Player Matchup

Mulan
Mulan
Fizz1Up
Mulan
Level 103
God Stats
9W - 2L
1,835 SR
Queue Stats
293W - 114L
1,838 Elo+
Party 2
Sol
Sol
JustARedSofa
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 9L
1,895 Elo+
Party 2
Rama
Rama
StrongRice
Rama
Level 21
God Stats
6W - 1L
1,815 SR
Queue Stats
63W - 16L
1,815 Elo+
Party 2
Team Averages
Level 51
1,717 SR
1,850 Elo+

VS

Team Averages
Level 51
1,208 SR
1,161 Elo+
Kuzenbo
Kuzenbo
Chidwick100
Kuzenbo
Level 100
God Stats
1W - 1L
1,519 SR
Queue Stats
139W - 181L
1,231 Elo+
Party 1
Izanami
Izanami
DanZanox
Izanami
Level 6
God Stats
5W - 13L
1,091 SR
Queue Stats
59W - 107L
1,011 Elo+
Party 1
Ra
Ra
Unhappydoughnut
Ra
Level 47
God Stats
2W - 10L
1,014 SR
Queue Stats
161W - 227L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fizz1Up
Mulan
17
7 / 5 / 17
12,342
823
17,050
25,873
30,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 11
11,469
765
15,260
15,039
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 6 / 11
12,997
866
25,769
15,530
7,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chidwick100
Kuzenbo
17
7 / 6 / 5
13,053
870
13,928
26,367
46,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DanZanox
Izanami
14
1 / 9 / 6
9,709
647
10,576
18,796
9,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 9 / 3
11,203
747
9,412
19,621
10,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
24
Kills
14
14
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chidwick100
Kuzenbo
7
6
5
1.58
L
Izanami
DanZanox
Izanami
1
9
6
0.44
W
Mulan
Fizz1Up
Mulan
7
5
17
3.1
W
6
3
11
3.83
W
11
6
11
2.75
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
33,916
56,442
Taken
64,784
45,213
Mitigated
66,217
20,541
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chidwick100
Kuzenbo
13,928
3,584
0
2,337
26,367
46,687
0
6,248
19,687
31,589
0
L
Izanami
DanZanox
Izanami
10,576
6,896
0
1,314
18,796
9,039
0
3,064
15,254
0
32,848
W
Mulan
Fizz1Up
Mulan
17,050
2,278
718
7,918
25,873
30,270
26
7,892
16,790
0
39,027
W
15,260
6,808
0
7,973
15,039
7,008
1,468
7,301
7,478
44,106
4,563
W
25,769
17,505
0
3,932
15,530
7,935
1,230
7,814
7,518
0
67,807
L
9,412
1,094
1,395
2,739
19,621
10,491
0
4,575
14,753
34,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
33,965
202
Minions Killed
129
9
Camps Cleared
4
677,089
Distance Traveled
651,739
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,053
870
18
1
0
234,664
4
L
Izanami
9,709
647
49
3
1
215,257
0
W
Mulan
12,342
823
37
2
3
263,598
2
W
Sol
11,469
765
64
4
3
200,371
3
W
Rama
12,997
866
101
7
3
213,120
2
L
Ra
11,203
747
62
4
3
201,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role