Player Matchup

Khepri
Khepri
BABY J 319
Khepri
Level 66
God Stats
8W - 7L
1,564 SR
Queue Stats
54W - 72L
1,419 Elo+
Party 1
Skadi
Skadi
Haywire7109
Skadi
Level 29
God Stats
3W - 0L
1,863 SR
Queue Stats
37W - 39L
1,439 Elo+
Party 1
Achilles
Achilles
IGankPeople
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,429 Elo+
Party 1
Tiamat
Tiamat
SoloRico
Tiamat
Level 88
God Stats
2W - 0L
1,836 SR
Queue Stats
60W - 81L
1,414 Elo+
Party 1
Osiris
Osiris
ziibbyy
Osiris
Level 106
God Stats
6W - 6L
1,510 SR
Queue Stats
247W - 265L
1,451 Elo+
Party 1
Team Averages
Level 71
1,655 SR
1,430 Elo+

VS

Team Averages
Level 72
1,575 SR
1,460 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jpdixon7
Cernunnos
Level 109
God Stats
14W - 11L
1,549 SR
Queue Stats
402W - 417L
1,471 Elo+
Solo
Atlas
Atlas
KingHEROBEAST
Atlas
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 51L
1,500 Elo+
Solo
Sobek
Sobek
iRredbeard
Sobek
Level 62
God Stats
3W - 4L
1,652 SR
Queue Stats
31W - 32L
1,442 Elo+
Solo
Arachne
Arachne
jereramirez0
Arachne
Level 31
God Stats
1W - 1L
1,672 SR
Queue Stats
16W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BABY J 319
Khepri
11
0 / 1 / 3
6,784
452
3,995
9,143
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 1
5,925
395
5,511
9,753
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
IGankPeople
Achilles
15
6 / 0 / 1
8,657
577
6,916
10,863
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
SoloRico
Tiamat
13
1 / 2 / 3
7,771
518
5,977
8,558
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
ziibbyy
Osiris
15
1 / 0 / 2
8,766
584
7,073
12,339
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 2 / 0
7,896
526
4,378
7,849
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Jpdixon7
Cernunnos
12
2 / 1 / 0
7,169
478
12,708
11,125
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 1
7,439
496
7,241
13,356
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
12
0 / 3 / 0
7,599
507
6,903
13,174
13,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Arachne
jereramirez0
Arachne
7
0 / 0 / 0
5,574
372
581
5,533
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
4
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
Khepri
BABY J 319
Khepri
0
1
3
1.5
W
0
1
1
0.5
W
Achilles
IGankPeople
Achilles
6
0
1
6.5
L
Cernunnos
Jpdixon7
Cernunnos
2
1
0
2
L
2
2
1
1.25
W
Tiamat
SoloRico
Tiamat
1
2
3
1.25
L
Sobek
0
3
0
0
L
Arachne
jereramirez0
Arachne
0
0
0
0
W
Osiris
ziibbyy
Osiris
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
31,811
50,656
Taken
51,037
30,963
Mitigated
32,192
12,356
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,378
458
0
1,693
7,849
3,031
0
4,163
3,684
61,079
0
W
Khepri
BABY J 319
Khepri
3,995
632
499
2,155
9,143
7,956
0
2,141
7,002
27,196
0
W
5,511
2,669
0
704
9,753
3,737
0
2,818
6,935
0
34,072
W
Achilles
IGankPeople
Achilles
6,916
2,569
0
779
10,863
7,031
0
2,139
8,626
0
68,262
L
Cernunnos
Jpdixon7
Cernunnos
12,708
6,319
0
4,280
11,125
4,299
48
1,959
9,166
0
67,292
L
7,241
2,935
0
2,275
13,356
10,098
0
3,470
9,886
21,219
7,197
W
Tiamat
SoloRico
Tiamat
5,977
737
0
2,648
8,558
4,582
667
4,609
3,949
54,342
0
L
Sobek
6,903
943
0
3,868
13,174
13,010
0
0
13,174
51,854
0
L
Arachne
jereramirez0
Arachne
581
307
0
1,504
5,533
1,754
0
380
5,153
0
22,968
W
Osiris
ziibbyy
Osiris
7,073
3,232
0
5,571
12,339
7,657
0
5,417
6,426
0
75,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
35,677
451
Minions Killed
418
0
Camps Cleared
0
1,496,042
Distance Traveled
1,195,597
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,896
526
107
7
0
254,562
1
W
Khepri
6,784
452
35
2
0
305,936
3
W
Skadi
5,925
395
53
4
0
276,573
1
W
Achilles
8,657
577
100
7
0
296,687
0
L
Cernunnos
7,169
478
107
7
0
253,433
4
L
Atlas
7,439
496
39
3
0
275,742
0
W
Tiamat
7,771
518
115
8
0
286,848
3
L
Sobek
7,599
507
113
8
0
247,725
6
L
Arachne
5,574
372
52
3
0
164,135
1
W
Osiris
8,766
584
148
10
0
329,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role