Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Griizzzlyo
Rama
Level 135
God Stats
27W - 22L
1,665 SR
Queue Stats
406W - 270L
1,727 Elo+
Party 1
Mulan
Mulan
TOTOMENDO
Mulan
Level 147
God Stats
170W - 141L
1,651 SR
Queue Stats
384W - 405L
1,632 Elo+
Solo
Team Averages
Level 143
1,605 SR
1,620 Elo+

VS

Team Averages
Level 115
1,457 SR
1,623 Elo+
Janus
Janus
AdventurerJesse
Janus
Level 60
God Stats
5W - 5L
1,511 SR
Queue Stats
104W - 107L
1,579 Elo+
Solo
Cerberus
Cerberus
LowFatDiet
Cerberus
Level 158
God Stats
26W - 21L
1,655 SR
Queue Stats
562W - 450L
1,682 Elo+
Solo
Thanatos
Thanatos
Tempt Fury
Thanatos
Level 127
God Stats
1W - 2L
1,206 SR
Queue Stats
178W - 181L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 0
6,963
696
5,376
8,306
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,766
577
3,002
7,554
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TOTOMENDO
Mulan
8
0 / 4 / 0
5,646
565
4,330
9,622
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,409
741
6,386
3,901
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LowFatDiet
Cerberus
12
4 / 0 / 7
7,355
736
7,809
10,924
8,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Tempt Fury
Thanatos
12
6 / 1 / 3
7,794
779
6,611
5,161
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
1
0
10
6
L
0
5
0
0
W
Cerberus
LowFatDiet
Cerberus
4
0
7
7.5
L
Mulan
TOTOMENDO
Mulan
0
4
0
0
W
Thanatos
Tempt Fury
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
20,806
25,482
Taken
19,986
12,094
Mitigated
12,461
3,808
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,376
456
648
2,107
8,306
3,009
315
5,194
2,960
25,911
0
W
6,386
411
0
330
3,901
1,526
442
1,314
2,431
33,120
0
L
3,002
1,865
0
250
7,554
3,181
820
5,255
2,149
0
14,173
W
Cerberus
LowFatDiet
Cerberus
7,809
947
241
3,069
10,924
8,385
0
3,280
7,382
24,311
0
L
Mulan
TOTOMENDO
Mulan
4,330
275
0
803
9,622
5,904
48
3,566
5,938
0
8,403
W
Thanatos
Tempt Fury
Thanatos
6,611
958
263
5,502
5,161
2,550
405
1,151
3,892
0
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,375
Gold Earned
22,558
92
Minions Killed
143
2
Camps Cleared
7
455,054
Distance Traveled
545,397
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,963
696
45
5
0
179,973
4
W
Janus
7,409
741
80
8
3
197,014
2
L
Rama
5,766
577
32
3
0
122,343
3
W
Cerberus
7,355
736
38
4
1
176,845
3
L
Mulan
5,646
565
15
2
2
152,738
1
W
Thanatos
7,794
779
25
3
3
171,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role