Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Jirahi
Baron Samedi
Bronze III
Level 106
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 2L
1,501 MMR
Party 1
Hercules
Hercules
Bronze III
Necrra
Hercules
Bronze III
Level 34
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 2L
1,574 MMR
Party 1
Vamana
Vamana
Bronze III
OMGNOOO
Vamana
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,574 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,679 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,460 SR
1,400 MMR
Poseidon
Poseidon
Platinum V
Danielmar
Poseidon
Platinum V
Level 67
God Stats
0W - 3L
1,498 SR
Queue Stats
167W - 234L
1,592 MMR
Solo
Mulan
Mulan
Silver IV
schraaader
Mulan
Silver IV
Level 48
God Stats
4W - 5L
1,302 SR
Queue Stats
110W - 167L
930 MMR
Solo
Odin
Odin
Gold V
퓓퓻퓮퓪퓭
Odin
Gold V
Level 106
God Stats
0W - 2L
1,578 SR
Queue Stats
16W - 19L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jirahi
Baron Samedi
18
9 / 5 / 7
12,885
758
23,523
17,716
10,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Necrra
Hercules
16
2 / 3 / 11
11,821
695
10,670
22,919
24,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
OMGNOOO
Vamana
18
6 / 4 / 9
13,123
772
18,170
24,628
21,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabAchillesXing TianCharybdisBaba Yaga

VS

Bans
AtlasSkadiYu HuangCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danielmar
Poseidon
17
5 / 10 / 7
12,807
753
19,223
17,341
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
16
4 / 4 / 4
11,480
675
18,716
21,178
22,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 3 / 9
11,267
663
10,354
20,710
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
11
12
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Danielmar
Poseidon
5
10
7
0.85
W
Baron Samedi
Jirahi
Baron Samedi
9
5
7
2.5
W
Hercules
Necrra
Hercules
2
3
11
2.5
W
Vamana
OMGNOOO
Vamana
6
4
9
2.63
L
Mulan
4
4
4
1.5
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,363
Damage
48,293
65,263
Taken
59,229
56,873
Mitigated
51,550
26,562
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Danielmar
Poseidon
19,223
2,832
0
730
17,341
6,893
459
7,564
9,777
53,244
0
W
Baron Samedi
Jirahi
Baron Samedi
23,523
632
3,610
6,375
17,716
10,703
1,387
3,456
13,715
60,896
0
W
Hercules
Necrra
Hercules
10,670
3,150
1,704
6,314
22,919
24,211
268
8,286
13,531
100
18,093
W
Vamana
OMGNOOO
Vamana
18,170
10,831
1,651
6,908
24,628
21,959
361
6,862
16,878
2,760
58,281
L
Mulan
18,716
2,742
0
7,208
21,178
22,942
565
7,424
13,754
0
42,422
L
10,354
1,829
0
2,177
20,710
21,715
432
10,048
10,662
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
35,554
180
Minions Killed
165
8
Camps Cleared
6
933,647
Distance Traveled
829,304
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,807
753
75
4
2
237,261
2
W
Baron Samedi
12,885
758
101
6
3
304,293
4
W
Hercules
11,821
695
4
0
0
311,312
2
W
Vamana
13,123
772
75
4
5
318,042
4
L
Mulan
11,480
675
51
3
4
291,000
3
L
Odin
11,267
663
39
2
0
301,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role