Player Matchup

Olorun
Olorun
BBKHopeZ
Olorun
Level 129
God Stats
15W - 6L
1,719 SR
Queue Stats
229W - 243L
1,450 Elo+
Party 3
Shiva
Shiva
BBKTwiizy
Shiva
Level 69
God Stats
2W - 1L
1,642 SR
Queue Stats
40W - 52L
1,435 Elo+
Party 3
Charybdis
Charybdis
RealChamaco
Charybdis
Level 110
God Stats
1W - 2L
1,565 SR
Queue Stats
653W - 673L
1,511 Elo+
Party 2
Atlas
Atlas
salomon184
Atlas
Level 114
God Stats
22W - 26L
1,509 SR
Queue Stats
744W - 764L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
wildcatNA
Ne Zha
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
44W - 62L
1,415 Elo+
Party 3
Team Averages
Level 102
1,633 SR
1,465 Elo+

VS

Team Averages
Level 102
1,481 SR
1,501 Elo+
Mulan
Mulan
Gladidaddy
Mulan
Level 55
God Stats
3W - 6L
1,199 SR
Queue Stats
34W - 38L
1,481 Elo+
Solo
Sobek
Sobek
Kurrz
Sobek
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 95L
1,515 Elo+
Party 1
Nemesis
Nemesis
NICH0S
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 191L
1,488 Elo+
Party 1
Chang'e
Chang'e
Sybil19
Chang'e
Level 105
God Stats
9W - 5L
1,625 SR
Queue Stats
126W - 121L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
bucky343
Jing Wei
Level 105
God Stats
25W - 21L
1,579 SR
Queue Stats
154W - 149L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBKHopeZ
Olorun
16
5 / 3 / 1
10,073
560
13,201
12,739
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
BBKTwiizy
Shiva
15
1 / 3 / 1
9,616
534
11,283
18,917
14,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
RealChamaco
Charybdis
13
1 / 8 / 0
8,256
459
5,584
12,347
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
1 / 7 / 1
7,683
427
7,038
15,495
10,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
wildcatNA
Ne Zha
14
1 / 3 / 1
8,528
474
3,137
14,431
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 3 / 4
9,696
539
9,831
16,119
16,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
Kurrz
Sobek
13
0 / 3 / 13
8,197
455
4,939
15,195
14,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
NICH0S
Nemesis
17
9 / 0 / 8
10,618
590
11,045
17,193
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sybil19
Chang'e
14
0 / 2 / 12
8,871
493
6,094
11,908
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
bucky343
Jing Wei
18
12 / 1 / 2
11,534
641
16,887
12,699
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
9
Kills
24
24
Deaths
9
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
BBKHopeZ
Olorun
5
3
1
1.83
L
Shiva
BBKTwiizy
Shiva
1
3
1
0.5
W
Mulan
3
3
4
1.67
W
Sobek
Kurrz
Sobek
0
3
13
2.17
W
Nemesis
NICH0S
Nemesis
9
0
8
13
L
Charybdis
RealChamaco
Charybdis
1
8
0
0.13
W
Chang'e
Sybil19
Chang'e
0
2
12
3
W
Jing Wei
bucky343
Jing Wei
12
1
2
13
L
Atlas
1
7
1
0.21
L
Ne Zha
wildcatNA
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,243
Damage
48,796
73,929
Taken
73,114
42,206
Mitigated
49,915
22,033
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BBKHopeZ
Olorun
13,201
5,145
372
6,155
12,739
6,689
1,470
3,162
9,577
85,793
8,675
L
Shiva
BBKTwiizy
Shiva
11,283
3,043
0
6,442
18,917
14,618
610
1,218
17,699
0
74,723
W
Mulan
9,831
1,583
0
3,524
16,119
16,555
0
2,201
13,918
145
67,883
W
Sobek
Kurrz
Sobek
4,939
446
270
3,026
15,195
14,646
0
3,614
11,581
26,160
1,277
W
Nemesis
NICH0S
Nemesis
11,045
5,017
0
3,083
17,193
8,418
0
4,724
12,469
52
81,059
L
Charybdis
RealChamaco
Charybdis
5,584
2,289
0
1,144
12,347
4,269
164
1,662
10,685
0
57,129
W
Chang'e
Sybil19
Chang'e
6,094
781
2,196
4,881
11,908
4,970
348
3,991
7,917
67,165
0
W
Jing Wei
bucky343
Jing Wei
16,887
13,993
0
3,455
12,699
5,326
1,946
4,603
8,096
0
111,805
L
Atlas
7,038
2,003
133
1,565
15,495
10,461
0
2,995
12,500
25,221
0
L
Ne Zha
wildcatNA
Ne Zha
3,137
521
0
6,222
14,431
6,169
0
1,996
12,435
0
66,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
48,916
523
Minions Killed
552
0
Camps Cleared
0
1,621,688
Distance Traveled
1,838,810
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,073
560
138
8
0
316,480
8
L
Shiva
9,616
534
151
8
0
335,923
1
W
Mulan
9,696
539
122
7
0
344,078
3
W
Sobek
8,197
455
40
2
0
354,585
7
W
Nemesis
10,618
590
111
6
0
465,044
3
L
Charybdis
8,256
459
99
6
0
296,528
6
W
Chang'e
8,871
493
112
6
0
347,109
7
W
Jing Wei
11,534
641
167
9
0
327,994
9
L
Atlas
7,683
427
28
2
0
312,688
5
L
Ne Zha
8,528
474
107
6
0
360,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role