Player Matchup

Terra
Terra
 
Terra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DiddleFiddle96
Skadi
Level 83
God Stats
24W - 9L
1,591 SR
Queue Stats
66W - 26L
1,496 Elo+
Party 2
He Bo
He Bo
SG-Fleakzy
He Bo
Level 93
God Stats
2W - 4L
1,083 SR
Queue Stats
362W - 358L
1,397 Elo+
Solo
Bacchus
Bacchus
XxSWAGGLEZxX
Bacchus
Level 121
God Stats
8W - 3L
1,765 SR
Queue Stats
356W - 353L
1,453 Elo+
Party 3
Camazotz
Camazotz
xASx z Rowli z
Camazotz
Level 92
God Stats
4W - 7L
1,194 SR
Queue Stats
189W - 200L
1,362 Elo+
Party 3
Team Averages
Level 97
1,427 SR
1,442 Elo+

VS

Team Averages
Level 86
1,546 SR
1,383 Elo+
Chiron
Chiron
FleshEatingDino
Chiron
Level 96
God Stats
7W - 4L
1,693 SR
Queue Stats
258W - 277L
1,402 Elo+
Party 1
Yemoja
Yemoja
PitbullDre90
Yemoja
Level 143
God Stats
3W - 1L
1,709 SR
Queue Stats
324W - 316L
1,429 Elo+
Solo
Nemesis
Nemesis
melaza5
Nemesis
Level 68
God Stats
29W - 21L
1,470 SR
Queue Stats
104W - 101L
1,440 Elo+
Solo
Susano
Susano
oceanic-hades908
Susano
Level 61
God Stats
14W - 18L
1,395 SR
Queue Stats
188W - 235L
1,268 Elo+
Party 1
Anubis
Anubis
probie2121
Anubis
Level 63
God Stats
4W - 11L
1,464 SR
Queue Stats
87W - 104L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 0 / 3
4,858
540
1,523
3,162
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 2
4,132
459
2,418
3,377
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

He Bo
9
1 / 1 / 0
4,586
510
2,579
5,160
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
XxSWAGGLEZxX
Bacchus
8
2 / 0 / 3
4,708
523
2,710
5,893
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
9
3 / 2 / 0
5,434
604
3,387
6,142
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,126
347
0
0
0
Yemoja
8
1 / 0 / 0
4,603
511
1,980
3,253
1,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
melaza5
Nemesis
7
1 / 1 / 0
4,303
478
3,897
6,124
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 2 / 1
4,749
528
3,927
5,835
2,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
probie2121
Anubis
8
0 / 3 / 1
4,628
514
2,001
5,749
2,740
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
4
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
W
0
1
2
1
L
0
0
0
0
L
Yemoja
1
0
0
1
W
He Bo
1
1
0
1
W
Bacchus
XxSWAGGLEZxX
Bacchus
2
0
3
3.5
L
Nemesis
melaza5
Nemesis
1
1
0
1
L
2
2
1
1.25
L
Anubis
probie2121
Anubis
0
3
1
0.17
W
Camazotz
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,617
Damage
11,805
23,734
Taken
20,961
9,648
Mitigated
7,810
8,190
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,523
421
357
1,113
3,162
2,064
0
784
2,378
7,613
0
W
2,418
921
0
563
3,377
1,307
0
1,136
2,241
0
26,195
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
1,980
303
113
825
3,253
1,225
0
1,038
2,215
21,942
0
W
He Bo
2,579
101
0
1,500
5,160
1,326
0
1,411
3,749
25,758
0
W
Bacchus
XxSWAGGLEZxX
Bacchus
2,710
670
0
2,450
5,893
3,082
45
516
5,377
16,056
0
L
Nemesis
melaza5
Nemesis
3,897
1,743
0
1,090
6,124
1,844
0
1,869
4,255
0
21,174
L
3,927
862
0
1,065
5,835
2,001
0
786
5,049
0
22,593
L
Anubis
probie2121
Anubis
2,001
180
87
1,453
5,749
2,740
268
3,119
2,630
24,464
0
W
Camazotz
3,387
1,671
0
2,207
6,142
1,869
0
134
6,008
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
21,409
199
Minions Killed
143
0
Camps Cleared
0
874,492
Distance Traveled
632,226
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,858
540
9
1
0
181,986
2
W
Skadi
4,132
459
47
5
0
138,380
1
L
Chiron
3,126
347
0
0
0
0
0
L
Yemoja
4,603
511
36
4
0
140,466
1
W
He Bo
4,586
510
37
4
0
171,413
3
W
Bacchus
4,708
523
36
4
0
192,483
0
L
Nemesis
4,303
478
34
4
0
176,061
2
L
Susano
4,749
528
31
3
0
180,333
1
L
Anubis
4,628
514
42
5
0
135,366
3
W
Camazotz
5,434
604
70
8
0
190,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role