Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
InfluxSketchy
Artemis
Level 102
God Stats
1W - 0L
1,523 SR
Queue Stats
59W - 69L
1,513 Elo+
Party 1
Cerberus
Cerberus
MyNameIsMeMez
Cerberus
Level 82
God Stats
1W - 0L
1,688 SR
Queue Stats
48W - 50L
1,558 Elo+
Party 1
Loki
Loki
NdG Boxman
Loki
Level 85
God Stats
3W - 1L
1,601 SR
Queue Stats
62W - 58L
1,566 Elo+
Party 1
Merlin
Merlin
amor_25teto
Merlin
Level 127
God Stats
1W - 0L
1,526 SR
Queue Stats
10W - 3L
1,687 Elo+
Solo
Team Averages
Level 110
1,568 SR
1,565 Elo+

VS

Team Averages
Level 114
1,485 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Blunosedpit
Mercury
Level 143
God Stats
5W - 12L
1,388 SR
Queue Stats
324W - 415L
1,475 Elo+
Party 2
Medusa
Medusa
DiiamondKrook
Medusa
Level 96
God Stats
1W - 3L
1,665 SR
Queue Stats
164W - 215L
1,453 Elo+
Party 2
Achilles
Achilles
MovingMonkay
Achilles
Level 115
God Stats
2W - 6L
1,360 SR
Queue Stats
69W - 64L
1,504 Elo+
Solo
Aphrodite
Aphrodite
TheBl8OfTruth
Aphrodite
Level 119
God Stats
2W - 1L
1,509 SR
Queue Stats
10W - 11L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 8
8,657
866
12,055
4,952
2,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
15
5 / 2 / 11
8,476
848
9,372
7,173
3,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
MyNameIsMeMez
Cerberus
15
7 / 1 / 10
9,099
910
8,829
12,859
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 7
7,587
759
7,196
8,973
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
3 / 2 / 7
8,497
850
8,179
8,040
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 5 / 3
7,266
727
6,382
11,579
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Blunosedpit
Mercury
16
5 / 1 / 3
8,858
886
6,033
6,141
2,363
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 4 / 8
7,579
758
5,050
8,805
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MovingMonkay
Achilles
15
5 / 6 / 2
8,194
819
8,949
16,776
8,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
TheBl8OfTruth
Aphrodite
12
0 / 5 / 2
6,692
669
2,955
10,161
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
21
Kills
10
10
Deaths
21
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
Morgan Le Fay
 
Morgan Le Fay
0
5
3
0.3
L
Mercury
Blunosedpit
Mercury
5
1
3
6.5
L
0
4
8
1
W
Artemis
5
2
11
5.25
L
Achilles
MovingMonkay
Achilles
5
6
2
1
W
Cerberus
MyNameIsMeMez
Cerberus
7
1
10
12
W
2
4
7
1.38
L
Aphrodite
TheBl8OfTruth
Aphrodite
0
5
2
0.2
W
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,631
Damage
29,369
41,997
Taken
53,462
26,425
Mitigated
23,367
4,637
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,055
345
0
300
4,952
2,240
54
1,061
3,891
34,451
0
L
Morgan Le Fay
 
Morgan Le Fay
6,382
659
347
1,482
11,579
4,451
274
6,613
4,704
24,124
0
L
Mercury
Blunosedpit
Mercury
6,033
2,374
0
984
6,141
2,363
0
2,519
3,518
0
31,927
L
5,050
2,173
0
238
8,805
3,197
0
3,427
5,250
0
21,921
W
Artemis
9,372
5,386
0
733
7,173
3,511
1,359
1,242
5,931
0
24,361
L
Achilles
MovingMonkay
Achilles
8,949
1,405
0
2,236
16,776
8,555
0
9,097
7,426
0
22,730
W
Cerberus
MyNameIsMeMez
Cerberus
8,829
705
0
3,002
12,859
13,074
95
3,534
9,325
15,192
0
W
7,196
1,263
0
102
8,973
3,565
364
1,168
7,805
0
19,915
L
Aphrodite
TheBl8OfTruth
Aphrodite
2,955
221
2,857
2,592
10,161
4,801
0
6,452
3,501
12,648
0
W
Merlin
8,179
577
0
500
8,040
4,035
598
2,332
5,708
39,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
38,589
215
Minions Killed
188
0
Camps Cleared
0
1,104,801
Distance Traveled
1,087,898
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,657
866
57
6
0
218,393
3
L
Morgan Le Fay
7,266
727
41
4
0
201,963
2
L
Mercury
8,858
886
63
6
0
270,526
1
L
Medusa
7,579
758
35
4
0
209,260
2
W
Artemis
8,476
848
41
4
0
223,003
0
L
Achilles
8,194
819
25
3
0
205,913
0
W
Cerberus
9,099
910
24
2
0
229,787
3
W
Loki
7,587
759
19
2
0
224,254
0
L
Aphrodite
6,692
669
24
2
0
200,236
1
W
Merlin
8,497
850
74
7
0
209,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role