Player Matchup

Vamana
Vamana
AngryAppletree
Vamana
Level 147
God Stats
9W - 1L
1,615 SR
Queue Stats
88W - 65L
1,611 Elo+
Party 1
Eset
Eset
CapnYuri
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 59L
1,691 Elo+
Party 1
Ymir
Ymir
JohnnyBoy16
Ymir
Level 28
God Stats
22W - 7L
1,778 SR
Queue Stats
22W - 8L
1,718 Elo+
Party 1
Ao Kuang
Ao Kuang
Spartan938
Ao Kuang
Level 3
God Stats
18W - 14L
1,727 SR
Queue Stats
23W - 17L
1,681 Elo+
Solo
Ullr
Ullr
gooser08
Ullr
Level 105
God Stats
2W - 4L
1,373 SR
Queue Stats
71W - 51L
1,559 Elo+
Party 1
Team Averages
Level 88
1,599 SR
1,652 Elo+

VS

Team Averages
Level 91
1,623 SR
1,748 Elo+
Terra
Terra
Docterslime
Terra
Level 156
God Stats
2W - 1L
1,871 SR
Queue Stats
215W - 89L
1,786 Elo+
Party 2
Chaac
Chaac
IKillTheGOAT
Chaac
Level 36
God Stats
0W - 1L
1,636 SR
Queue Stats
3W - 3L
1,717 Elo+
Solo
Rama
Rama
Koozmik
Rama
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 72L
1,781 Elo+
Party 2
Kali
Kali
Padfoot2020
Kali
Level 146
God Stats
2W - 4L
1,527 SR
Queue Stats
230W - 104L
1,741 Elo+
Party 2
Baron Samedi
Baron Samedi
Spenguin3
Baron Samedi
Level 94
God Stats
8W - 5L
1,582 SR
Queue Stats
176W - 82L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,539
753
12,652
22,781
20,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
18
4 / 4 / 6
10,647
761
18,375
14,300
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 3
9,500
679
4,071
16,238
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Spartan938
Ao Kuang
18
5 / 2 / 3
10,699
764
15,216
17,363
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
17
3 / 0 / 0
10,176
727
10,323
7,458
3,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
9,939
710
14,950
19,141
21,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 1 / 0
7,695
550
768
2,798
744
Rama
Koozmik
Rama
15
0 / 5 / 4
8,674
620
7,189
15,552
6,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 1
11,215
801
18,782
25,391
22,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Spenguin3
Baron Samedi
17
1 / 3 / 2
9,248
661
14,354
11,967
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Eset
4
4
6
1.75
L
1
1
7
4.5
L
0
1
0
0
W
0
2
3
0.75
L
Rama
Koozmik
Rama
0
5
4
0.4
L
6
3
1
2.17
W
Ao Kuang
Spartan938
Ao Kuang
5
2
3
3.25
L
Baron Samedi
Spenguin3
Baron Samedi
1
3
2
0.67
W
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,637
Damage
56,043
78,140
Taken
74,849
59,138
Mitigated
58,073
22,761
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,652
5,454
1,553
7,632
22,781
20,759
457
7,069
15,712
428
46,341
W
Eset
18,375
2,162
620
1,487
14,300
6,456
1,781
6,843
7,457
42,508
0
L
14,950
2,531
2,449
4,957
19,141
21,760
0
9,224
9,917
27,248
0
L
768
244
0
1,072
2,798
744
0
1,131
1,667
0
4,182
W
4,071
183
0
1,406
16,238
18,318
0
7,306
8,932
6,630
0
L
Rama
Koozmik
Rama
7,189
5,654
0
1,518
15,552
6,474
92
9,441
6,111
0
19,598
L
18,782
6,203
1,190
7,777
25,391
22,635
0
10,075
15,316
4,893
42,540
W
Ao Kuang
Spartan938
Ao Kuang
15,216
4,878
0
9,124
17,363
9,722
0
6,735
10,628
50,995
0
L
Baron Samedi
Spenguin3
Baron Samedi
14,354
1,519
3,566
2,920
11,967
6,460
0
8,155
3,812
45,423
0
W
Ullr
10,323
3,723
0
939
7,458
3,883
3,218
3,810
3,648
0
35,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
46,771
272
Minions Killed
187
0
Camps Cleared
0
1,507,044
Distance Traveled
1,143,131
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,539
753
72
5
0
341,385
3
W
Eset
10,647
761
71
5
0
306,067
2
L
Terra
9,939
710
31
2
0
304,916
1
L
Chaac
7,695
550
10
1
0
59,680
1
W
Ymir
9,500
679
5
0
0
299,716
1
L
Rama
8,674
620
34
2
0
252,573
0
L
Kali
11,215
801
57
4
0
278,185
0
W
Ao Kuang
10,699
764
57
4
0
277,112
3
L
Baron Samedi
9,248
661
55
4
0
247,777
2
W
Ullr
10,176
727
67
5
0
282,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role