Player Matchup

Nemesis
Nemesis
Afr0N1nja03
Nemesis
Level 67
God Stats
17W - 23L
1,485 SR
Queue Stats
96W - 170L
1,356 Elo+
Party 1
Hercules
Hercules
BlackSol_Atsura
Hercules
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 221L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Bubbleytrouble
Sylvanus
Level 69
God Stats
9W - 20L
1,324 SR
Queue Stats
138W - 249L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
Scorp1onRyder
Cernunnos
Level 102
God Stats
0W - 5L
1,453 SR
Queue Stats
173W - 273L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
cosmoBeach_
Nu Wa
Level 106
God Stats
52W - 69L
1,418 SR
Queue Stats
266W - 400L
1,343 Elo+
Party 1
Team Averages
Level 99
1,436 SR
1,355 Elo+

VS

Team Averages
Level 107
1,384 SR
1,389 Elo+
Thanatos
Thanatos
DieFast23
Thanatos
Level 107
God Stats
14W - 17L
1,259 SR
Queue Stats
332W - 378L
1,341 Elo+
Solo
Discordia
Discordia
Draco-knight_f
Discordia
Level 101
God Stats
2W - 1L
1,290 SR
Queue Stats
274W - 273L
1,360 Elo+
Solo
Xbalanque
Xbalanque
I MR GLASS I
Xbalanque
Level 107
God Stats
8W - 5L
1,642 SR
Queue Stats
83W - 107L
1,388 Elo+
Solo
Artio
Artio
Izak20 xD
Artio
Level 123
God Stats
1W - 1L
1,276 SR
Queue Stats
136W - 130L
1,413 Elo+
Solo
Hades
Hades
Zer0G1789
Hades
Level 98
God Stats
12W - 8L
1,452 SR
Queue Stats
206W - 210L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afr0N1nja03
Nemesis
16
2 / 3 / 3
10,011
455
7,268
18,511
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
15
1 / 4 / 1
9,465
430
8,478
23,545
20,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
12
0 / 4 / 0
7,966
362
4,108
17,874
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Scorp1onRyder
Cernunnos
16
1 / 3 / 1
9,461
430
9,700
13,491
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
10,064
457
14,494
15,116
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieFast23
Thanatos
19
12 / 2 / 3
12,149
552
17,723
23,022
11,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Draco-knight_f
Discordia
17
2 / 1 / 6
10,839
493
14,260
9,677
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
I MR GLASS I
Xbalanque
17
1 / 0 / 8
9,916
451
12,661
12,163
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Izak20 xD
Artio
16
1 / 1 / 9
10,513
478
5,979
19,567
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Zer0G1789
Hades
18
2 / 3 / 4
11,110
505
12,704
15,041
8,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
18
18
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Afr0N1nja03
Nemesis
2
3
3
1.17
L
Hercules
1
4
1
0.38
L
Sylvanus
0
4
0
0
W
Thanatos
DieFast23
Thanatos
12
2
3
6.75
W
Discordia
Draco-knight_f
Discordia
2
1
6
5
W
Xbalanque
I MR GLASS I
Xbalanque
1
0
8
5
W
Artio
Izak20 xD
Artio
1
1
9
5.5
L
Cernunnos
Scorp1onRyder
Cernunnos
1
3
1
0.5
W
Hades
Zer0G1789
Hades
2
3
4
1.33
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
63,327
88,537
Taken
79,470
50,928
Mitigated
52,971
23,419
Healing
45,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Afr0N1nja03
Nemesis
7,268
2,675
0
2,234
18,511
7,132
0
3,195
15,316
0
92,494
L
Hercules
8,478
1,596
0
8,236
23,545
20,302
187
10,708
12,837
0
63,592
L
Sylvanus
4,108
1,721
1,120
3,265
17,874
12,684
60
5,801
12,073
23,993
1,856
W
Thanatos
DieFast23
Thanatos
17,723
5,026
0
25,238
23,022
11,397
931
3,916
19,106
0
94,658
W
Discordia
Draco-knight_f
Discordia
14,260
896
231
1,752
9,677
4,447
3,078
4,707
4,970
90,747
0
W
Xbalanque
I MR GLASS I
Xbalanque
12,661
6,399
0
3,165
12,163
5,159
2,662
2,035
10,128
0
88,962
W
Artio
Izak20 xD
Artio
5,979
868
394
7,748
19,567
23,922
319
5,636
13,931
56,887
0
L
Cernunnos
Scorp1onRyder
Cernunnos
9,700
3,167
285
3,249
13,491
5,449
900
3,561
9,930
0
74,917
W
Hades
Zer0G1789
Hades
12,704
1,086
277
6,872
15,041
8,046
1,182
2,052
12,989
84,477
0
L
14,494
3,129
0
5,030
15,116
5,361
176
9,678
5,438
73,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
54,527
506
Minions Killed
643
0
Camps Cleared
0
1,859,000
Distance Traveled
1,961,595
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,011
455
133
6
0
440,939
3
L
Hercules
9,465
430
90
4
0
388,297
9
L
Sylvanus
7,966
362
38
2
0
303,945
2
W
Thanatos
12,149
552
118
5
0
475,088
1
W
Discordia
10,839
493
146
7
0
354,920
4
W
Xbalanque
9,916
451
147
7
0
370,934
0
W
Artio
10,513
478
83
4
0
393,513
1
L
Cernunnos
9,461
430
124
6
0
376,519
5
W
Hades
11,110
505
149
7
0
367,140
3
L
Nu Wa
10,064
457
121
6
0
349,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role