Player Matchup

Janus
Janus
DarkHawk404
Janus
Level 145
God Stats
6W - 4L
1,576 SR
Queue Stats
742W - 423L
1,665 Elo+
Party 1
Charybdis
Charybdis
Shamananahandra
Charybdis
Level 52
God Stats
3W - 1L
1,724 SR
Queue Stats
207W - 154L
1,560 Elo+
Party 1
Mulan
Mulan
Silky0Sullivan
Mulan
Level 147
God Stats
17W - 5L
1,715 SR
Queue Stats
442W - 254L
1,713 Elo+
Party 1
Team Averages
Level 115
1,672 SR
1,646 Elo+

VS

Team Averages
Level 114
1,578 SR
1,605 Elo+
Sol
Sol
PENRAY
Sol
Level 149
God Stats
119W - 68L
1,734 SR
Queue Stats
779W - 495L
1,758 Elo+
Party 2
Jormungandr
Jormungandr
Shortbus Jim
Jormungandr
Level 65
God Stats
8W - 6L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Wafflles
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
14,311
842
24,492
10,679
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shamananahandra
Charybdis
15
1 / 5 / 16
11,495
676
11,615
14,769
6,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 1 / 9
13,215
777
28,628
26,028
25,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
PENRAY
Sol
17
4 / 7 / 4
11,682
687
17,112
25,557
15,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Shortbus Jim
Jormungandr
16
3 / 3 / 5
10,806
636
15,047
24,941
34,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Wafflles
Ne Zha
11
1 / 13 / 2
9,263
545
5,945
22,114
13,174
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
23
Kills
8
8
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Sol
PENRAY
Sol
4
7
4
0.86
W
Charybdis
Shamananahandra
Charybdis
1
5
16
1.8
L
Jormungandr
Shortbus Jim
Jormungandr
3
3
5
1.83
W
13
1
9
17.5
L
Ne Zha
Wafflles
Ne Zha
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,735
Damage
38,104
51,476
Taken
72,612
37,510
Mitigated
62,650
13,554
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,492
1,391
0
2,670
10,679
5,360
978
7,298
3,381
88,600
0
L
Sol
PENRAY
Sol
17,112
6,473
502
8,253
25,557
15,416
0
9,024
16,101
53,725
5,388
W
Charybdis
Shamananahandra
Charybdis
11,615
7,680
0
2,119
14,769
6,362
796
9,605
5,164
0
39,833
L
Jormungandr
Shortbus Jim
Jormungandr
15,047
3,743
0
814
24,941
34,060
0
6,465
18,111
39,996
0
W
28,628
3,704
0
8,765
26,028
25,788
641
13,747
12,281
243
44,584
L
Ne Zha
Wafflles
Ne Zha
5,945
741
0
108
22,114
13,174
0
8,059
13,630
0
16,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
31,751
223
Minions Killed
165
11
Camps Cleared
4
967,844
Distance Traveled
770,728
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,311
842
151
9
6
353,605
2
L
Sol
11,682
687
101
6
2
247,899
0
W
Charybdis
11,495
676
56
3
2
285,287
1
L
Jormungandr
10,806
636
48
3
2
284,961
2
W
Mulan
13,215
777
16
1
3
328,952
1
L
Ne Zha
9,263
545
16
1
0
237,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role