Player Matchup

Athena
Athena
AKA qt pie
Athena
Level 144
God Stats
7W - 5L
1,539 SR
Queue Stats
43W - 25L
1,314 Elo+
Party 2
Sol
Sol
Crimstn
Sol
Level 45
God Stats
10W - 7L
1,635 SR
Queue Stats
70W - 36L
1,676 Elo+
Party 3
Shiva
Shiva
Do1ngCr1mes
Shiva
Level 159
God Stats
48W - 25L
1,506 SR
Queue Stats
177W - 133L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
Malexaroni
Ne Zha
Level 153
God Stats
12W - 7L
1,676 SR
Queue Stats
158W - 94L
1,582 Elo+
Party 3
Neith
Neith
xĐolō
Neith
Level 160
God Stats
33W - 39L
1,607 SR
Queue Stats
282W - 239L
1,546 Elo+
Party 2
Team Averages
Level 132
1,593 SR
1,532 Elo+

VS

Team Averages
Level 112
1,555 SR
1,542 Elo+
Olorun
Olorun
BeamyCoot2
Olorun
Level 120
God Stats
1W - 2L
1,656 SR
Queue Stats
54W - 53L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
GreggyBoy15
Nu Wa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,542 Elo+
Party 1
Artemis
Artemis
enzos2000
Artemis
Level 117
God Stats
15W - 10L
1,744 SR
Queue Stats
61W - 55L
1,542 Elo+
Party 1
Atlas
Atlas
ricochet44
Atlas
Level 86
God Stats
23W - 26L
1,703 SR
Queue Stats
43W - 39L
1,563 Elo+
Party 1
Charybdis
Charybdis
xXSHEATHEXx
Charybdis
Level 88
God Stats
0W - 3L
1,174 SR
Queue Stats
122W - 100L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKA qt pie
Athena
19
3 / 1 / 16
12,361
727
5,723
19,262
24,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
19
4 / 3 / 15
12,555
739
18,979
25,902
13,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
3 / 1 / 16
12,334
726
12,257
20,633
24,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Malexaroni
Ne Zha
20
8 / 2 / 16
13,450
791
24,848
23,081
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xĐolō
Neith
20
9 / 0 / 9
13,544
797
31,589
20,806
11,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BeamyCoot2
Olorun
18
2 / 6 / 2
11,557
680
14,396
21,044
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 4 / 5
11,785
693
21,054
17,375
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
enzos2000
Artemis
18
1 / 9 / 4
11,423
672
15,278
17,253
8,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
16
1 / 3 / 3
10,915
642
14,775
29,881
46,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
xXSHEATHEXx
Charybdis
17
2 / 5 / 1
10,859
639
11,854
17,574
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
27
Kills
7
7
Deaths
27
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
AKA qt pie
Athena
3
1
16
11
L
Olorun
BeamyCoot2
Olorun
2
6
2
0.5
W
Sol
4
3
15
3.83
W
3
1
16
11
L
1
4
5
0.88
W
Ne Zha
Malexaroni
Ne Zha
8
2
16
8
L
Artemis
enzos2000
Artemis
1
9
4
0.33
L
Atlas
1
3
3
0.83
L
Charybdis
xXSHEATHEXx
Charybdis
2
5
1
0.5
W
Neith
xĐolō
Neith
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,396
Damage
77,357
109,684
Taken
103,127
87,990
Mitigated
77,702
40,269
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKA qt pie
Athena
5,723
797
0
2,003
19,262
24,017
278
8,201
11,061
30,835
0
L
Olorun
BeamyCoot2
Olorun
14,396
5,732
838
6,974
21,044
9,241
0
4,596
16,329
48,324
0
W
Sol
18,979
9,003
0
11,016
25,902
13,781
2,145
9,628
16,274
54,856
0
W
12,257
1,138
5,372
5,077
20,633
24,018
0
10,719
9,914
136
39,925
L
21,054
3,709
0
1,972
17,375
6,847
0
4,142
13,054
65,936
0
W
Ne Zha
Malexaroni
Ne Zha
24,848
4,691
0
8,814
23,081
14,736
673
11,501
11,580
0
76,399
L
Artemis
enzos2000
Artemis
15,278
6,823
0
1,151
17,253
8,227
0
6,580
10,454
0
56,683
L
Atlas
14,775
4,009
0
1,267
29,881
46,197
0
6,603
22,667
28,234
0
L
Charybdis
xXSHEATHEXx
Charybdis
11,854
5,452
0
1,246
17,574
7,190
0
2,730
14,689
0
30,481
W
Neith
xĐolō
Neith
31,589
10,609
0
7,987
20,806
11,438
7,233
10,176
10,630
0
90,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,244
Gold Earned
56,539
359
Minions Killed
304
0
Camps Cleared
0
1,835,266
Distance Traveled
1,495,145
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,361
727
48
3
0
408,379
3
L
Olorun
11,557
680
79
5
0
272,384
0
W
Sol
12,555
739
65
4
0
303,723
4
W
Shiva
12,334
726
51
3
0
360,231
1
L
Nu Wa
11,785
693
71
4
0
308,084
2
W
Ne Zha
13,450
791
81
5
0
413,595
2
L
Artemis
11,423
672
97
6
0
261,347
0
L
Atlas
10,915
642
7
0
0
337,870
0
L
Charybdis
10,859
639
50
3
0
315,460
1
W
Neith
13,544
797
114
7
0
349,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role