Player Matchup

Baron Samedi
Baron Samedi
Jastrocol
Baron Samedi
Level 160
God Stats
9W - 8L
1,647 SR
Queue Stats
538W - 585L
1,531 Elo+
Solo
Thoth
Thoth
KillerManMac
Thoth
Level 87
God Stats
1W - 1L
1,767 SR
Queue Stats
130W - 122L
1,561 Elo+
Solo
Jing Wei
Jing Wei
Martyrdom Prime
Jing Wei
Level 141
God Stats
2W - 5L
1,268 SR
Queue Stats
293W - 286L
1,558 Elo+
Party 1
Ishtar
Ishtar
NitrousBoar17
Ishtar
Level 128
God Stats
0W - 3L
1,188 SR
Queue Stats
205W - 202L
1,541 Elo+
Party 1
Hercules
Hercules
cujo64
Hercules
Level 118
God Stats
1W - 4L
1,298 SR
Queue Stats
315W - 311L
1,591 Elo+
Solo
Team Averages
Level 127
1,434 SR
1,557 Elo+

VS

Team Averages
Level 107
1,461 SR
1,568 Elo+
Sun Wukong
Sun Wukong
Blooodyz
Sun Wukong
Level 88
God Stats
1W - 3L
1,185 SR
Queue Stats
285W - 287L
1,642 Elo+
Party 2
Neith
Neith
Klng427
Neith
Level 104
God Stats
3W - 0L
1,776 SR
Queue Stats
77W - 61L
1,569 Elo+
Party 3
Shiva
Shiva
MightyYewz
Shiva
Level 77
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 13L
1,484 Elo+
Party 2
Ullr
Ullr
UltraOmegaUwu
Ullr
Level 109
God Stats
1W - 0L
1,395 SR
Queue Stats
88W - 78L
1,571 Elo+
Party 3
Sol
Sol
YBEZ DEMOLISH
Sol
Level 157
God Stats
12W - 6L
1,671 SR
Queue Stats
354W - 383L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jastrocol
Baron Samedi
19
4 / 5 / 11
11,637
685
22,665
22,918
15,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 7 / 10
11,569
681
14,992
20,742
10,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
3 / 5 / 11
11,349
668
16,959
22,045
11,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 7 / 10
11,420
672
14,999
22,703
12,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
cujo64
Hercules
18
2 / 5 / 14
11,040
649
14,374
33,792
39,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blooodyz
Sun Wukong
20
8 / 5 / 14
13,264
780
24,544
25,560
37,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Klng427
Neith
20
7 / 2 / 18
13,385
787
25,768
18,914
10,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
16
1 / 6 / 14
11,478
675
15,618
21,293
18,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 19
12,396
729
20,958
16,388
8,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 14
12,824
754
28,700
21,510
10,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
107
19
Kills
28
29
Deaths
22
56
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blooodyz
Sun Wukong
8
5
14
3
L
Baron Samedi
Jastrocol
Baron Samedi
4
5
11
1.9
L
4
7
10
1.29
W
Neith
Klng427
Neith
7
2
18
8
L
Jing Wei
3
5
11
1.7
W
Shiva
1
6
14
1.33
L
6
7
10
1.57
W
3
3
19
4.17
W
9
6
14
2.67
L
Hercules
cujo64
Hercules
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,989
Damage
115,588
122,200
Taken
103,665
89,762
Mitigated
85,901
43,360
Healing
38,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blooodyz
Sun Wukong
24,544
2,013
4,133
6,289
25,560
37,137
1,372
7,522
18,038
0
33,429
L
Baron Samedi
Jastrocol
Baron Samedi
22,665
349
10,242
6,424
22,918
15,530
0
4,385
18,533
39,221
0
L
14,992
770
2,175
2,801
20,742
10,070
973
5,152
15,590
39,845
0
W
Neith
Klng427
Neith
25,768
4,573
2,603
7,443
18,914
10,153
2,843
8,473
10,441
0
61,639
L
Jing Wei
16,959
11,822
4,401
5,826
22,045
11,440
959
4,579
17,466
0
38,083
W
Shiva
15,618
2,141
3,644
3,039
21,293
18,738
480
9,251
12,042
2,411
19,951
L
14,999
8,524
1,935
1,678
22,703
12,911
0
5,643
17,060
0
26,775
W
20,958
8,205
2,248
1,797
16,388
8,959
2,018
6,418
9,970
0
50,940
W
28,700
9,538
0
7,373
21,510
10,914
1,121
5,993
15,517
41,092
0
L
Hercules
cujo64
Hercules
14,374
3,295
1,498
6,380
33,792
39,811
70
10,307
23,485
0
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
63,347
186
Minions Killed
188
0
Camps Cleared
0
1,354,932
Distance Traveled
1,611,366
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,264
780
15
1
0
344,832
0
L
Baron Samedi
11,637
685
42
2
0
266,921
3
L
Thoth
11,569
681
52
3
0
247,940
0
W
Neith
13,385
787
73
4
0
357,131
0
L
Jing Wei
11,349
668
45
3
0
291,582
2
W
Shiva
11,478
675
13
1
0
311,141
0
L
Ishtar
11,420
672
13
1
0
266,812
1
W
Ullr
12,396
729
56
3
0
324,499
1
W
Sol
12,824
754
31
2
0
273,763
0
L
Hercules
11,040
649
34
2
0
281,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role