Player Matchup

Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond II
DannlyPs4
Ne Zha
Diamond II
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 197L
2,277 MMR
Party 3
Agni
Agni
Diamond III
Rul0sv2
Agni
Diamond III
Level 62
God Stats
7W - 6L
1,693 SR
Queue Stats
100W - 79L
2,286 MMR
Party 2
Chiron
Chiron
Diamond IV
leguitinch
Chiron
Diamond IV
Level 65
God Stats
1W - 2L
1,720 SR
Queue Stats
92W - 76L
2,224 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,583 SR
1,957 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,464 SR
1,899 MMR
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond V
MainRaze
Rama
Diamond V
Level 158
God Stats
3W - 3L
1,527 SR
Queue Stats
82W - 82L
2,059 MMR
Party 4
Ares
Ares
Diamond II
TioFrag
Ares
Diamond II
Level 158
God Stats
1W - 1L
1,296 SR
Queue Stats
36W - 36L
2,230 MMR
Solo
Poseidon
Poseidon
Diamond IV
fanoier
Poseidon
Diamond IV
Level 121
God Stats
1W - 0L
1,497 SR
Queue Stats
85W - 66L
2,206 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 0
6,322
575
2,677
9,173
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
8
1 / 3 / 3
5,753
523
2,841
12,197
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
DannlyPs4
Ne Zha
10
2 / 3 / 0
6,090
554
7,035
10,709
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Rul0sv2
Agni
10
0 / 4 / 1
5,741
522
4,792
4,798
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
leguitinch
Chiron
9
1 / 1 / 2
5,920
538
5,754
7,342
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisThothSusanoLokiSet

VS

Bans
Yu HuangApolloLancelotMorgan Le FaySol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 3
7,099
645
6,175
8,906
5,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
 
Thanatos
11
6 / 1 / 4
6,996
636
8,391
10,611
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
9
0 / 3 / 1
5,648
513
3,550
8,001
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
TioFrag
Ares
9
1 / 1 / 5
6,193
563
5,179
6,184
2,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
fanoier
Poseidon
12
2 / 0 / 3
6,910
628
3,808
5,258
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
0
1
L
Ymir
 
Ymir
1
3
3
0.83
W
King Arthur
 
King Arthur
3
0
3
4.5
W
Thanatos
 
Thanatos
6
1
4
8
L
Ne Zha
DannlyPs4
Ne Zha
2
3
0
0.67
W
Rama
0
3
1
0.17
L
Agni
Rul0sv2
Agni
0
4
1
0.13
W
Ares
TioFrag
Ares
1
1
5
3.5
W
Poseidon
fanoier
Poseidon
2
0
3
3.5
L
Chiron
leguitinch
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
27,103
44,219
Taken
38,960
20,023
Mitigated
17,090
12,321
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,677
378
25
4,325
9,173
4,640
0
819
8,354
38,958
0
L
Ymir
 
Ymir
2,841
1,172
0
2,793
12,197
8,350
0
4,828
7,369
15,652
39
W
King Arthur
 
King Arthur
6,175
905
0
3,336
8,906
5,232
0
2,133
6,405
0
41,053
W
Thanatos
 
Thanatos
8,391
2,746
0
10,625
10,611
4,718
0
2,326
8,285
0
46,688
L
Ne Zha
DannlyPs4
Ne Zha
7,035
2,416
0
1,751
10,709
3,445
0
966
9,743
0
40,992
W
Rama
3,550
2,372
0
1,908
8,001
2,601
1,164
1,934
6,013
0
39,712
L
Agni
Rul0sv2
Agni
4,792
395
0
360
4,798
1,557
0
1,944
2,854
41,408
0
W
Ares
TioFrag
Ares
5,179
735
1,396
1,641
6,184
2,813
0
1,610
4,574
16,720
0
W
Poseidon
fanoier
Poseidon
3,808
904
0
1,443
5,258
1,726
0
1,846
3,412
58,175
0
L
Chiron
leguitinch
Chiron
5,754
3,201
485
2,582
7,342
2,031
0
1,761
5,581
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
32,846
345
Minions Killed
367
0
Camps Cleared
0
1,057,549
Distance Traveled
1,186,524
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,322
575
93
8
0
212,168
3
L
Ymir
5,753
523
20
2
0
201,084
1
W
King Arthur
7,099
645
82
7
0
242,015
4
W
Thanatos
6,996
636
74
7
0
260,666
0
L
Ne Zha
6,090
554
69
6
0
226,611
4
W
Rama
5,648
513
62
6
0
207,034
3
L
Agni
5,741
522
80
7
0
208,910
2
W
Ares
6,193
563
31
3
0
235,273
0
W
Poseidon
6,910
628
118
11
0
241,536
5
L
Chiron
5,920
538
83
8
0
208,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role