Player Matchup

Chaac
Chaac
GehDochHem
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 2
Geb
Geb
GiveMeMyBeer
Geb
Level 59
God Stats
14W - 6L
1,792 SR
Queue Stats
155W - 149L
1,568 Elo+
Party 3
Sol
Sol
UnLiMitED_PlaZi
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 2
Loki
Loki
kandi02
Loki
Level 24
God Stats
1W - 4L
1,342 SR
Queue Stats
64W - 54L
1,587 Elo+
Party 3
Neith
Neith
Сфинкс68рег
Neith
Level 68
God Stats
98W - 101L
1,448 SR
Queue Stats
166W - 187L
1,386 Elo+
Solo
Team Averages
Level 40
1,516 SR
1,364 Elo+

VS

Team Averages
Level 41
1,400 SR
1,385 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BiancaVBL
Nu Wa
Level 69
God Stats
74W - 70L
1,516 SR
Queue Stats
250W - 303L
1,356 Elo+
Party 1
Hachiman
Hachiman
SirenaSongg
Hachiman
Level 38
God Stats
2W - 2L
1,421 SR
Queue Stats
81W - 88L
1,515 Elo+
Solo
Neith
Neith
SumireKaki
Neith
Level 14
God Stats
4W - 11L
1,061 SR
Queue Stats
74W - 95L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 4 / 1
5,009
455
2,555
8,830
3,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,998
454
2,392
8,575
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,239
476
4,253
6,989
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
kandi02
Loki
11
3 / 1 / 0
6,558
596
4,887
9,387
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 3 / 0
5,529
503
3,887
7,270
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 1 / 3
6,262
569
8,925
7,381
3,654
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
4 / 1 / 1
5,936
540
4,347
8,294
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
BiancaVBL
Nu Wa
10
2 / 0 / 4
5,921
538
4,862
3,879
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SirenaSongg
Hachiman
12
2 / 0 / 1
6,974
634
6,428
6,402
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
1 / 1 / 4
5,548
504
5,126
3,300
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Fenrir
 
Fenrir
4
1
1
4.5
W
Nu Wa
BiancaVBL
Nu Wa
2
0
4
4
L
Chaac
0
4
1
0.13
L
0
2
1
0.25
W
Hachiman
SirenaSongg
Hachiman
2
0
1
2.5
W
Neith
1
1
4
3
L
0
4
0
0
L
Loki
kandi02
Loki
3
1
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
29,688
41,051
Taken
29,256
16,429
Mitigated
11,947
11,461
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,925
257
0
3,012
7,381
3,654
0
3,182
4,199
37,285
0
W
Fenrir
 
Fenrir
4,347
1,131
0
2,829
8,294
3,235
0
2,244
6,050
0
32,714
W
Nu Wa
BiancaVBL
Nu Wa
4,862
1,721
0
750
3,879
1,251
0
752
3,127
32,351
2,265
L
Chaac
2,555
425
0
1,125
8,830
3,900
196
4,545
4,285
0
24,040
L
2,392
443
0
1,970
8,575
5,064
0
3,589
4,986
14,024
0
W
Hachiman
SirenaSongg
Hachiman
6,428
2,156
0
3,505
6,402
2,347
0
0
6,402
0
49,087
W
Neith
5,126
2,415
0
1,010
3,300
1,460
0
467
2,833
0
23,379
L
4,253
1,997
153
2,107
6,989
1,855
0
3,608
3,381
24,989
0
L
Loki
kandi02
Loki
4,887
1,647
0
3,616
9,387
3,095
0
1,664
7,723
0
47,070
L
3,887
1,780
0
2,490
7,270
2,515
342
270
7,000
0
32,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
30,641
236
Minions Killed
300
0
Camps Cleared
0
1,065,511
Distance Traveled
1,053,927
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,262
569
53
5
0
212,969
1
W
Fenrir
5,936
540
55
5
0
237,685
4
W
Nu Wa
5,921
538
52
5
0
201,267
4
L
Chaac
5,009
455
38
3
0
200,769
0
L
Geb
4,998
454
18
2
0
218,594
4
W
Hachiman
6,974
634
93
8
0
201,404
3
W
Neith
5,548
504
47
4
0
200,602
0
L
Sol
5,239
476
47
4
0
196,731
0
L
Loki
6,558
596
83
8
0
266,368
4
L
Neith
5,529
503
50
5
0
183,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role