Player Matchup

Kali
Kali
Bronze I
 
Kali
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Silver V
DuckDDodgers
Yu Huang
Silver V
Level 159
God Stats
18W - 26L
1,466 SR
Queue Stats
280W - 297L
563 MMR
Party 1
Medusa
Medusa
Silver III
Tollmany
Medusa
Silver III
Level 107
God Stats
1W - 2L
1,650 SR
Queue Stats
95W - 108L
895 MMR
Solo
Osiris
Osiris
Silver V
WeedViking
Osiris
Silver V
Level 87
God Stats
0W - 3L
1,231 SR
Queue Stats
185W - 213L
503 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
nnxnnx
Ratatoskr
Bronze II
Level 86
God Stats
0W - 3L
1,201 SR
Queue Stats
96W - 125L
290 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,410 SR
750 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,478 SR
547 MMR
Skadi
Skadi
Silver V
HamSolo8
Skadi
Silver V
Level 122
God Stats
24W - 13L
1,558 SR
Queue Stats
176W - 190L
927 MMR
Solo
Guan Yu
Guan Yu
Silver V
NaughtyCatt
Guan Yu
Silver V
Level 86
God Stats
11W - 10L
1,570 SR
Queue Stats
228W - 266L
603 MMR
Solo
Raijin
Raijin
Silver III
RioCaRNaTE
Raijin
Silver III
Level 160
God Stats
3W - 1L
1,382 SR
Queue Stats
55W - 68L
903 MMR
Solo
King Arthur
King Arthur
Silver V
ThunderStunner
King Arthur
Silver V
Level 69
God Stats
16W - 21L
1,415 SR
Queue Stats
251W - 266L
535 MMR
Solo
Arachne
Arachne
Bronze IV
sxthispsychxic
Arachne
Bronze IV
Level 80
God Stats
3W - 2L
1,465 SR
Queue Stats
211W - 261L
-234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
1 / 9 / 1
11,650
402
8,313
38,441
18,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
DuckDDodgers
Yu Huang
20
3 / 1 / 3
12,701
438
28,653
11,971
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Tollmany
Medusa
20
9 / 9 / 4
15,415
532
33,203
32,409
16,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
WeedViking
Osiris
19
0 / 4 / 7
12,837
443
20,626
44,646
53,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
nnxnnx
Ratatoskr
17
2 / 6 / 9
12,434
429
15,609
36,272
48,340
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HeimdallrBakasuraHadesEset

VS

Bans
AchillesLancelotRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HamSolo8
Skadi
20
8 / 4 / 6
17,257
595
28,971
23,759
11,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
NaughtyCatt
Guan Yu
18
2 / 3 / 12
14,326
494
11,800
37,920
52,254
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
RioCaRNaTE
Raijin
20
7 / 4 / 5
14,780
510
20,597
23,523
12,815
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ThunderStunner
King Arthur
20
6 / 2 / 5
15,387
531
38,637
31,182
51,358
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 3 / 9
16,109
555
26,144
34,649
20,628
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
15
Kills
29
29
Deaths
16
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
9
1
0.17
L
Yu Huang
DuckDDodgers
Yu Huang
3
1
3
4.5
W
Skadi
HamSolo8
Skadi
8
4
6
2.75
W
Guan Yu
NaughtyCatt
Guan Yu
2
3
12
2.67
W
Raijin
RioCaRNaTE
Raijin
7
4
5
2.38
W
King Arthur
ThunderStunner
King Arthur
6
2
5
4.25
L
Medusa
Tollmany
Medusa
9
9
4
1.22
L
Osiris
WeedViking
Osiris
0
4
7
0.88
L
Ratatoskr
nnxnnx
Ratatoskr
2
6
9
1.08
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,404
Damage
126,149
163,739
Taken
151,033
143,305
Mitigated
148,711
48,861
Healing
44,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,313
3,585
0
13,653
38,441
18,816
0
4,101
34,340
0
110,039
L
Yu Huang
DuckDDodgers
Yu Huang
28,653
2,432
0
1,173
11,971
6,197
0
4,226
7,745
135,189
0
W
Skadi
HamSolo8
Skadi
28,971
12,677
0
3,384
23,759
11,656
10,391
3,428
20,331
0
180,457
W
Guan Yu
NaughtyCatt
Guan Yu
11,800
1,812
9,758
10,007
37,920
52,254
554
8,915
29,005
0
43,518
W
Raijin
RioCaRNaTE
Raijin
20,597
2,341
232
3,983
23,523
12,815
989
6,745
16,778
136,821
0
W
King Arthur
ThunderStunner
King Arthur
38,637
4,883
0
5,912
31,182
51,358
740
5,284
25,898
0
127,669
L
Medusa
Tollmany
Medusa
33,203
15,366
0
10,258
32,409
16,616
1,792
2,805
29,604
0
153,489
L
Osiris
WeedViking
Osiris
20,626
7,951
0
11,768
44,646
53,336
240
3,945
40,701
0
102,906
L
Ratatoskr
nnxnnx
Ratatoskr
15,609
2,726
1,144
10,865
36,272
48,340
0
5,520
30,752
286
44,954
W
26,144
13,919
0
10,809
34,649
20,628
3,343
5,884
28,765
0
172,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
77,859
785
Minions Killed
824
0
Camps Cleared
0
2,736,154
Distance Traveled
2,853,198
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,650
402
144
5
0
543,038
2
L
Yu Huang
12,701
438
198
7
0
566,302
13
W
Skadi
17,257
595
233
8
0
530,008
11
W
Guan Yu
14,326
494
45
2
0
570,894
8
W
Raijin
14,780
510
176
6
0
509,748
10
W
King Arthur
15,387
531
174
6
0
532,155
4
L
Medusa
15,415
532
218
8
0
497,970
7
L
Osiris
12,837
443
164
6
0
546,720
6
L
Ratatoskr
12,434
429
61
2
0
582,124
9
W
Arachne
16,109
555
196
7
0
710,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role