Player Matchup

Scylla
Scylla
Aduery
Scylla
Level 15
God Stats
9W - 10L
1,379 SR
Queue Stats
53W - 58L
1,318 Elo+
Party 2
Janus
Janus
Corrps
Janus
Level 56
God Stats
7W - 5L
1,656 SR
Queue Stats
113W - 94L
1,447 Elo+
Party 2
Vamana
Vamana
Iceangel513
Vamana
Level 60
God Stats
7W - 7L
1,476 SR
Queue Stats
327W - 309L
1,484 Elo+
Party 3
Khepri
Khepri
Pharaon300
Khepri
Level 41
God Stats
10W - 4L
1,449 SR
Queue Stats
182W - 130L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
minede9505
Danzaburou
Level 25
God Stats
59W - 57L
1,469 SR
Queue Stats
77W - 77L
1,414 Elo+
Party 3
Team Averages
Level 39
1,486 SR
1,424 Elo+

VS

Team Averages
Level 46
1,463 SR
1,333 Elo+
Jormungandr
Jormungandr
BlazingEpicness
Jormungandr
Level 42
God Stats
8W - 10L
1,422 SR
Queue Stats
16W - 26L
1,376 Elo+
Solo
Hachiman
Hachiman
II DK ll
Hachiman
Level 45
God Stats
0W - 2L
1,279 SR
Queue Stats
64W - 97L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NvggvsOnNamek
Morgan Le Fay
Level 11
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
OminousVoidTTV
Baron Samedi
Level 124
God Stats
0W - 1L
1,668 SR
Queue Stats
20W - 20L
1,446 Elo+
Party 1
Izanami
Izanami
Shawn_micheals90
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aduery
Scylla
17
2 / 0 / 12
11,207
1,019
15,901
8,632
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Corrps
Janus
18
6 / 1 / 9
12,593
1,145
22,667
9,187
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
10 / 0 / 5
12,219
1,111
19,223
13,514
11,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Pharaon300
Khepri
18
1 / 2 / 15
11,824
1,075
8,812
15,090
19,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
minede9505
Danzaburou
17
3 / 2 / 6
10,080
916
11,129
12,909
7,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

294

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazingEpicness
Jormungandr
16
3 / 0 / 2
10,753
978
7,420
8,475
10,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
II DK ll
Hachiman
16
1 / 7 / 3
10,790
981
13,904
18,368
9,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
NvggvsOnNamek
Morgan Le Fay
15
0 / 6 / 3
9,699
882
10,615
15,264
7,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
OminousVoidTTV
Baron Samedi
15
1 / 2 / 2
10,152
923
15,642
14,244
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 3
10,151
923
4,917
25,266
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
22
Kills
5
5
Deaths
22
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aduery
Scylla
2
0
12
8
L
Jormungandr
BlazingEpicness
Jormungandr
3
0
2
4
W
Janus
Corrps
Janus
6
1
9
10.5
L
Hachiman
II DK ll
Hachiman
1
7
3
0.36
W
Vamana
10
0
5
12.5
L
Morgan Le Fay
NvggvsOnNamek
Morgan Le Fay
0
6
3
0.25
L
Baron Samedi
OminousVoidTTV
Baron Samedi
1
2
2
1
W
Khepri
Pharaon300
Khepri
1
2
15
4.25
L
0
7
3
0.21
W
Danzaburou
minede9505
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,732
Damage
52,498
59,332
Taken
81,617
47,109
Mitigated
46,865
7,273
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aduery
Scylla
15,901
1,170
0
0
8,632
4,103
0
6,304
2,328
29,406
0
L
Jormungandr
BlazingEpicness
Jormungandr
7,420
2,145
0
0
8,475
10,892
0
4,410
4,065
23,004
0
W
Janus
Corrps
Janus
22,667
708
338
1,638
9,187
5,142
0
6,068
3,119
68,289
0
L
Hachiman
II DK ll
Hachiman
13,904
8,842
0
1,218
18,368
9,223
0
9,414
8,954
0
32,555
W
Vamana
19,223
10,956
0
2,789
13,514
11,521
0
7,331
4,881
0
28,610
L
Morgan Le Fay
NvggvsOnNamek
Morgan Le Fay
10,615
1,267
443
1,427
15,264
7,003
0
9,871
5,393
16,537
0
L
Baron Samedi
OminousVoidTTV
Baron Samedi
15,642
972
4,259
3,577
14,244
7,160
0
8,565
5,679
35,325
0
W
Khepri
Pharaon300
Khepri
8,812
998
48
1,377
15,090
19,205
0
7,681
7,409
15,001
0
L
4,917
2,968
0
1,060
25,266
12,587
0
15,120
10,146
0
16,796
W
Danzaburou
minede9505
Danzaburou
11,129
4,335
0
1,083
12,909
7,138
0
6,293
5,687
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
51,545
214
Minions Killed
168
10
Camps Cleared
4
1,057,714
Distance Traveled
936,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,207
1,019
36
3
2
212,256
1
L
Jormungandr
10,753
978
25
2
0
191,631
0
W
Janus
12,593
1,145
119
11
3
231,339
0
L
Hachiman
10,790
981
43
4
3
177,366
0
W
Vamana
12,219
1,111
20
2
3
235,388
0
L
Morgan Le Fay
9,699
882
16
1
1
197,473
0
L
Baron Samedi
10,152
923
53
5
0
189,912
0
W
Khepri
11,824
1,075
12
1
1
214,794
0
L
Izanami
10,151
923
31
3
0
180,226
0
W
Danzaburou
10,080
916
27
2
1
163,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role