Player Matchup

Nemesis
Nemesis
HMAAN
Nemesis
Level 157
God Stats
12W - 11L
1,524 SR
Queue Stats
343W - 332L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
Omega12294
Amaterasu
Level 120
God Stats
5W - 7L
1,429 SR
Queue Stats
94W - 108L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
PapaSmurphy26
Baron Samedi
Level 86
God Stats
1W - 1L
1,495 SR
Queue Stats
3W - 3L
1,690 Elo+
Party 2
Poseidon
Poseidon
STWStoner
Poseidon
Level 86
God Stats
18W - 8L
1,580 SR
Queue Stats
160W - 126L
1,485 Elo+
Solo
Chernobog
Chernobog
Vegito357
Chernobog
Level 126
God Stats
3W - 7L
1,501 SR
Queue Stats
479W - 474L
1,455 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,503 Elo+

VS

Team Averages
Level 123
1,473 SR
1,465 Elo+
Janus
Janus
DragonDad219
Janus
Level 148
God Stats
4W - 17L
1,222 SR
Queue Stats
801W - 959L
1,441 Elo+
Party 1
Chaac
Chaac
I8-NOOR
Chaac
Level 160
God Stats
8W - 5L
1,698 SR
Queue Stats
539W - 575L
1,465 Elo+
Solo
Jing Wei
Jing Wei
MermaidMama219
Jing Wei
Level 158
God Stats
86W - 63L
1,516 SR
Queue Stats
1,507W - 1,749L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 84
God Stats
127W - 124L
1,564 SR
Queue Stats
166W - 182L
1,497 Elo+
Solo
Fenrir
Fenrir
natepuppy2005
Fenrir
Level 67
God Stats
10W - 11L
1,365 SR
Queue Stats
249W - 259L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HMAAN
Nemesis
19
6 / 3 / 4
12,418
497
14,271
24,408
12,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Omega12294
Amaterasu
18
1 / 5 / 2
11,617
465
9,074
26,642
23,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PapaSmurphy26
Baron Samedi
16
2 / 4 / 4
9,961
398
12,310
14,685
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
STWStoner
Poseidon
19
6 / 5 / 3
12,665
507
15,160
18,534
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Vegito357
Chernobog
19
2 / 3 / 7
11,631
465
16,781
17,023
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
13,378
535
16,586
15,203
7,140
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
I8-NOOR
Chaac
20
3 / 1 / 5
12,945
518
21,004
22,061
20,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
18
1 / 4 / 4
11,583
463
11,006
22,825
11,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
csnohilly72
Sylvanus
18
1 / 3 / 6
11,272
451
9,435
19,886
26,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
9 / 6 / 2
13,308
532
11,576
28,131
14,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
17
Kills
20
20
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Nemesis
HMAAN
Nemesis
6
3
4
2.67
W
Chaac
I8-NOOR
Chaac
3
1
5
5.5
W
Jing Wei
1
4
4
0.75
L
Amaterasu
Omega12294
Amaterasu
1
5
2
0.4
L
Baron Samedi
PapaSmurphy26
Baron Samedi
2
4
4
1
L
Poseidon
STWStoner
Poseidon
6
5
3
1.5
L
Chernobog
Vegito357
Chernobog
2
3
7
1.83
W
Sylvanus
csnohilly72
Sylvanus
1
3
6
1.33
W
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,596
Damage
69,607
101,292
Taken
108,106
55,142
Mitigated
80,161
32,154
Healing
35,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,586
1,013
0
640
15,203
7,140
552
5,743
9,460
109,252
0
L
Nemesis
HMAAN
Nemesis
14,271
6,961
0
9,328
24,408
12,683
148
5,073
19,335
0
110,096
W
Chaac
I8-NOOR
Chaac
21,004
3,047
0
12,268
22,061
20,439
499
3,059
19,002
0
112,221
W
Jing Wei
11,006
6,766
0
8,061
22,825
11,557
3,585
6,775
16,050
0
108,220
L
Amaterasu
Omega12294
Amaterasu
9,074
4,802
0
9,056
26,642
23,858
2,384
2,409
24,233
0
82,222
L
Baron Samedi
PapaSmurphy26
Baron Samedi
12,310
496
1,581
5,513
14,685
5,694
222
4,167
10,518
52,898
0
L
Poseidon
STWStoner
Poseidon
15,160
1,873
0
1,621
18,534
7,042
0
7,109
11,425
116,782
0
L
Chernobog
Vegito357
Chernobog
16,781
9,153
0
5,055
17,023
5,865
752
5,663
11,360
0
107,168
W
Sylvanus
csnohilly72
Sylvanus
9,435
2,351
2,812
6,772
19,886
26,497
557
6,223
13,663
61,395
25,746
W
11,576
1,969
0
5,380
28,131
14,528
0
5,670
22,461
0
116,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
62,486
717
Minions Killed
760
0
Camps Cleared
0
2,391,377
Distance Traveled
2,452,684
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,378
535
178
7
0
502,392
1
L
Nemesis
12,418
497
160
6
0
542,927
9
W
Chaac
12,945
518
170
7
0
544,439
2
W
Jing Wei
11,583
463
153
6
0
477,260
3
L
Amaterasu
11,617
465
154
6
0
421,722
0
L
Baron Samedi
9,961
398
73
3
0
452,558
10
L
Poseidon
12,665
507
166
7
0
458,270
3
L
Chernobog
11,631
465
164
7
0
515,900
2
W
Sylvanus
11,272
451
135
5
0
444,343
1
W
Fenrir
13,308
532
124
5
0
484,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role