Player Matchup

Horus
Horus
DylanW7
Horus
Level 144
God Stats
3W - 3L
1,632 SR
Queue Stats
295W - 255L
1,513 Elo+
Party 2
Poseidon
Poseidon
TheBKCashier
Poseidon
Level 139
God Stats
5W - 5L
1,644 SR
Queue Stats
242W - 185L
1,608 Elo+
Party 2
King Arthur
King Arthur
zecasori
King Arthur
Level 159
God Stats
9W - 7L
1,548 SR
Queue Stats
436W - 325L
1,539 Elo+
Party 2
Team Averages
Level 147
1,608 SR
1,553 Elo+

VS

Team Averages
Level 128
1,344 SR
1,551 Elo+
Erlang Shen
Erlang Shen
IgnaLBDP
Erlang Shen
Level 125
God Stats
3W - 3L
1,301 SR
Queue Stats
122W - 82L
1,622 Elo+
Party 1
Nike
Nike
PijamaNinja
Nike
Level 129
God Stats
1W - 1L
1,301 SR
Queue Stats
137W - 93L
1,623 Elo+
Party 1
Janus
Janus
xKaosBR
Janus
Level 129
God Stats
55W - 75L
1,428 SR
Queue Stats
154W - 233L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DylanW7
Horus
17
1 / 3 / 8
12,730
579
9,815
25,470
25,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TheBKCashier
Poseidon
19
6 / 5 / 4
14,228
647
22,779
20,588
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
zecasori
King Arthur
19
4 / 5 / 5
13,595
618
29,121
28,527
18,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IgnaLBDP
Erlang Shen
18
2 / 6 / 9
14,663
667
15,490
39,591
32,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 9
14,220
646
18,253
27,674
35,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
xKaosBR
Janus
20
8 / 3 / 3
15,547
707
25,558
10,149
3,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
13
13
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
DylanW7
Horus
1
3
8
1.67
W
Erlang Shen
IgnaLBDP
Erlang Shen
2
6
9
1.08
W
3
3
9
2.5
L
Poseidon
TheBKCashier
Poseidon
6
5
4
1.6
W
Janus
xKaosBR
Janus
8
3
3
3.17
L
King Arthur
zecasori
King Arthur
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,715
Damage
59,301
74,585
Taken
77,414
54,509
Mitigated
71,841
21,825
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DylanW7
Horus
9,815
3,906
4,399
7,937
25,470
25,581
480
10,544
14,926
0
22,462
W
Erlang Shen
IgnaLBDP
Erlang Shen
15,490
7,100
2,621
7,980
39,591
32,642
1,005
11,361
28,230
3,229
38,852
W
18,253
2,046
0
390
27,674
35,441
405
9,103
18,571
0
53,462
L
Poseidon
TheBKCashier
Poseidon
22,779
4,674
334
3,405
20,588
10,706
502
6,467
14,121
91,528
0
W
Janus
xKaosBR
Janus
25,558
1,880
0
0
10,149
3,758
1,954
2,948
7,201
86,193
0
L
King Arthur
zecasori
King Arthur
29,121
5,202
0
5,750
28,527
18,222
255
10,453
18,074
0
80,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
44,430
240
Minions Killed
239
9
Camps Cleared
10
1,147,946
Distance Traveled
1,201,781
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,730
579
21
1
0
388,253
3
W
Erlang Shen
14,663
667
48
2
4
417,637
2
W
Nike
14,220
646
74
3
2
389,469
5
L
Poseidon
14,228
647
111
5
6
382,333
2
W
Janus
15,547
707
117
5
4
394,675
5
L
King Arthur
13,595
618
108
5
3
377,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role