Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 66
God Stats
68W - 45L
1,590 SR
Queue Stats
150W - 129L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
Wheresyourtowel
Kuzenbo
Level 85
God Stats
6W - 11L
1,366 SR
Queue Stats
189W - 204L
1,465 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,485 Elo+

VS

Team Averages
Level 78
1,525 SR
1,277 Elo+
Cliodhna
Cliodhna
CoolCatFrankie
Cliodhna
Level 14
God Stats
2W - 2L
1,483 SR
Queue Stats
6W - 11L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
Fritzky
Jormungandr
Level 145
God Stats
0W - 1L
1,275 SR
Queue Stats
32W - 47L
1,394 Elo+
Party 2
The Morrigan
The Morrigan
Superslash81
The Morrigan
Level 74
God Stats
0W - 2L
1,816 SR
Queue Stats
0W - 8L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 9
9,132
702
12,540
13,604
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 3 / 2
10,558
812
11,795
12,611
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 12
9,403
723
5,366
11,500
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 6 / 2
7,838
603
11,133
15,321
6,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fritzky
Jormungandr
12
1 / 4 / 2
7,996
615
10,703
11,889
8,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
Superslash81
The Morrigan
12
1 / 4 / 0
7,667
590
4,943
8,889
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
9
6.5
L
Cliodhna
1
6
2
0.33
L
Jormungandr
Fritzky
Jormungandr
1
4
2
0.5
W
11
3
2
4
L
The Morrigan
Superslash81
The Morrigan
1
4
0
0.25
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
26,779
37,715
Taken
36,099
25,585
Mitigated
19,137
18,722
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,540
6,123
1,162
6,859
13,604
5,256
1,415
7,860
5,744
0
46,543
L
Cliodhna
11,133
1,489
0
1,496
15,321
6,274
0
8,311
7,010
0
17,257
L
Jormungandr
Fritzky
Jormungandr
10,703
2,540
0
0
11,889
8,977
0
4,424
7,465
26,617
0
W
11,795
915
3,446
4,766
12,611
4,644
368
4,537
8,074
39,091
0
L
The Morrigan
Superslash81
The Morrigan
4,943
553
0
470
8,889
3,886
0
4,731
4,027
27,772
293
W
5,366
2,065
267
2,222
11,500
15,685
507
3,588
7,912
10,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
23,501
132
Minions Killed
86
7
Camps Cleared
3
679,023
Distance Traveled
680,991
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,132
702
71
5
2
230,013
1
L
Cliodhna
7,838
603
14
1
1
263,920
0
L
Jormungandr
7,996
615
19
1
0
215,568
0
W
Chang'e
10,558
812
52
4
5
232,387
1
L
The Morrigan
7,667
590
53
4
2
201,503
6
W
Kuzenbo
9,403
723
9
1
0
216,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role