Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
JMPab91
Bakasura
Level 100
God Stats
8W - 12L
1,318 SR
Queue Stats
137W - 125L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
Level 89
God Stats
12W - 5L
1,614 SR
Queue Stats
217W - 222L
1,375 Elo+
Party 1
Ymir
Ymir
Till Death 0
Ymir
Level 129
God Stats
15W - 13L
1,635 SR
Queue Stats
111W - 112L
1,333 Elo+
Solo
Osiris
Osiris
tommygunnaz
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 157L
1,341 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,370 Elo+

VS

Team Averages
Level 54
1,401 SR
1,231 Elo+
King Arthur
King Arthur
JNOA206
King Arthur
Level 7
God Stats
2W - 3L
1,445 SR
Queue Stats
10W - 23L
1,065 Elo+
Party 2
Ra
Ra
Twisted_Beanz
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 163L
1,360 Elo+
Solo
Ganesha
Ganesha
dalton468ggg
Ganesha
Level 66
God Stats
0W - 3L
1,365 SR
Queue Stats
44W - 69L
1,267 Elo+
Solo
Ullr
Ullr
galoiaz
Ullr
Level 44
God Stats
0W - 7L
1,084 SR
Queue Stats
144W - 207L
1,108 Elo+
Party 2
Pele
Pele
iOBEY_Hope
Pele
Level 85
God Stats
4W - 2L
1,611 SR
Queue Stats
136W - 133L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 3 / 2
11,518
443
12,470
19,200
11,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JMPab91
Bakasura
20
9 / 1 / 6
13,594
523
18,951
21,755
11,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
20
13 / 2 / 8
13,842
532
31,060
18,392
10,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 0 / 13
14,093
542
12,830
20,914
38,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
20
4 / 1 / 6
13,092
504
19,069
26,633
19,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JNOA206
King Arthur
15
0 / 6 / 1
9,928
382
18,101
29,916
36,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 0
11,843
456
13,732
15,114
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
dalton468ggg
Ganesha
15
0 / 9 / 1
9,025
347
7,013
31,719
38,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
galoiaz
Ullr
17
1 / 10 / 0
11,058
425
7,897
19,300
8,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 5 / 1
13,093
504
16,104
24,960
12,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
34
Kills
7
7
Deaths
34
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
2
1.33
W
Bakasura
JMPab91
Bakasura
9
1
6
12
L
King Arthur
JNOA206
King Arthur
0
6
1
0.08
W
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
13
2
8
8.5
W
5
0
13
11.5
L
2
4
0
0.5
L
Ganesha
dalton468ggg
Ganesha
0
9
1
0.06
L
Ullr
galoiaz
Ullr
1
10
0
0.1
L
4
5
1
0.9
W
Osiris
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,380
Damage
62,847
106,894
Taken
121,009
91,901
Mitigated
101,383
38,670
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,470
1,122
0
10,371
19,200
11,074
117
6,582
12,618
76,815
0
W
Bakasura
JMPab91
Bakasura
18,951
13,415
0
5,579
21,755
11,829
2,367
3,640
18,115
150
106,062
L
King Arthur
JNOA206
King Arthur
18,101
2,288
0
500
29,916
36,731
284
3,699
24,722
135
72,286
W
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
31,060
14,414
0
4,368
18,392
10,668
2,149
5,154
13,238
0
145,003
W
12,830
2,789
323
3,470
20,914
38,440
779
3,635
17,279
70,664
0
L
13,732
1,517
104
5,231
15,114
5,164
538
4,314
10,690
84,913
0
L
Ganesha
dalton468ggg
Ganesha
7,013
1,359
0
0
31,719
38,982
0
9,851
21,868
37,527
0
L
Ullr
galoiaz
Ullr
7,897
3,264
0
263
19,300
8,066
0
2,836
15,974
0
85,035
L
16,104
4,555
0
4,065
24,960
12,440
646
4,750
19,930
0
160,243
W
Osiris
19,069
9,903
750
13,809
26,633
19,890
1,306
1,869
24,764
0
93,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,139
Gold Earned
54,947
657
Minions Killed
657
0
Camps Cleared
0
2,412,652
Distance Traveled
2,128,515
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,518
443
83
3
0
384,307
0
W
Bakasura
13,594
523
149
6
0
587,739
0
L
King Arthur
9,928
382
91
4
0
389,484
1
W
Ah Muzen Cab
13,842
532
176
7
0
492,433
0
W
Ymir
14,093
542
93
4
0
447,102
10
L
Ra
11,843
456
139
5
0
442,729
11
L
Ganesha
9,025
347
16
1
0
390,750
0
L
Ullr
11,058
425
183
7
0
401,378
6
L
Pele
13,093
504
228
9
0
504,174
0
W
Osiris
13,092
504
156
6
0
501,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role