Party 2
Geb
Geb
mwbusy
Geb
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
xXdl0olbXx
Sylvanus
Level 158
God Stats
4W - 4L
1,672 SR
Queue Stats
896W - 983L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,421
695
12,408
14,117
6,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Dikbeak
Chang'e
16
1 / 6 / 6
9,681
645
8,250
21,982
11,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RyTheSmiteGuy
Jing Wei
14
0 / 7 / 2
8,769
585
8,505
15,511
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
dudguybro
Gilgamesh
17
4 / 6 / 1
10,629
709
11,553
18,871
18,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
xSirSwagx
Heimdallr
18
2 / 7 / 6
11,296
753
15,014
16,366
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 17
11,223
748
19,637
13,507
9,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
LaXmOnStEr214
Jormungandr
19
7 / 1 / 23
11,582
772
13,308
16,755
23,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Mwcolts
Thoth
20
12 / 1 / 19
12,442
829
28,062
6,584
4,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
mwbusy
Geb
17
2 / 3 / 22
11,073
738
8,591
21,627
32,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
xXdl0olbXx
Sylvanus
17
3 / 4 / 22
10,456
697
6,984
18,547
19,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
135
10
Kills
32
32
Deaths
11
19
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Chang'e
Dikbeak
Chang'e
1
6
6
0.67
W
8
2
17
8.25
W
Jormungandr
LaXmOnStEr214
Jormungandr
7
1
23
18.5
W
Thoth
Mwcolts
Thoth
12
1
19
21.5
L
Jing Wei
RyTheSmiteGuy
Jing Wei
0
7
2
0.14
L
Gilgamesh
dudguybro
Gilgamesh
4
6
1
0.75
W
Geb
mwbusy
Geb
2
3
22
4.33
L
Heimdallr
xSirSwagx
Heimdallr
2
7
6
0.71
W
Sylvanus
xXdl0olbXx
Sylvanus
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,730
Damage
76,582
86,847
Taken
77,020
49,504
Mitigated
89,050
24,807
Healing
31,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,408
840
316
1,706
14,117
6,161
533
10,276
3,841
23,741
0
L
Chang'e
Dikbeak
Chang'e
8,250
311
3,846
5,977
21,982
11,178
840
13,123
8,859
20,210
0
W
19,637
6,359
893
2,677
13,507
9,366
2,230
2,599
10,908
0
47,688
W
Jormungandr
LaXmOnStEr214
Jormungandr
13,308
3,088
3,271
3,136
16,755
23,212
678
5,487
11,268
32,102
0
W
Thoth
Mwcolts
Thoth
28,062
2,035
4,566
1,413
6,584
4,345
3,665
1,057
5,527
49,172
0
L
Jing Wei
RyTheSmiteGuy
Jing Wei
8,505
6,295
1,183
2,181
15,511
6,464
1,364
10,145
5,366
0
22,659
L
Gilgamesh
dudguybro
Gilgamesh
11,553
1,790
2,689
2,731
18,871
18,214
770
11,895
6,976
0
20,117
W
Geb
mwbusy
Geb
8,591
1,230
1,832
3,000
21,627
32,928
511
6,478
15,149
13,590
0
L
Heimdallr
xSirSwagx
Heimdallr
15,014
6,106
1,373
2,805
16,366
7,487
1,430
11,506
4,860
0
29,163
W
Sylvanus
xXdl0olbXx
Sylvanus
6,984
2,139
4,776
5,679
18,547
19,199
1,408
5,037
13,510
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,796
Gold Earned
56,776
135
Minions Killed
159
0
Camps Cleared
0
1,244,850
Distance Traveled
1,454,289
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,421
695
31
2
0
249,172
2
L
Chang'e
9,681
645
15
1
0
260,741
0
W
Medusa
11,223
748
57
4
0
365,178
0
W
Jormungandr
11,582
772
38
3
0
283,077
0
W
Thoth
12,442
829
33
2
0
268,399
1
L
Jing Wei
8,769
585
36
2
0
260,619
0
L
Gilgamesh
10,629
709
20
1
0
263,262
0
W
Geb
11,073
738
12
1
0
306,689
0
L
Heimdallr
11,296
753
33
2
0
211,056
0
W
Sylvanus
10,456
697
19
1
0
230,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role