Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Althaid
Ao Kuang
Level 159
God Stats
9W - 6L
1,659 SR
Queue Stats
332W - 327L
1,486 Elo+
Party 1
Atlas
Atlas
Azurrol
Atlas
Level 69
God Stats
30W - 26L
1,580 SR
Queue Stats
191W - 137L
1,605 Elo+
Party 3
Vulcan
Vulcan
BlackSup
Vulcan
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 356L
1,462 Elo+
Party 1
Mulan
Mulan
Maioneko
Mulan
Level 121
God Stats
4W - 4L
1,411 SR
Queue Stats
150W - 102L
1,512 Elo+
Party 3
Team Averages
Level 114
1,530 SR
1,513 Elo+

VS

Team Averages
Level 56
1,433 SR
1,401 Elo+
Nox
Nox
 
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
QueRicaLaPalta
Pele
Level 43
God Stats
5W - 8L
1,517 SR
Queue Stats
27W - 21L
1,602 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 100
God Stats
324W - 433L
1,418 SR
Queue Stats
330W - 454L
1,338 Elo+
Party 2
Arachne
Arachne
RibaXone
Arachne
Level 42
God Stats
17W - 42L
1,258 SR
Queue Stats
25W - 71L
1,174 Elo+
Party 2
Atlas
Atlas
khalmono13
Atlas
Level 49
God Stats
4W - 5L
1,471 SR
Queue Stats
89W - 116L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 2
5,210
521
4,686
4,965
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Althaid
Ao Kuang
9
0 / 0 / 3
5,307
531
3,116
7,996
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Azurrol
Atlas
9
1 / 0 / 3
5,428
543
2,684
5,658
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
BlackSup
Vulcan
9
2 / 0 / 1
5,549
555
2,683
1,744
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Maioneko
Mulan
10
3 / 2 / 0
5,910
591
6,557
11,337
5,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 0 / 0
4,877
488
306
2,020
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,018
602
9,215
9,899
3,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
7
0 / 2 / 0
4,460
446
3,526
5,431
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
RibaXone
Arachne
6
0 / 2 / 0
4,100
410
222
4,361
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
7
0 / 2 / 0
4,629
463
2,484
7,383
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Nox
 
Nox
0
0
0
0
W
Ao Kuang
Althaid
Ao Kuang
0
0
3
1.5
W
Atlas
Azurrol
Atlas
1
0
3
2.5
W
Vulcan
BlackSup
Vulcan
2
0
1
2.5
W
Mulan
Maioneko
Mulan
3
2
0
1.5
L
1
3
0
0.33
L
Skadi
0
2
0
0
L
Arachne
RibaXone
Arachne
0
2
0
0
L
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
15,753
31,700
Taken
29,094
13,946
Mitigated
11,552
9,618
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,686
1,420
0
1,501
4,965
2,077
58
801
4,164
0
34,902
L
Nox
 
Nox
306
83
0
250
2,020
809
0
518
1,472
29,435
0
W
Ao Kuang
Althaid
Ao Kuang
3,116
1,489
0
1,379
7,996
2,698
0
638
7,358
42,489
2,185
W
Atlas
Azurrol
Atlas
2,684
887
234
1,748
5,658
2,879
68
1,188
4,470
15,838
0
W
Vulcan
BlackSup
Vulcan
2,683
953
0
427
1,744
582
0
247
1,497
28,161
0
W
Mulan
Maioneko
Mulan
6,557
1,004
0
4,329
11,337
5,710
0
0
11,337
0
35,943
L
9,215
2,929
0
3,645
9,899
3,557
0
1,317
8,546
0
46,474
L
Skadi
3,526
729
0
0
5,431
1,696
0
1,922
3,509
0
26,299
L
Arachne
RibaXone
Arachne
222
107
0
690
4,361
1,690
0
826
3,495
0
11,751
L
Atlas
2,484
660
0
1,941
7,383
3,800
0
3,668
3,597
14,361
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
24,084
281
Minions Killed
229
0
Camps Cleared
0
986,583
Distance Traveled
828,264
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,210
521
52
5
0
171,021
0
L
Nox
4,877
488
61
6
0
116,356
2
W
Ao Kuang
5,307
531
79
8
0
227,067
4
W
Atlas
5,428
543
28
3
0
197,332
5
W
Vulcan
5,549
555
57
6
0
202,083
3
W
Mulan
5,910
591
65
7
0
189,080
1
L
Pele
6,018
602
78
8
0
193,679
3
L
Skadi
4,460
446
56
6
0
152,328
0
L
Arachne
4,100
410
21
2
0
187,752
0
L
Atlas
4,629
463
13
1
0
178,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role