Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ShiestyJr
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,684 Elo+
Party 1
Amaterasu
Amaterasu
Subzero72602
Amaterasu
Level 69
God Stats
5W - 6L
1,512 SR
Queue Stats
215W - 219L
1,564 Elo+
Solo
Ne Zha
Ne Zha
willyburns
Ne Zha
Level 57
God Stats
6W - 1L
1,696 SR
Queue Stats
274W - 279L
1,520 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,553 Elo+

VS

Team Averages
Level 56
1,471 SR
1,709 Elo+
Ares
Ares
ChickenWaing
Ares
Level 101
God Stats
14W - 12L
1,634 SR
Queue Stats
490W - 356L
1,642 Elo+
Party 2
Bakasura
Bakasura
DonBabyDaddy
Bakasura
Level 31
God Stats
19W - 17L
1,375 SR
Queue Stats
95W - 85L
1,431 Elo+
Solo
Janus
Janus
WallnutNew
Janus
Level 129
God Stats
3W - 6L
1,346 SR
Queue Stats
332W - 270L
1,630 Elo+
Party 2
Rama
Rama
aggrOmegalul
Rama
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 8L
1,872 Elo+
Party 2
King Arthur
King Arthur
smurfingyikes
King Arthur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 14L
1,971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 1
6,313
421
2,335
9,453
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
11
0 / 3 / 1
5,917
394
6,817
7,407
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ShiestyJr
Janus
12
0 / 1 / 0
6,480
432
3,988
6,683
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Subzero72602
Amaterasu
12
0 / 3 / 0
6,469
431
4,407
15,897
12,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
willyburns
Ne Zha
11
1 / 3 / 0
6,385
426
2,612
11,390
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,310
487
4,356
6,911
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
DonBabyDaddy
Bakasura
14
1 / 0 / 2
8,460
564
2,119
10,605
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
3 / 0 / 3
8,313
554
8,683
4,342
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 2
8,104
540
7,231
10,561
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
smurfingyikes
King Arthur
15
4 / 0 / 0
9,133
609
13,311
12,140
11,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Neith
 
Neith
0
3
1
0.17
W
1
1
3
2.5
W
Bakasura
DonBabyDaddy
Bakasura
1
0
2
2
L
Janus
ShiestyJr
Janus
0
1
0
0
L
Amaterasu
Subzero72602
Amaterasu
0
3
0
0
W
Janus
3
0
3
4.5
W
2
0
2
3
W
King Arthur
smurfingyikes
King Arthur
4
0
0
4
L
Ne Zha
willyburns
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
35,700
50,830
Taken
44,559
29,823
Mitigated
26,231
15,855
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,335
352
286
3,010
9,453
6,787
0
3,789
5,664
19,157
2,520
L
Neith
 
Neith
6,817
2,810
0
1,365
7,407
2,895
0
2,687
4,720
0
44,540
W
4,356
366
0
2,653
6,911
4,610
0
1,564
5,347
19,360
2,417
W
Bakasura
DonBabyDaddy
Bakasura
2,119
1,597
0
4,046
10,605
4,812
603
1,635
8,970
0
62,108
L
Janus
ShiestyJr
Janus
3,988
294
0
435
6,683
2,863
0
4,436
2,247
57,860
0
L
Amaterasu
Subzero72602
Amaterasu
4,407
1,150
0
6,049
15,897
12,737
0
1,031
14,646
0
48,145
W
Janus
8,683
460
0
710
4,342
1,696
228
571
3,771
83,862
0
W
7,231
5,823
0
6,011
10,561
3,802
193
1,012
9,549
0
71,969
W
King Arthur
smurfingyikes
King Arthur
13,311
4,199
0
3,128
12,140
11,311
8
1,289
10,851
0
77,498
L
Ne Zha
willyburns
Ne Zha
2,612
970
0
4,710
11,390
4,541
0
772
10,568
0
44,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
41,320
362
Minions Killed
574
0
Camps Cleared
0
1,383,494
Distance Traveled
1,522,472
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,313
421
18
1
0
278,960
1
L
Neith
5,917
394
77
5
0
254,741
1
W
Ares
7,310
487
40
3
0
302,951
6
W
Bakasura
8,460
564
145
10
0
326,764
4
L
Janus
6,480
432
98
7
0
266,801
7
L
Amaterasu
6,469
431
85
6
0
267,284
8
W
Janus
8,313
554
149
10
0
313,188
5
W
Rama
8,104
540
117
8
0
270,023
2
W
King Arthur
9,133
609
123
8
0
309,546
0
L
Ne Zha
6,385
426
84
6
0
315,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role