Player Matchup

Ymir
Ymir
AutisticMeme
Ymir
Level 69
God Stats
2W - 1L
1,470 SR
Queue Stats
270W - 286L
1,517 Elo+
Solo
Janus
Janus
DOOMHeart
Janus
Level 148
God Stats
2W - 1L
1,511 SR
Queue Stats
288W - 306L
1,561 Elo+
Solo
Xbalanque
Xbalanque
GlocKeith
Xbalanque
Level 69
God Stats
2W - 0L
1,523 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo
Guan Yu
Guan Yu
TheSequel1013
Guan Yu
Level 118
God Stats
6W - 5L
1,617 SR
Queue Stats
21W - 19L
1,511 Elo+
Solo
Merlin
Merlin
lokwo202
Merlin
Level 120
God Stats
4W - 1L
1,646 SR
Queue Stats
84W - 78L
1,468 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,492 Elo+

VS

Team Averages
Level 101
1,431 SR
1,376 Elo+
Nike
Nike
Dagda55
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 142L
1,350 Elo+
Party 1
Mulan
Mulan
LadyIllusionist
Mulan
Level 82
God Stats
0W - 2L
1,451 SR
Queue Stats
38W - 74L
1,320 Elo+
Solo
Hel
Hel
Morrighan1129
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 299L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
exsandooos
Danzaburou
Level 130
God Stats
0W - 1L
1,312 SR
Queue Stats
79W - 95L
1,485 Elo+
Solo
Kukulkan
Kukulkan
lokicreed
Kukulkan
Level 91
God Stats
36W - 69L
1,393 SR
Queue Stats
57W - 112L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
9,962
712
6,665
14,994
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
DOOMHeart
Janus
19
8 / 1 / 8
11,210
801
13,371
9,317
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
GlocKeith
Xbalanque
18
5 / 1 / 8
10,641
760
14,640
14,920
7,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
16
3 / 0 / 10
9,896
707
9,261
17,759
16,416
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
lokwo202
Merlin
18
4 / 0 / 6
10,923
780
11,996
8,907
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dagda55
Nike
15
3 / 3 / 2
9,280
663
7,070
17,331
13,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 2
8,863
633
8,864
16,302
12,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 2
8,434
602
6,021
11,388
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
exsandooos
Danzaburou
15
0 / 4 / 3
8,758
626
10,529
13,549
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
lokicreed
Kukulkan
17
2 / 4 / 1
9,765
698
11,227
9,838
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
20
Kills
5
6
Deaths
20
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
W
Janus
DOOMHeart
Janus
8
1
8
12
L
Nike
Dagda55
Nike
3
3
2
1.33
W
Xbalanque
GlocKeith
Xbalanque
5
1
8
9
L
0
3
2
0.33
L
0
6
2
0.17
W
Guan Yu
3
0
10
8
L
Danzaburou
exsandooos
Danzaburou
0
4
3
0.38
L
Kukulkan
lokicreed
Kukulkan
2
4
1
0.63
W
Merlin
lokwo202
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,933
Damage
43,711
65,897
Taken
68,408
51,926
Mitigated
41,924
14,697
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,665
1,192
0
1,356
14,994
19,021
554
3,453
11,541
21,872
0
W
Janus
DOOMHeart
Janus
13,371
378
0
366
9,317
4,540
1,947
1,681
7,636
40,641
0
L
Nike
Dagda55
Nike
7,070
744
0
1,210
17,331
13,424
0
7,387
9,660
0
21,458
W
Xbalanque
GlocKeith
Xbalanque
14,640
8,040
0
2,412
14,920
7,718
2,911
5,617
9,303
0
46,795
L
8,864
232
0
4,628
16,302
12,701
0
8,272
7,730
0
28,527
L
6,021
1,161
1,814
1,451
11,388
4,407
554
6,840
4,378
20,782
0
W
Guan Yu
9,261
922
3,356
5,010
17,759
16,416
840
3,438
14,321
868
26,692
L
Danzaburou
exsandooos
Danzaburou
10,529
4,563
0
2,705
13,549
6,138
236
5,409
7,954
0
32,667
L
Kukulkan
lokicreed
Kukulkan
11,227
447
134
1,399
9,838
5,254
1,409
3,367
6,371
47,850
0
W
Merlin
lokwo202
Merlin
11,996
471
153
2,044
8,907
4,231
766
3,059
5,848
53,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,632
Gold Earned
45,100
291
Minions Killed
249
0
Camps Cleared
0
1,423,335
Distance Traveled
1,242,487
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,962
712
25
2
0
230,029
7
W
Janus
11,210
801
77
6
0
319,898
3
L
Nike
9,280
663
19
1
0
262,490
0
W
Xbalanque
10,641
760
67
5
0
264,949
1
L
Mulan
8,863
633
52
4
0
250,365
2
L
Hel
8,434
602
31
2
0
231,696
2
W
Guan Yu
9,896
707
30
2
0
324,684
3
L
Danzaburou
8,758
626
62
4
0
250,253
1
L
Kukulkan
9,765
698
85
6
0
247,683
1
W
Merlin
10,923
780
92
7
0
283,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role