Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Felwnter
Arachne
Silver I
Level 79
God Stats
24W - 8L
1,668 SR
Queue Stats
234W - 233L
1,171 MMR
Solo
Freya
Freya
Gold V
JaysResurrected
Freya
Gold V
Level 125
God Stats
8W - 6L
1,527 SR
Queue Stats
132W - 136L
1,232 MMR
Solo
Osiris
Osiris
Silver II
dyonisio_omar
Osiris
Silver II
Level 137
God Stats
2W - 4L
1,454 SR
Queue Stats
85W - 81L
982 MMR
Solo
Geb
Geb
Silver II
vapormaven1227
Geb
Silver II
Level 158
God Stats
1W - 6L
1,437 SR
Queue Stats
31W - 44L
1,073 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,517 SR
1,192 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,554 SR
1,197 MMR
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
OverjoyedAtol
Nu Wa
Silver II
Level 140
God Stats
11W - 13L
1,612 SR
Queue Stats
51W - 67L
1,210 MMR
Solo
Xbalanque
Xbalanque
Silver I
Shhiftyyy
Xbalanque
Silver I
Level 129
God Stats
12W - 7L
1,598 SR
Queue Stats
41W - 44L
1,264 MMR
Solo
Thanatos
Thanatos
Silver IV
ZbytekInferno
Thanatos
Silver IV
Level 129
God Stats
3W - 6L
1,505 SR
Queue Stats
65W - 67L
830 MMR
Solo
Cthulhu
Cthulhu
Silver I
finca_danado
Cthulhu
Silver I
Level 127
God Stats
9W - 12L
1,555 SR
Queue Stats
401W - 402L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 1 / 2
8,743
514
9,874
14,486
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Felwnter
Arachne
15
3 / 0 / 1
8,635
508
8,731
17,677
10,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 2
9,305
547
8,438
13,388
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 0
9,358
550
8,160
16,498
14,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 4
7,941
467
4,790
12,544
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
King ArthurCharybdis

VS

Bans
LancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 2
7,421
437
3,812
10,506
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
7,954
468
8,779
8,583
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Shhiftyyy
Xbalanque
12
1 / 3 / 0
7,421
437
11,390
9,884
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ZbytekInferno
Thanatos
9
0 / 5 / 0
6,282
370
4,510
11,636
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
finca_danado
Cthulhu
14
0 / 0 / 0
8,594
506
12,589
16,826
17,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Khepri
 
Khepri
0
0
2
1
W
Arachne
Felwnter
Arachne
3
0
1
3.5
W
2
1
2
3
L
1
2
0
0.5
L
Xbalanque
Shhiftyyy
Xbalanque
1
3
0
0.33
L
Thanatos
ZbytekInferno
Thanatos
0
5
0
0
W
1
0
0
1
L
Cthulhu
finca_danado
Cthulhu
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
41,080
74,593
Taken
57,435
47,430
Mitigated
42,994
34,211
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,874
3,987
0
6,703
14,486
6,089
620
4,684
9,404
0
78,453
L
Khepri
 
Khepri
3,812
145
0
1,426
10,506
11,740
0
3,883
6,358
29,308
0
W
Arachne
Felwnter
Arachne
8,731
5,211
0
8,966
17,677
10,380
0
4,538
12,965
0
89,615
W
8,438
2,702
0
8,049
13,388
6,021
0
1,566
11,732
73,854
0
L
8,779
2,324
358
1,825
8,583
4,030
158
1,963
6,564
64,674
0
L
Xbalanque
Shhiftyyy
Xbalanque
11,390
5,193
0
1,917
9,884
3,810
407
5,758
3,650
0
58,492
L
Thanatos
ZbytekInferno
Thanatos
4,510
1,061
0
6,927
11,636
5,650
0
670
10,966
0
38,863
W
8,160
3,325
0
6,591
16,498
14,758
0
10,027
6,363
0
73,630
L
Cthulhu
finca_danado
Cthulhu
12,589
2,745
0
8,391
16,826
17,764
410
157
16,669
78,992
0
W
4,790
939
814
3,088
12,544
10,182
585
3,349
8,949
45,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
37,672
551
Minions Killed
491
0
Camps Cleared
0
1,632,538
Distance Traveled
1,449,105
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,743
514
119
7
0
303,277
4
L
Khepri
7,421
437
49
3
0
310,113
7
W
Arachne
8,635
508
126
7
0
384,298
8
W
Freya
9,305
547
124
7
0
322,015
2
L
Nu Wa
7,954
468
116
7
0
274,870
6
L
Xbalanque
7,421
437
106
6
0
293,542
2
L
Thanatos
6,282
370
67
4
0
276,322
1
W
Osiris
9,358
550
138
8
0
285,521
4
L
Cthulhu
8,594
506
153
9
0
294,258
2
W
Geb
7,941
467
44
3
0
337,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role