Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HitmonD
Cabrakan
Level 69
God Stats
1W - 1L
1,349 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 1
Agni
Agni
KindKitten40781
Agni
Level 147
God Stats
1W - 1L
1,316 SR
Queue Stats
12W - 24L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
ThickStiff
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
x I K S x SIRIK
Gilgamesh
Level 67
God Stats
2W - 0L
1,786 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 1
Team Averages
Level 110
1,490 SR
1,444 Elo+

VS

Team Averages
Level 106
1,562 SR
1,490 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AquilesValgrand
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Solo
Neith
Neith
Mr Halezorz
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Sol
Sol
TwitR
Sol
Level 127
God Stats
2W - 3L
1,645 SR
Queue Stats
141W - 149L
1,469 Elo+
Solo
Cthulhu
Cthulhu
o K r y t p
Cthulhu
Level 115
God Stats
3W - 1L
1,664 SR
Queue Stats
189W - 173L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
8 / 1 / 8
8,992
899
12,577
10,273
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
HitmonD
Cabrakan
13
2 / 3 / 9
7,604
760
4,120
9,547
9,770
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 13
8,771
877
16,118
8,564
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ThickStiff
Danzaburou
16
4 / 2 / 14
8,611
861
10,729
11,330
6,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
x I K S x SIRIK
Gilgamesh
13
4 / 5 / 10
8,090
809
6,912
15,568
10,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 5 / 6
8,233
823
7,796
11,014
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
13
3 / 7 / 5
7,881
788
6,664
11,433
5,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 3 / 6
8,543
854
10,183
7,420
3,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
TwitR
Sol
15
1 / 3 / 7
7,850
785
9,564
12,496
5,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
o K r y t p
Cthulhu
14
1 / 5 / 7
7,793
779
11,321
13,087
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
23
Kills
14
14
Deaths
23
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
1
8
12
L
Awilix
 
Awilix
4
5
6
1.4
L
Bakasura
3
7
5
0.79
W
Cabrakan
HitmonD
Cabrakan
2
3
9
2.17
W
5
3
13
3.83
L
5
3
6
2.67
W
Danzaburou
ThickStiff
Danzaburou
4
2
14
5.5
L
Sol
TwitR
Sol
1
3
7
1.5
L
Cthulhu
o K r y t p
Cthulhu
1
5
7
0.9
W
Gilgamesh
x I K S x SIRIK
Gilgamesh
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
45,528
55,282
Taken
55,450
39,884
Mitigated
33,043
23,668
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,577
840
2,761
4,189
10,273
9,217
255
4,774
5,045
22,234
0
L
Awilix
 
Awilix
7,796
1,925
472
974
11,014
4,450
0
6,925
4,089
0
15,184
L
Bakasura
6,664
4,365
186
1,238
11,433
5,993
0
7,217
4,216
0
7,190
W
Cabrakan
HitmonD
Cabrakan
4,120
679
743
745
9,547
9,770
112
2,370
6,817
8,111
0
W
16,118
978
2,208
1,561
8,564
4,282
98
3,981
4,010
25,884
0
L
10,183
4,180
129
2,250
7,420
3,064
0
4,397
3,023
0
17,472
W
Danzaburou
ThickStiff
Danzaburou
10,729
4,492
1,528
5,093
11,330
6,277
895
4,552
6,498
0
23,139
L
Sol
TwitR
Sol
9,564
1,315
805
5,609
12,496
5,029
331
7,793
4,703
20,842
0
L
Cthulhu
o K r y t p
Cthulhu
11,321
526
727
1,573
13,087
14,507
27
6,483
6,604
23,199
0
W
Gilgamesh
x I K S x SIRIK
Gilgamesh
6,912
2,206
2,084
2,756
15,568
10,338
0
4,177
10,558
0
11,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
40,300
90
Minions Killed
100
0
Camps Cleared
0
1,000,497
Distance Traveled
917,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,992
899
27
3
0
227,910
0
L
Awilix
8,233
823
20
2
0
148,399
0
L
Bakasura
7,881
788
9
1
0
213,232
1
W
Cabrakan
7,604
760
9
1
0
204,121
0
W
Agni
8,771
877
26
3
0
201,604
0
L
Neith
8,543
854
23
2
0
174,153
0
W
Danzaburou
8,611
861
23
2
0
180,365
0
L
Sol
7,850
785
20
2
0
194,101
2
L
Cthulhu
7,793
779
28
3
0
187,563
1
W
Gilgamesh
8,090
809
5
1
0
186,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role