Player Matchup

Cthulhu
Cthulhu
Zomberst
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
alleattacos2
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
mocos123
Gilgamesh
Level 105
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 2
Team Averages
Level 78
1,423 SR
1,516 Elo+

VS

Team Averages
Level 69
1,480 SR
1,308 Elo+
He Bo
He Bo
DiehardCone7707
He Bo
Level 72
God Stats
2W - 2L
1,760 SR
Queue Stats
94W - 162L
1,243 Elo+
Party 1
Camazotz
Camazotz
Superstar11020
Camazotz
Level 68
God Stats
36W - 53L
1,369 SR
Queue Stats
283W - 396L
1,368 Elo+
Solo
Cthulhu
Cthulhu
TAVOX22
Cthulhu
Level 66
God Stats
16W - 40L
1,309 SR
Queue Stats
141W - 191L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zomberst
Cthulhu
12
0 / 3 / 10
9,528
681
5,996
12,336
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
alleattacos2
Izanami
17
7 / 3 / 4
11,063
790
17,419
10,744
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
mocos123
Gilgamesh
14
4 / 2 / 7
10,760
769
11,862
15,612
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,715
694
9,911
12,130
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
12
1 / 0 / 2
8,323
595
4,882
11,415
7,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TAVOX22
Cthulhu
13
1 / 5 / 4
9,277
663
10,999
17,763
22,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
7
8
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Camazotz
1
0
2
2
L
Cthulhu
TAVOX22
Cthulhu
1
5
4
0.6
W
Cthulhu
Zomberst
Cthulhu
0
3
10
1.67
W
Izanami
alleattacos2
Izanami
7
3
4
3
W
Gilgamesh
mocos123
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
25,792
38,692
Taken
41,308
25,439
Mitigated
35,529
10,375
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,911
1,714
0
1,026
12,130
5,061
0
1,980
10,150
26,841
0
L
Camazotz
4,882
1,702
0
3,868
11,415
7,600
379
1,498
9,917
0
20,144
L
Cthulhu
TAVOX22
Cthulhu
10,999
1,241
299
1,037
17,763
22,868
0
3,329
14,434
25,113
0
W
Cthulhu
Zomberst
Cthulhu
5,996
1,184
319
1,513
12,336
13,140
294
6,554
5,591
13,294
0
W
Izanami
alleattacos2
Izanami
17,419
10,555
0
2,131
10,744
4,894
1,647
7,501
2,935
0
70,179
W
Gilgamesh
mocos123
Gilgamesh
11,862
3,928
1,901
4,511
15,612
7,405
791
6,461
8,289
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
27,315
141
Minions Killed
114
5
Camps Cleared
5
703,736
Distance Traveled
660,271
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,715
694
47
3
3
226,118
3
L
Camazotz
8,323
595
29
2
2
184,148
1
L
Cthulhu
9,277
663
38
3
0
250,005
3
W
Cthulhu
9,528
681
11
1
0
219,808
0
W
Izanami
11,063
790
109
8
4
233,839
0
W
Gilgamesh
10,760
769
21
2
1
250,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role