Player Matchup

Terra
Terra
Gold III
Facundolotic32
Terra
Gold III
Level 124
God Stats
13W - 14L
1,419 SR
Queue Stats
482W - 498L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
J_Pepsiwave
Sun Wukong
Gold III
Level 143
God Stats
1W - 0L
1,637 SR
Queue Stats
29W - 23L
1,666 MMR
Party 1
Loki
Loki
Platinum III
Mapacheneitor707
Loki
Platinum III
Level 149
God Stats
7W - 5L
1,562 SR
Queue Stats
51W - 45L
1,730 MMR
Party 1
Hera
Hera
Gold I
X 13ULL3T X
Hera
Gold I
Level 159
God Stats
72W - 59L
1,557 SR
Queue Stats
278W - 274L
1,522 MMR
Solo
Jing Wei
Jing Wei
Platinum V
XOHydroFeroz
Jing Wei
Platinum V
Level 160
God Stats
3W - 3L
1,570 SR
Queue Stats
158W - 151L
1,528 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,549 SR
1,606 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,632 SR
1,606 MMR
Tiamat
Tiamat
Silver II
BROTH3R PLAT
Tiamat
Silver II
Level 146
God Stats
5W - 4L
1,777 SR
Queue Stats
13W - 16L
1,605 MMR
Party 2
Guan Yu
Guan Yu
Gold V
BROTHER CLAWSON
Guan Yu
Gold V
Level 156
God Stats
3W - 3L
1,724 SR
Queue Stats
11W - 7L
1,749 MMR
Party 2
Artemis
Artemis
Gold V
Nops
Artemis
Gold V
Level 108
God Stats
0W - 1L
1,713 SR
Queue Stats
44W - 44L
1,571 MMR
Solo
Ymir
Ymir
Gold V
XxBEASTLYxX_56
Ymir
Gold V
Level 63
God Stats
0W - 1L
1,326 SR
Queue Stats
44W - 45L
1,505 MMR
Solo
Kali
Kali
Silver I
wigumz
Kali
Silver I
Level 135
God Stats
0W - 1L
1,622 SR
Queue Stats
12W - 9L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
9,366
468
4,010
12,981
11,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
J_Pepsiwave
Sun Wukong
18
1 / 1 / 7
11,148
557
13,368
21,764
12,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 7
10,454
523
11,928
16,376
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 0 / 4
11,715
586
19,193
8,240
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
XOHydroFeroz
Jing Wei
17
4 / 1 / 3
11,020
551
9,927
13,089
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
King ArthurSusanoCabrakanLancelot

VS

Bans
Chang'eArtioYu HuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 0
8,822
441
8,315
12,544
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 2 / 1
10,478
524
9,483
14,346
17,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Nops
Artemis
16
2 / 3 / 1
9,293
465
8,351
11,899
4,811
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 1
7,039
352
6,849
22,182
17,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
wigumz
Kali
15
0 / 4 / 2
9,232
462
9,198
20,992
10,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
4
4
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
L
1
2
1
0.75
W
0
0
9
4.5
W
Sun Wukong
J_Pepsiwave
Sun Wukong
1
1
7
4.5
W
6
2
7
4.75
L
Artemis
Nops
Artemis
2
3
1
0.83
W
4
0
4
6
W
Jing Wei
XOHydroFeroz
Jing Wei
4
1
3
5.5
L
0
2
1
0.25
L
Kali
wigumz
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
42,196
72,450
Taken
81,963
39,439
Mitigated
59,342
32,652
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,315
926
0
1,077
12,544
8,698
287
4,159
8,385
71,080
0
L
9,483
1,448
533
3,828
14,346
17,430
0
2,236
12,110
0
95,424
W
4,010
251
6,261
4,500
12,981
11,269
130
3,380
9,601
25,372
0
W
Sun Wukong
J_Pepsiwave
Sun Wukong
13,368
3,199
0
12,198
21,764
12,672
27
3,026
18,738
0
108,096
W
11,928
3,425
0
6,042
16,376
6,773
128
3,473
12,903
0
86,701
L
Artemis
Nops
Artemis
8,351
2,563
0
2,667
11,899
4,811
448
994
10,905
0
81,023
W
19,193
5,605
0
738
8,240
3,432
1,856
2,848
5,392
125,038
1,850
W
Jing Wei
XOHydroFeroz
Jing Wei
9,927
7,410
0
2,913
13,089
5,293
336
3,261
9,828
0
98,092
L
6,849
1,817
543
7,592
22,182
17,801
29
11,264
10,918
29,885
0
L
Kali
wigumz
Kali
9,198
4,653
0
3,736
20,992
10,602
539
4,475
16,517
0
94,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
44,864
682
Minions Killed
611
0
Camps Cleared
0
1,976,120
Distance Traveled
1,822,152
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,822
441
134
7
0
348,406
8
L
Guan Yu
10,478
524
175
9
0
353,970
9
W
Terra
9,366
468
35
2
0
420,592
3
W
Sun Wukong
11,148
557
170
9
0
411,883
8
W
Loki
10,454
523
117
6
0
416,220
7
L
Artemis
9,293
465
130
7
0
337,352
1
W
Hera
11,715
586
202
10
0
383,978
6
W
Jing Wei
11,020
551
158
8
0
343,447
8
L
Ymir
7,039
352
27
1
0
376,803
6
L
Kali
9,232
462
145
7
0
405,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role