Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
V7Rudy
Rama
Gold II
Level 121
God Stats
0W - 2L
1,343 SR
Queue Stats
81W - 79L
1,549 MMR
Solo
Ne Zha
Ne Zha
Gold II
smoovemanjr
Ne Zha
Gold II
Level 154
God Stats
12W - 6L
1,643 SR
Queue Stats
324W - 327L
1,620 MMR
Solo
King Arthur
King Arthur
Gold IV
temp-605210
King Arthur
Gold IV
Level 160
God Stats
0W - 2L
1,592 SR
Queue Stats
12W - 8L
1,632 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,516 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,650 SR
1,580 MMR
Cliodhna
Cliodhna
Platinum V
FUEG0 420
Cliodhna
Platinum V
Level 141
God Stats
6W - 13L
1,382 SR
Queue Stats
399W - 418L
1,574 MMR
Solo
Susano
Susano
Platinum IV
Free Lucids
Susano
Platinum IV
Level 91
God Stats
17W - 17L
1,617 SR
Queue Stats
410W - 419L
1,556 MMR
Solo
Geb
Geb
Gold V
Laggin9Dragon
Geb
Gold V
Level 149
God Stats
6W - 0L
2,013 SR
Queue Stats
107W - 110L
1,465 MMR
Party 1
Skadi
Skadi
Gold II
PaPoDEEG20
Skadi
Gold II
Level 136
God Stats
3W - 2L
1,649 SR
Queue Stats
151W - 160L
1,519 MMR
Solo
Nox
Nox
Platinum V
Sepharaoh
Nox
Platinum V
Level 157
God Stats
4W - 4L
1,589 SR
Queue Stats
66W - 60L
1,788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 0
3,237
647
1,165
1,777
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
 
Khepri
5
0 / 0 / 0
2,966
593
1,413
2,055
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
V7Rudy
Rama
1
0 / 1 / 0
2,513
503
408
941
192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
3
0 / 2 / 0
2,867
573
1,301
4,247
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
temp-605210
King Arthur
5
0 / 1 / 0
3,264
653
1,634
3,134
1,493
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CupidBellonaAwilix

VS

Bans
ArachneHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FUEG0 420
Cliodhna
5
2 / 1 / 0
3,393
679
1,230
3,580
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
6
0 / 0 / 1
3,389
678
1,215
2,613
697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 2
3,474
695
842
3,097
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
5
1 / 0 / 0
3,485
697
974
1,211
300
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
2 / 0 / 0
3,648
730
1,452
891
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Khepri
 
Khepri
0
0
0
0
W
Cliodhna
FUEG0 420
Cliodhna
2
1
0
2
W
Susano
0
0
1
0.5
W
0
0
2
1
W
Skadi
1
0
0
1
W
2
0
0
2
L
Rama
V7Rudy
Rama
0
1
0
0
L
Ne Zha
0
2
0
0
L
King Arthur
temp-605210
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,921
Damage
5,713
12,154
Taken
11,392
4,428
Mitigated
4,124
2,802
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,165
562
0
0
1,777
631
0
784
993
14,926
0
L
Khepri
 
Khepri
1,413
378
0
1,260
2,055
958
0
238
1,817
10,247
0
W
Cliodhna
FUEG0 420
Cliodhna
1,230
543
0
1,387
3,580
1,276
0
99
3,481
0
12,849
W
Susano
1,215
269
0
1,190
2,613
697
0
0
2,613
0
16,525
W
842
368
0
1,202
3,097
1,532
0
2,115
982
6,617
0
W
Skadi
974
197
0
500
1,211
300
0
113
1,098
0
18,664
W
1,452
228
0
250
891
319
319
251
640
18,596
0
L
Rama
V7Rudy
Rama
408
380
0
94
941
192
0
371
570
0
2,346
L
Ne Zha
1,301
793
0
698
4,247
1,154
0
901
3,346
0
7,856
L
King Arthur
temp-605210
King Arthur
1,634
168
0
750
3,134
1,493
0
0
3,134
0
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,847
Gold Earned
17,389
86
Minions Killed
151
0
Camps Cleared
0
387,533
Distance Traveled
502,462
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,237
647
30
6
0
90,699
0
L
Khepri
2,966
593
17
3
0
87,286
0
W
Cliodhna
3,393
679
34
7
0
107,005
2
W
Susano
3,389
678
35
7
0
104,999
0
W
Geb
3,474
695
11
2
0
98,508
1
W
Skadi
3,485
697
34
7
0
95,902
1
W
Nox
3,648
730
37
7
0
96,048
0
L
Rama
2,513
503
4
1
0
22,237
0
L
Ne Zha
2,867
573
13
3
0
95,862
0
L
King Arthur
3,264
653
22
4
0
91,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role