Player Matchup

Sylvanus
Sylvanus
LegitAssassin_35
Sylvanus
Level 158
God Stats
1W - 0L
1,535 SR
Queue Stats
232W - 237L
1,565 Elo+
Party 2
Merlin
Merlin
Ojiikun
Merlin
Level 159
God Stats
10W - 11L
1,656 SR
Queue Stats
191W - 186L
1,587 Elo+
Party 3
Susano
Susano
XXCXXC
Susano
Level 127
God Stats
3W - 2L
1,525 SR
Queue Stats
116W - 119L
1,622 Elo+
Party 2
Thor
Thor
Zosske
Thor
Level 148
God Stats
70W - 62L
1,585 SR
Queue Stats
463W - 448L
1,558 Elo+
Solo
Ullr
Ullr
traplordkaii
Ullr
Level 160
God Stats
11W - 10L
1,601 SR
Queue Stats
33W - 39L
1,569 Elo+
Party 3
Team Averages
Level 150
1,580 SR
1,580 Elo+

VS

Team Averages
Level 142
1,412 SR
1,619 Elo+
Cu Chulainn
Cu Chulainn
Bunreeth
Cu Chulainn
Level 158
God Stats
1W - 3L
1,382 SR
Queue Stats
136W - 120L
1,629 Elo+
Party 1
Discordia
Discordia
MikeS0ul
Discordia
Level 160
God Stats
4W - 1L
1,642 SR
Queue Stats
100W - 97L
1,652 Elo+
Solo
The Morrigan
The Morrigan
SquirtOnMeDaddy
The Morrigan
Level 127
God Stats
0W - 5L
1,255 SR
Queue Stats
30W - 25L
1,660 Elo+
Party 1
Osiris
Osiris
ballsackbrad
Osiris
Level 157
God Stats
2W - 4L
1,566 SR
Queue Stats
76W - 67L
1,555 Elo+
Party 1
Fenrir
Fenrir
dabnwithmadn
Fenrir
Level 107
God Stats
0W - 1L
1,212 SR
Queue Stats
75W - 63L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,286
546
4,557
14,525
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Ojiikun
Merlin
17
3 / 0 / 6
10,731
631
6,787
5,214
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
XXCXXC
Susano
16
2 / 3 / 4
9,915
583
8,192
13,541
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Zosske
Thor
16
5 / 1 / 5
10,252
603
8,772
14,603
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 1
10,937
643
8,684
11,712
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bunreeth
Cu Chulainn
15
2 / 1 / 2
9,010
530
8,451
14,187
12,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
MikeS0ul
Discordia
15
1 / 2 / 1
8,871
522
3,709
5,560
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
SquirtOnMeDaddy
The Morrigan
14
2 / 6 / 1
8,658
509
6,806
10,397
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
1 / 4 / 2
7,807
459
4,287
14,298
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
12
2 / 5 / 0
7,485
440
4,545
13,394
5,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
8
8
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bunreeth
Cu Chulainn
2
1
2
3
W
2
3
9
2.17
L
Discordia
MikeS0ul
Discordia
1
2
1
0.75
W
Merlin
Ojiikun
Merlin
3
0
6
6
L
The Morrigan
SquirtOnMeDaddy
The Morrigan
2
6
1
0.42
W
Susano
XXCXXC
Susano
2
3
4
1.33
W
Thor
Zosske
Thor
5
1
5
7.5
L
Osiris
1
4
2
0.5
L
Fenrir
2
5
0
0.4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
27,798
59,595
Taken
57,836
40,019
Mitigated
37,660
24,145
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bunreeth
Cu Chulainn
8,451
2,209
0
2,781
14,187
12,682
0
1,259
12,149
0
70,955
W
4,557
922
3,498
5,252
14,525
10,236
202
1,932
12,497
20,322
0
L
Discordia
MikeS0ul
Discordia
3,709
228
0
765
5,560
1,815
432
1,157
4,403
79,069
0
W
Merlin
Ojiikun
Merlin
6,787
308
0
1,599
5,214
2,330
0
974
4,014
109,523
0
L
The Morrigan
SquirtOnMeDaddy
The Morrigan
6,806
2,536
0
1,792
10,397
3,971
0
1,268
9,121
52,899
8,554
W
Susano
XXCXXC
Susano
8,192
1,555
0
4,456
13,541
15,876
13
0
13,541
32
67,742
W
Thor
Zosske
Thor
8,772
3,068
0
6,446
14,603
6,133
543
1,278
13,211
44
88,706
L
Osiris
4,287
1,355
0
2,061
14,298
13,371
180
5,164
9,028
0
27,631
L
Fenrir
4,545
1,507
0
1,439
13,394
5,821
245
2,492
10,659
0
50,450
W
8,684
4,176
0
2,894
11,712
5,444
198
4,133
7,551
0
100,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
41,831
619
Minions Killed
512
0
Camps Cleared
0
1,751,895
Distance Traveled
1,633,245
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,010
530
129
8
0
357,813
5
W
Sylvanus
9,286
546
24
1
0
331,456
3
L
Discordia
8,871
522
151
9
0
323,289
6
W
Merlin
10,731
631
190
11
0
364,721
9
L
The Morrigan
8,658
509
99
6
0
282,287
1
W
Susano
9,915
583
116
7
0
362,178
4
W
Thor
10,252
603
139
8
0
368,088
2
L
Osiris
7,807
459
59
3
0
321,319
2
L
Fenrir
7,485
440
74
4
0
348,537
1
W
Ullr
10,937
643
150
9
0
325,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role