Player Matchup

Hun Batz
Hun Batz
ExTreMeeR_Br
Hun Batz
Level 67
God Stats
1W - 0L
1,176 SR
Queue Stats
57W - 88L
1,294 Elo+
Party 1
Artio
Artio
Grappet
Artio
Level 121
God Stats
3W - 1L
1,538 SR
Queue Stats
111W - 115L
1,437 Elo+
Party 2
Merlin
Merlin
Impulsevr117
Merlin
Level 64
God Stats
20W - 13L
1,523 SR
Queue Stats
153W - 183L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Louko_de_Nesquik
Danzaburou
Level 63
God Stats
3W - 2L
1,316 SR
Queue Stats
46W - 93L
1,301 Elo+
Party 1
Anubis
Anubis
xXFriedrichXx
Anubis
Level 124
God Stats
4W - 3L
1,391 SR
Queue Stats
90W - 100L
1,421 Elo+
Party 2
Team Averages
Level 88
1,389 SR
1,396 Elo+

VS

Team Averages
Level 110
1,578 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Guih604
Poseidon
Level 140
God Stats
27W - 24L
1,576 SR
Queue Stats
716W - 813L
1,460 Elo+
Solo
Bellona
Bellona
MarcksonOliveira
Bellona
Level 61
God Stats
29W - 21L
1,602 SR
Queue Stats
109W - 113L
1,404 Elo+
Party 3
Cupid
Cupid
Zayitt
Cupid
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,353 Elo+
Party 3
Guan Yu
Guan Yu
bysenalo0o_Py
Guan Yu
Level 155
God Stats
5W - 2L
1,713 SR
Queue Stats
307W - 230L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ExTreMeeR_Br
Hun Batz
9
2 / 1 / 2
5,563
556
3,362
6,626
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Grappet
Artio
8
0 / 1 / 3
5,437
544
1,964
4,834
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
1 / 1 / 1
5,832
583
4,956
5,686
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Louko_de_Nesquik
Danzaburou
11
3 / 1 / 0
6,810
681
3,787
5,600
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,340
634
4,568
5,259
2,802
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
3,402
340
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Guih604
Poseidon
11
4 / 0 / 0
6,225
623
6,049
6,670
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
5,640
564
4,744
9,043
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Zayitt
Cupid
9
0 / 3 / 1
4,756
476
1,141
6,670
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
9
0 / 1 / 2
5,404
540
3,509
10,561
7,028
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Hun Batz
ExTreMeeR_Br
Hun Batz
2
1
2
3
W
Artio
Grappet
Artio
0
1
3
1.5
L
Poseidon
Guih604
Poseidon
4
0
0
4
W
Merlin
1
1
1
1.5
W
Danzaburou
Louko_de_Nesquik
Danzaburou
3
1
0
3
L
0
3
0
0
L
Cupid
Zayitt
Cupid
0
3
1
0.17
L
Guan Yu
0
1
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
15,443
28,005
Taken
32,944
12,819
Mitigated
17,954
11,408
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
ExTreMeeR_Br
Hun Batz
3,362
1,380
0
2,566
6,626
2,326
0
1,276
5,350
0
28,993
W
Artio
Grappet
Artio
1,964
280
239
1,743
4,834
3,728
0
2,042
2,792
16,653
0
L
Poseidon
Guih604
Poseidon
6,049
713
0
2,908
6,670
2,336
0
2,675
3,995
42,740
0
W
Merlin
4,956
205
0
1,520
5,686
1,713
0
1,767
3,919
45,427
0
W
Danzaburou
Louko_de_Nesquik
Danzaburou
3,787
1,196
0
1,666
5,600
2,250
1,218
823
4,777
0
48,247
L
4,744
1,428
0
2,838
9,043
6,642
0
4,969
4,074
0
42,234
L
Cupid
Zayitt
Cupid
1,141
745
0
1,377
6,670
1,948
0
421
6,249
0
21,127
L
Guan Yu
3,509
599
972
4,322
10,561
7,028
0
3,423
7,138
0
32,025
W
4,568
556
0
3,674
5,259
2,802
111
141
5,118
42,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
25,427
339
Minions Killed
257
0
Camps Cleared
0
985,149
Distance Traveled
822,421
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,402
340
0
0
0
9,451
0
W
Hun Batz
5,563
556
62
6
0
217,653
2
W
Artio
5,437
544
32
3
0
223,465
5
L
Poseidon
6,225
623
91
9
0
235,964
2
W
Merlin
5,832
583
72
7
0
183,152
3
W
Danzaburou
6,810
681
86
9
0
178,678
3
L
Bellona
5,640
564
89
9
0
207,515
1
L
Cupid
4,756
476
33
3
0
177,711
1
L
Guan Yu
5,404
540
44
4
0
191,780
1
W
Anubis
6,340
634
87
9
0
182,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role