Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FeralAcorn
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
Pheromalltic
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,332 Elo+
Party 1
Kali
Kali
RogueIntent
Kali
Level 86
God Stats
1W - 3L
1,097 SR
Queue Stats
87W - 84L
1,372 Elo+
Solo
Anhur
Anhur
Troubled FS
Anhur
Level 103
God Stats
3W - 2L
1,355 SR
Queue Stats
56W - 59L
1,409 Elo+
Solo
Team Averages
Level 89
1,390 SR
1,391 Elo+

VS

Team Averages
Level 121
1,476 SR
1,381 Elo+
Cupid
Cupid
BIGHOOT1E
Cupid
Level 87
God Stats
0W - 4L
1,198 SR
Queue Stats
271W - 297L
1,394 Elo+
Solo
Charybdis
Charybdis
BigDaddyNC2619
Charybdis
Level 102
God Stats
19W - 21L
1,312 SR
Queue Stats
679W - 685L
1,430 Elo+
Solo
Janus
Janus
CogumelosMagicos
Janus
Level 121
God Stats
12W - 7L
1,625 SR
Queue Stats
485W - 511L
1,371 Elo+
Solo
Hercules
Hercules
Djfonzzo
Hercules
Level 139
God Stats
10W - 6L
1,449 SR
Queue Stats
656W - 669L
1,320 Elo+
Solo
Nemesis
Nemesis
Truenova1313
Nemesis
Level 156
God Stats
2W - 1L
1,796 SR
Queue Stats
513W - 529L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 2 / 29
12,061
754
10,861
23,175
34,260
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
FeralAcorn
Baron Samedi
18
1 / 4 / 15
10,613
663
10,067
12,881
8,733
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Pheromalltic
Jormungandr
18
7 / 4 / 12
11,814
738
17,070
16,813
13,399
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 3 / 13
12,830
802
16,873
20,003
13,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 4 / 14
12,947
809
31,546
18,854
11,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BIGHOOT1E
Cupid
17
1 / 2 / 10
10,128
633
15,477
13,707
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
BigDaddyNC2619
Charybdis
18
3 / 9 / 3
10,876
680
15,308
21,319
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 3
11,280
705
18,724
14,152
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Djfonzzo
Hercules
17
2 / 6 / 7
9,614
601
10,609
29,950
26,566
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Truenova1313
Nemesis
17
2 / 9 / 7
10,416
651
13,789
19,459
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
31
Kills
15
17
Deaths
32
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
29
7.75
L
Cupid
BIGHOOT1E
Cupid
1
2
10
3
L
Charybdis
BigDaddyNC2619
Charybdis
3
9
3
0.5
L
7
6
3
1.42
L
Hercules
Djfonzzo
Hercules
2
6
7
0.92
W
Baron Samedi
FeralAcorn
Baron Samedi
1
4
15
2.13
W
Jormungandr
Pheromalltic
Jormungandr
7
4
12
3.25
W
9
3
13
5.17
W
13
4
14
5
L
Nemesis
Truenova1313
Nemesis
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,417
Damage
73,907
91,726
Taken
98,587
81,288
Mitigated
54,861
35,067
Healing
33,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,861
844
1,329
7,462
23,175
34,260
234
4,524
18,195
18,408
0
L
Cupid
BIGHOOT1E
Cupid
15,477
4,884
2,400
6,052
13,707
5,528
495
6,987
6,720
0
25,564
L
Charybdis
BigDaddyNC2619
Charybdis
15,308
7,609
719
5,222
21,319
7,283
462
6,091
15,228
0
34,805
L
18,724
1,269
774
2,422
14,152
5,385
392
6,395
7,757
40,574
0
L
Hercules
Djfonzzo
Hercules
10,609
1,218
1,166
8,876
29,950
26,566
0
11,384
18,566
0
18,979
W
Baron Samedi
FeralAcorn
Baron Samedi
10,067
1,747
3,310
1,405
12,881
8,733
1,128
3,850
8,843
27,261
0
W
Jormungandr
Pheromalltic
Jormungandr
17,070
3,695
1,892
3,859
16,813
13,399
1,290
4,314
12,217
40,217
0
W
16,873
9,512
906
7,917
20,003
13,057
1,013
2,342
17,368
0
26,450
W
31,546
20,250
1,262
5,725
18,854
11,839
4,273
3,694
15,067
0
57,442
L
Nemesis
Truenova1313
Nemesis
13,789
7,482
2,503
3,159
19,459
10,099
530
7,141
12,318
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
52,314
162
Minions Killed
144
0
Camps Cleared
0
1,422,384
Distance Traveled
1,283,106
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,061
754
0
0
0
300,618
0
L
Cupid
10,128
633
35
2
0
288,956
0
L
Charybdis
10,876
680
33
2
0
248,866
0
L
Janus
11,280
705
42
3
0
222,880
1
L
Hercules
9,614
601
21
1
0
266,520
4
W
Baron Samedi
10,613
663
50
3
0
241,141
0
W
Jormungandr
11,814
738
37
2
0
297,270
0
W
Kali
12,830
802
14
1
0
307,136
0
W
Anhur
12,947
809
61
4
0
276,219
0
L
Nemesis
10,416
651
13
1
0
255,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role