Player Matchup

King Arthur
King Arthur
FLYGOD DOOM
King Arthur
Level 129
God Stats
2W - 1L
1,575 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
GREY GOD JP
Danzaburou
Level 76
God Stats
4W - 1L
1,595 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 1
Janus
Janus
ItsDre
Janus
Level 144
God Stats
3W - 5L
1,519 SR
Queue Stats
185W - 150L
1,623 Elo+
Party 1
Atlas
Atlas
MonotoneSamurai
Atlas
Level 126
God Stats
15W - 9L
1,716 SR
Queue Stats
130W - 134L
1,572 Elo+
Party 1
Awilix
Awilix
PrinceSuge
Awilix
Level 120
God Stats
21W - 18L
1,576 SR
Queue Stats
329W - 322L
1,577 Elo+
Party 1
Team Averages
Level 119
1,596 SR
1,546 Elo+

VS

Team Averages
Level 115
1,462 SR
1,534 Elo+
Sylvanus
Sylvanus
SrFrozen
Sylvanus
Level 140
God Stats
3W - 2L
1,587 SR
Queue Stats
290W - 259L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
TxDarkSpirit
Baron Samedi
Level 108
God Stats
4W - 5L
1,657 SR
Queue Stats
102W - 117L
1,520 Elo+
Solo
Charybdis
Charybdis
UneasePup7
Charybdis
Level 119
God Stats
7W - 6L
1,646 SR
Queue Stats
321W - 303L
1,555 Elo+
Party 2
Kali
Kali
WitchOfAdrestia
Kali
Level 108
God Stats
0W - 2L
1,281 SR
Queue Stats
75W - 73L
1,549 Elo+
Solo
Bellona
Bellona
death_stroke417
Bellona
Level 101
God Stats
0W - 4L
1,138 SR
Queue Stats
197W - 194L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FLYGOD DOOM
King Arthur
10
2 / 1 / 1
5,841
584
5,881
9,088
5,414
Danzaburou
GREY GOD JP
Danzaburou
10
3 / 1 / 2
6,021
602
2,448
3,926
1,116
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ItsDre
Janus
10
3 / 1 / 2
5,794
579
5,468
4,275
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 8
6,078
608
5,945
8,405
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
PrinceSuge
Awilix
9
0 / 0 / 6
5,061
506
2,348
7,314
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SrFrozen
Sylvanus
9
1 / 3 / 0
5,106
511
3,694
9,344
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TxDarkSpirit
Baron Samedi
9
0 / 2 / 1
4,990
499
4,571
4,145
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
UneasePup7
Charybdis
7
0 / 2 / 1
4,565
457
2,212
4,143
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
5,188
519
3,637
8,202
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,132
613
3,487
8,991
7,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FLYGOD DOOM
King Arthur
2
1
1
2.5
W
Danzaburou
GREY GOD JP
Danzaburou
3
1
2
4
W
Janus
ItsDre
Janus
3
1
2
4
W
2
0
8
6
W
Awilix
PrinceSuge
Awilix
0
0
6
3
L
Sylvanus
SrFrozen
Sylvanus
1
3
0
0.33
L
Baron Samedi
TxDarkSpirit
Baron Samedi
0
2
1
0.25
L
Charybdis
UneasePup7
Charybdis
0
2
1
0.25
L
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
17,601
33,008
Taken
34,825
16,415
Mitigated
19,720
11,538
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FLYGOD DOOM
King Arthur
5,881
467
0
2,375
9,088
5,414
0
1,196
7,855
0
37,643
W
Danzaburou
GREY GOD JP
Danzaburou
2,448
1,010
0
946
3,926
1,116
1,044
245
3,641
0
34,378
W
Janus
ItsDre
Janus
5,468
276
0
750
4,275
1,441
0
1,083
3,027
40,929
0
W
5,945
2,717
1,292
3,096
8,405
5,815
31
3,274
4,979
20,316
1,767
W
Awilix
PrinceSuge
Awilix
2,348
1,132
0
3,079
7,314
2,629
0
1,485
5,730
0
27,437
L
Sylvanus
SrFrozen
Sylvanus
3,694
1,194
810
2,661
9,344
5,657
30
4,643
4,619
15,018
5,714
L
Baron Samedi
TxDarkSpirit
Baron Samedi
4,571
209
380
805
4,145
1,960
0
2,488
1,557
27,367
0
L
Charybdis
UneasePup7
Charybdis
2,212
1,390
0
1,042
4,143
1,115
0
906
3,237
0
17,165
L
3,637
1,646
0
2,098
8,202
3,034
0
1,873
6,281
0
32,938
L
3,487
730
0
3,117
8,991
7,954
0
879
8,068
0
40,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
25,981
298
Minions Killed
276
0
Camps Cleared
0
1,033,631
Distance Traveled
912,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,841
584
68
7
0
189,966
2
W
Danzaburou
6,021
602
61
6
0
180,031
3
W
Janus
5,794
579
81
8
0
220,438
0
W
Atlas
6,078
608
30
3
0
202,743
2
W
Awilix
5,061
506
58
6
0
240,453
2
L
Sylvanus
5,106
511
38
4
0
189,358
1
L
Baron Samedi
4,990
499
52
5
0
192,425
4
L
Charybdis
4,565
457
35
4
0
118,288
0
L
Kali
5,188
519
62
6
0
226,562
2
L
Bellona
6,132
613
89
9
0
185,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role