Player Matchup

He Bo
He Bo
BuddhaClaws
He Bo
Level 126
God Stats
2W - 1L
1,567 SR
Queue Stats
97W - 91L
1,527 Elo+
Party 2
Anubis
Anubis
R3m3mb3r_the_1
Anubis
Level 127
God Stats
1W - 2L
1,196 SR
Queue Stats
80W - 88L
1,504 Elo+
Party 1
Nike
Nike
R3m3mb3rthe1
Nike
Level 109
God Stats
7W - 2L
1,645 SR
Queue Stats
186W - 165L
1,558 Elo+
Party 1
Merlin
Merlin
xLiquidStranger
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Solo
King Arthur
King Arthur
ztrendkill
King Arthur
Level 149
God Stats
3W - 1L
1,475 SR
Queue Stats
61W - 52L
1,536 Elo+
Party 2
Team Averages
Level 107
1,477 SR
1,508 Elo+

VS

Team Averages
Level 97
1,500 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BarneyStinson119
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,405 Elo+
Solo
Serqet
Serqet
SuperiorFawn906
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 143L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
Vito_TheMad_Dog
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,462 Elo+
Solo
Jing Wei
Jing Wei
cloudguardian14
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
5,626
1,125
2,830
2,841
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 6
5,361
1,072
1,368
3,470
1,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 5
6,432
1,286
3,844
5,684
2,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 0 / 8
5,492
1,098
2,027
2,257
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ztrendkill
King Arthur
11
5 / 1 / 4
6,289
1,258
4,534
5,846
4,505
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 3 / 0
5,200
1,040
3,572
5,741
1,766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,500
900
1,293
2,310
689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
4,761
952
3,381
4,626
3,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Vito_TheMad_Dog
Baba Yaga
11
0 / 2 / 2
5,104
1,021
4,588
3,883
1,749
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
1
0 / 0 / 0
1,224
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
9
Kills
2
2
Deaths
9
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
L
0
2
0
0
W
1
0
8
5
W
0
1
6
3
W
3
0
5
5.5
L
0
2
1
0.25
L
Baba Yaga
Vito_TheMad_Dog
Baba Yaga
0
2
2
0.5
L
Jing Wei
0
0
0
0
W
0
0
8
4
W
King Arthur
ztrendkill
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
12,834
20,098
Taken
16,560
10,355
Mitigated
7,326
8,713
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,572
148
178
667
5,741
1,766
0
2,288
3,453
0
8,522
L
1,293
265
0
163
2,310
689
0
566
1,744
2,851
0
W
2,830
0
777
636
2,841
1,082
360
1,358
1,483
3,594
0
W
1,368
217
516
1,473
3,470
1,495
206
1,216
2,254
6,367
0
W
3,844
543
1,456
1,421
5,684
2,427
387
1,244
4,240
0
11,990
L
3,381
233
182
767
4,626
3,122
0
2,714
1,912
0
3,337
L
Baba Yaga
Vito_TheMad_Dog
Baba Yaga
4,588
499
0
865
3,883
1,749
0
845
3,038
11,699
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
2,027
43
0
250
2,257
846
61
582
1,675
5,120
0
W
King Arthur
ztrendkill
King Arthur
4,534
133
712
1,472
5,846
4,505
0
1,481
4,293
188
9,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
20,789
47
Minions Killed
31
0
Camps Cleared
0
540,630
Distance Traveled
361,688
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,200
1,040
4
1
0
113,607
3
L
Sol
4,500
900
7
1
0
52,107
0
W
He Bo
5,626
1,125
2
0
0
114,250
0
W
Anubis
5,361
1,072
16
3
0
78,269
1
W
Nike
6,432
1,286
18
4
0
129,669
3
L
Serqet
4,761
952
0
0
0
112,437
0
L
Baba Yaga
5,104
1,021
20
4
0
83,537
0
L
Jing Wei
1,224
245
0
0
0
0
0
W
Merlin
5,492
1,098
10
2
0
103,339
0
W
King Arthur
6,289
1,258
1
0
0
115,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role