Player Matchup

Thor
Thor
Archangel-_-1996
Thor
Level 149
God Stats
4W - 6L
1,341 SR
Queue Stats
215W - 225L
1,475 Elo+
Party 1
Chaac
Chaac
F4BL3D ECHO
Chaac
Level 57
God Stats
4W - 4L
1,291 SR
Queue Stats
105W - 122L
1,404 Elo+
Solo
Zeus
Zeus
Grandmasta_Kaige
Zeus
Level 103
God Stats
1W - 0L
1,713 SR
Queue Stats
78W - 79L
1,408 Elo+
Party 1
Artemis
Artemis
P3 Tata
Artemis
Level 81
God Stats
627W - 601L
1,518 SR
Queue Stats
971W - 1,024L
1,418 Elo+
Solo
Nu Wa
Nu Wa
SpiritOfTheOmega
Nu Wa
Level 118
God Stats
2W - 0L
1,611 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,425 Elo+

VS

Team Averages
Level 116
1,559 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
Comicfan007
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,691 SR
Queue Stats
330W - 359L
1,450 Elo+
Solo
Zeus
Zeus
LionOfJudah2850
Zeus
Level 146
God Stats
46W - 63L
1,380 SR
Queue Stats
1,388W - 1,321L
1,406 Elo+
Solo
Atlas
Atlas
NASLE3918
Atlas
Level 60
God Stats
3W - 4L
1,703 SR
Queue Stats
287W - 347L
1,431 Elo+
Solo
Izanami
Izanami
thedvlwithin666
Izanami
Level 105
God Stats
1,362W - 1,487L
1,493 SR
Queue Stats
1,607W - 1,754L
1,462 Elo+
Solo
Medusa
Medusa
twetyoneover3
Medusa
Level 139
God Stats
34W - 37L
1,530 SR
Queue Stats
600W - 686L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
10,610
1,061
3,209
5,511
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 0 / 3
9,901
990
8,989
11,601
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 0 / 1
9,755
976
4,669
9,136
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
P3 Tata
Artemis
16
1 / 0 / 3
10,123
1,012
8,384
5,477
2,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 3
9,651
965
7,125
4,073
2,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Comicfan007
Morgan Le Fay
15
0 / 1 / 0
9,904
990
8,457
4,028
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 0
9,660
966
13,132
8,249
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
NASLE3918
Atlas
16
0 / 1 / 0
10,941
1,094
6,500
14,887
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 1 / 0
9,749
975
5,443
7,325
4,031
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 0
8,694
869
0
488
259

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
4
Kills
0
0
Deaths
4
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Morgan Le Fay
Comicfan007
Morgan Le Fay
0
1
0
0
W
0
0
3
1.5
W
1
0
1
1.5
L
0
1
0
0
L
Atlas
NASLE3918
Atlas
0
1
0
0
W
Artemis
P3 Tata
Artemis
1
0
3
2.5
W
0
0
3
1.5
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
33,532
35,798
Taken
34,977
21,857
Mitigated
29,453
10,956
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,209
182
0
285
5,511
3,451
0
4,359
1,072
0
25,835
L
Morgan Le Fay
Comicfan007
Morgan Le Fay
8,457
1,028
0
225
4,028
1,785
0
1,530
2,415
41,201
0
W
8,989
1,863
968
6,290
11,601
9,416
0
7,812
3,531
0
32,593
W
4,669
491
416
814
9,136
3,913
0
7,860
1,116
12,272
0
L
13,132
72
32
312
8,249
3,980
0
2,712
5,404
35,970
0
L
Atlas
NASLE3918
Atlas
6,500
2,542
0
1,611
14,887
19,398
0
5,041
9,108
26,745
0
W
Artemis
P3 Tata
Artemis
8,384
2,953
0
1,183
5,477
2,342
0
4,412
925
0
30,458
W
7,125
4,596
0
1,000
4,073
2,735
0
2,904
1,065
20,305
0
L
5,443
4,244
0
154
7,325
4,031
0
2,023
5,199
0
35,890
L
0
0
0
0
488
259
0
488
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
48,948
228
Minions Killed
248
8
Camps Cleared
6
897,810
Distance Traveled
753,310
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,610
1,061
65
7
3
187,150
1
L
Morgan Le Fay
9,904
990
104
10
0
178,292
0
W
Chaac
9,901
990
66
7
2
199,124
0
W
Zeus
9,755
976
22
2
1
166,946
1
L
Zeus
9,660
966
52
5
0
208,298
1
L
Atlas
10,941
1,094
40
4
0
190,896
0
W
Artemis
10,123
1,012
48
5
0
195,976
1
W
Nu Wa
9,651
965
27
3
2
148,614
0
L
Izanami
9,749
975
52
5
6
175,824
1
L
Medusa
8,694
869
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role