Player Matchup

Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CraftyRooster
Chaac
Level 62
God Stats
10W - 7L
1,480 SR
Queue Stats
220W - 244L
1,392 Elo+
Party 2
Ishtar
Ishtar
SuperKami_Merc
Ishtar
Level 88
God Stats
2W - 3L
1,546 SR
Queue Stats
106W - 143L
1,424 Elo+
Solo
Chang'e
Chang'e
benwilk42
Chang'e
Level 89
God Stats
1W - 3L
1,226 SR
Queue Stats
159W - 205L
1,346 Elo+
Party 2
He Bo
He Bo
marcozkled
He Bo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,504 Elo+
Solo
Team Averages
Level 59
1,450 SR
1,433 Elo+

VS

Team Averages
Level 41
1,480 SR
1,421 Elo+
Olorun
Olorun
AceZyra
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
HormoneCollector
Erlang Shen
Level 106
God Stats
1W - 5L
1,447 SR
Queue Stats
79W - 93L
1,422 Elo+
Party 1
Yemoja
Yemoja
MiniNinjaZ
Yemoja
Level 7
God Stats
1W - 4L
1,283 SR
Queue Stats
3W - 9L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Poobzee
Danzaburou
Level 66
God Stats
14W - 13L
1,484 SR
Queue Stats
259W - 274L
1,416 Elo+
Solo
Nemesis
Nemesis
eggrolldad
Nemesis
Level 18
God Stats
1W - 3L
1,687 SR
Queue Stats
47W - 62L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 0 / 4
10,445
870
11,628
10,114
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 10
9,121
760
11,224
17,605
16,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 8
9,744
812
10,114
6,753
2,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
benwilk42
Chang'e
15
3 / 0 / 6
8,927
744
4,763
7,053
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
16
2 / 1 / 4
9,518
793
7,244
9,670
3,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AceZyra
Olorun
14
0 / 4 / 1
7,324
610
5,179
10,637
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
HormoneCollector
Erlang Shen
12
0 / 2 / 0
7,345
612
3,159
9,076
6,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
MiniNinjaZ
Yemoja
14
0 / 3 / 0
8,162
680
6,622
12,801
9,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Poobzee
Danzaburou
13
0 / 3 / 0
7,671
639
3,524
7,423
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
eggrolldad
Nemesis
13
0 / 4 / 1
7,265
605
5,407
12,343
5,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
0
2
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
4
9
L
Olorun
AceZyra
Olorun
0
4
1
0.13
W
1
1
10
6
L
Erlang Shen
HormoneCollector
Erlang Shen
0
2
0
0
L
Yemoja
MiniNinjaZ
Yemoja
0
3
0
0
L
Danzaburou
Poobzee
Danzaburou
0
3
0
0
W
3
0
8
7
W
Chang'e
benwilk42
Chang'e
3
0
6
6
L
Nemesis
eggrolldad
Nemesis
0
4
1
0.13
W
He Bo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
23,891
51,195
Taken
52,280
31,480
Mitigated
28,795
18,419
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,628
7,135
0
5,097
10,114
6,322
2,693
2,088
8,026
0
38,923
L
Olorun
AceZyra
Olorun
5,179
4,000
242
1,047
10,637
5,264
0
3,663
6,974
13,886
0
W
11,224
1,945
415
4,185
17,605
16,754
1,235
4,339
13,266
0
30,873
L
Erlang Shen
HormoneCollector
Erlang Shen
3,159
1,715
736
1,485
9,076
6,043
0
2,606
6,470
0
8,653
L
Yemoja
MiniNinjaZ
Yemoja
6,622
1,423
3,067
1,458
12,801
9,225
190
2,871
9,930
24,983
0
L
Danzaburou
Poobzee
Danzaburou
3,524
1,669
0
1,415
7,423
3,023
0
604
6,819
0
22,501
W
10,114
4,984
0
1,209
6,753
2,483
5,445
701
4,852
0
39,691
W
Chang'e
benwilk42
Chang'e
4,763
1,460
3,907
3,248
7,053
2,603
962
2,789
3,064
15,427
0
L
Nemesis
eggrolldad
Nemesis
5,407
1,204
0
865
12,343
5,240
0
2,263
10,080
0
16,018
W
He Bo
7,244
322
0
358
9,670
3,318
1,075
1,884
6,586
43,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
37,767
259
Minions Killed
153
0
Camps Cleared
0
1,200,768
Distance Traveled
852,553
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,445
870
58
5
0
251,127
2
L
Olorun
7,324
610
25
2
0
181,796
0
W
Chaac
9,121
760
44
4
0
255,002
3
L
Erlang Shen
7,345
612
13
1
0
122,855
1
L
Yemoja
8,162
680
38
3
0
183,796
0
L
Danzaburou
7,671
639
46
4
0
123,470
0
W
Ishtar
9,744
812
67
6
0
231,620
2
W
Chang'e
8,927
744
25
2
0
232,548
1
L
Nemesis
7,265
605
31
3
0
240,636
0
W
He Bo
9,518
793
65
5
0
230,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role