Player Matchup

Bastet
Bastet
DangOleDbo
Bastet
Level 143
God Stats
19W - 10L
1,627 SR
Queue Stats
158W - 122L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
HaseosRebirth
Sun Wukong
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
152W - 158L
1,612 Elo+
Solo
Janus
Janus
YotuhSteve
Janus
Level 156
God Stats
1W - 1L
1,535 SR
Queue Stats
16W - 24L
1,654 Elo+
Party 1
Team Averages
Level 153
1,626 SR
1,650 Elo+

VS

Team Averages
Level 133
1,510 SR
1,581 Elo+
Rama
Rama
CreamPiedKhepri
Rama
Level 145
God Stats
1W - 1L
1,391 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Mulan
Mulan
DragonOfArkanfel
Mulan
Level 140
God Stats
10W - 6L
1,423 SR
Queue Stats
492W - 302L
1,634 Elo+
Party 2
Atlas
Atlas
stickperson
Atlas
Level 115
God Stats
156W - 82L
1,718 SR
Queue Stats
302W - 203L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DangOleDbo
Bastet
14
3 / 9 / 4
10,583
661
13,809
18,832
7,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
HaseosRebirth
Sun Wukong
15
1 / 8 / 4
10,084
630
12,418
19,674
17,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
4 / 6 / 3
11,717
732
17,251
15,376
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 9
12,930
808
17,068
17,142
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 3 / 13
12,569
786
19,184
17,664
18,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 18
12,362
773
11,530
22,362
19,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
8
Kills
22
23
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
L
Bastet
DangOleDbo
Bastet
3
9
4
0.56
W
8
3
13
4.83
L
Sun Wukong
HaseosRebirth
Sun Wukong
1
8
4
0.38
L
Janus
4
6
3
0.92
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
47,782
53,882
Taken
57,168
31,644
Mitigated
44,997
5,728
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,068
10,026
0
5,964
17,142
7,347
714
3,822
13,086
0
59,716
L
Bastet
DangOleDbo
Bastet
13,809
2,486
0
1,855
18,832
7,223
0
4,322
14,014
0
21,224
W
19,184
2,341
0
6,518
17,664
18,026
1,807
3,766
13,717
0
43,675
L
Sun Wukong
HaseosRebirth
Sun Wukong
12,418
2,932
0
2,396
19,674
17,196
19
3,822
15,359
0
33,341
L
Janus
17,251
498
0
1,477
15,376
7,225
0
3,824
11,150
64,721
0
W
11,530
3,806
1,053
4,493
22,362
19,624
48
9,095
12,750
36,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
37,861
172
Minions Killed
219
7
Camps Cleared
7
822,657
Distance Traveled
935,901
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,930
808
126
8
5
292,414
2
L
Bastet
10,583
661
15
1
0
289,188
1
W
Mulan
12,569
786
55
3
1
319,614
4
L
Sun Wukong
10,084
630
50
3
2
266,588
1
L
Janus
11,717
732
107
7
5
266,881
0
W
Atlas
12,362
773
38
2
1
323,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role