Player Matchup

Baron Samedi
Baron Samedi
PieBot106
Baron Samedi
Level 55
God Stats
17W - 10L
1,551 SR
Queue Stats
124W - 144L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
blade_amuse123
Hou Yi
Level 49
God Stats
9W - 6L
1,485 SR
Queue Stats
116W - 150L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
thedrifter75
Gilgamesh
Level 105
God Stats
7W - 5L
1,724 SR
Queue Stats
70W - 76L
1,464 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,407 Elo+

VS

Team Averages
Level 116
1,445 SR
1,496 Elo+
Anhur
Anhur
Bcharlez
Anhur
Level 141
God Stats
20W - 23L
1,406 SR
Queue Stats
97W - 89L
1,484 Elo+
Party 2
Hera
Hera
SSStylish-AGMAT
Hera
Level 85
God Stats
29W - 20L
1,547 SR
Queue Stats
61W - 54L
1,510 Elo+
Party 2
Mulan
Mulan
tew_MuchSauce
Mulan
Level 122
God Stats
6W - 5L
1,382 SR
Queue Stats
106W - 91L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PieBot106
Baron Samedi
17
6 / 1 / 9
11,793
737
12,726
10,951
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 6
12,104
757
20,011
19,210
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
thedrifter75
Gilgamesh
16
4 / 2 / 11
11,240
703
12,775
19,941
19,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bcharlez
Anhur
14
2 / 8 / 2
9,761
610
12,202
17,553
6,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 9 / 3
9,706
607
10,912
13,101
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 2
10,352
647
17,143
21,006
26,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
6
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bcharlez
Anhur
2
8
2
0.38
W
Baron Samedi
PieBot106
Baron Samedi
6
1
9
10.5
L
1
9
3
0.28
W
10
3
6
4.33
L
3
3
2
1.33
W
Gilgamesh
thedrifter75
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,512
Damage
40,257
50,102
Taken
51,660
32,981
Mitigated
38,012
15,733
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bcharlez
Anhur
12,202
7,632
0
2,685
17,553
6,723
486
4,846
12,707
0
33,209
W
Baron Samedi
PieBot106
Baron Samedi
12,726
1,366
1,979
5,667
10,951
5,748
797
5,174
5,635
42,837
0
L
10,912
3,399
0
70
13,101
4,851
0
3,273
9,828
36,754
0
W
20,011
10,655
250
3,474
19,210
8,125
548
3,159
15,525
0
53,970
L
17,143
1,083
0
5,025
21,006
26,438
0
5,975
15,031
0
28,813
W
Gilgamesh
thedrifter75
Gilgamesh
12,775
3,475
0
4,363
19,941
19,108
84
3,221
16,210
4,302
43,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
29,819
179
Minions Killed
135
10
Camps Cleared
3
797,262
Distance Traveled
767,285
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,761
610
49
3
2
246,371
6
W
Baron Samedi
11,793
737
54
3
1
274,813
2
L
Hera
9,706
607
58
4
1
237,599
3
W
Hou Yi
12,104
757
69
4
7
241,425
0
L
Mulan
10,352
647
28
2
0
283,315
5
W
Gilgamesh
11,240
703
56
4
2
281,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role