Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
AshvinTheGreat
Ares
Masters
Level 102
God Stats
11W - 5L
1,744 SR
Queue Stats
206W - 180L
2,783 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Bayleafe
Morgan Le Fay
Masters
Level 160
God Stats
1W - 1L
1,304 SR
Queue Stats
130W - 106L
2,544 MMR
Party 1
Ullr
Ullr
Diamond I
KomboBreaker
Ullr
Diamond I
Level 68
God Stats
7W - 3L
1,781 SR
Queue Stats
68W - 43L
2,710 MMR
Solo
Cliodhna
Cliodhna
Masters
NeonJamJar
Cliodhna
Masters
Level 159
God Stats
122W - 69L
1,778 SR
Queue Stats
688W - 694L
2,613 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,621 SR
2,430 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,508 SR
2,484 MMR
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Masters
BigBriffa
Mulan
Masters
Level 131
God Stats
1W - 5L
1,343 SR
Queue Stats
946W - 917L
2,593 MMR
Solo
Cabrakan
Cabrakan
Diamond I
DoctorThicc
Cabrakan
Diamond I
Level 108
God Stats
55W - 38L
1,670 SR
Queue Stats
248W - 236L
2,620 MMR
Party 2
Hachiman
Hachiman
Diamond I
Metreveli
Hachiman
Diamond I
Level 128
God Stats
1W - 2L
1,419 SR
Queue Stats
129W - 126L
2,599 MMR
Solo
Chiron
Chiron
Masters
chargeit
Chiron
Masters
Level 122
God Stats
1W - 2L
1,607 SR
Queue Stats
139W - 108L
3,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 0
5,656
628
3,181
5,464
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 0 / 1
5,559
618
3,653
6,682
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Bayleafe
Morgan Le Fay
10
0 / 1 / 1
5,211
579
2,913
3,403
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 5
5,890
654
6,310
4,438
1,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
NeonJamJar
Cliodhna
10
0 / 0 / 1
5,601
622
2,704
5,783
2,217
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
PersephoneDa JiHades

VS

Bans
KaliLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 0 / 0
5,637
626
924
2,897
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BigBriffa
Mulan
7
0 / 4 / 0
4,547
505
2,947
10,758
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
DoctorThicc
Cabrakan
9
0 / 1 / 0
5,390
599
1,748
5,163
3,566
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Metreveli
Hachiman
8
0 / 3 / 0
4,739
527
3,296
6,695
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
chargeit
Chiron
9
1 / 0 / 0
4,998
555
3,406
4,785
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
0
4
L
He Bo
 
He Bo
1
0
0
1
W
3
0
1
3.5
W
Morgan Le Fay
Bayleafe
Morgan Le Fay
0
1
1
0.5
L
Mulan
BigBriffa
Mulan
0
4
0
0
L
Cabrakan
DoctorThicc
Cabrakan
0
1
0
0
W
1
0
5
3.5
L
Hachiman
Metreveli
Hachiman
0
3
0
0
W
Cliodhna
NeonJamJar
Cliodhna
0
0
1
0.5
L
Chiron
chargeit
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
12,321
25,770
Taken
30,298
11,055
Mitigated
14,726
6,352
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,181
624
0
813
5,464
1,918
0
205
5,259
0
32,832
L
He Bo
 
He Bo
924
58
0
2,206
2,897
841
0
206
2,691
41,049
0
W
3,653
295
0
2,234
6,682
4,132
0
416
6,266
14,324
2,543
W
Morgan Le Fay
Bayleafe
Morgan Le Fay
2,913
677
0
600
3,403
1,248
432
0
3,403
38,237
0
L
Mulan
BigBriffa
Mulan
2,947
751
0
3,685
10,758
6,520
0
1,973
8,785
138
21,064
L
Cabrakan
DoctorThicc
Cabrakan
1,748
85
0
1,616
5,163
3,566
0
0
5,163
35,431
0
W
6,310
2,514
0
595
4,438
1,540
0
0
4,438
0
39,894
L
Hachiman
Metreveli
Hachiman
3,296
1,850
0
1,875
6,695
1,936
0
1,015
5,680
0
29,277
W
Cliodhna
NeonJamJar
Cliodhna
2,704
155
0
2,110
5,783
2,217
0
2,189
3,594
0
40,927
L
Chiron
chargeit
Chiron
3,406
1,296
85
3,049
4,785
1,863
0
2,745
2,040
0
35,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
25,311
308
Minions Killed
325
0
Camps Cleared
0
952,405
Distance Traveled
814,890
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,656
628
70
8
0
215,023
2
L
He Bo
5,637
626
91
10
0
187,847
2
W
Ares
5,559
618
15
2
0
199,971
3
W
Morgan Le Fay
5,211
579
79
9
0
176,926
3
L
Mulan
4,547
505
22
2
0
175,763
2
L
Cabrakan
5,390
599
75
8
0
151,897
2
W
Ullr
5,890
654
75
8
0
163,232
0
L
Hachiman
4,739
527
65
7
0
157,959
3
W
Cliodhna
5,601
622
69
8
0
197,253
3
L
Chiron
4,998
555
72
8
0
141,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role