Player Matchup

Yemoja
Yemoja
Alexllorens10
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 1
Arachne
Arachne
PauGa12
Arachne
Level 29
God Stats
0W - 2L
1,561 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 1
Poseidon
Poseidon
SOY_jAvI_B-P
Poseidon
Level 85
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 1
Team Averages
Level 40
1,454 SR
1,310 Elo+

VS

Team Averages
Level 99
1,584 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Deabolic666666
Morgan Le Fay
Level 126
God Stats
11W - 7L
1,526 SR
Queue Stats
398W - 405L
1,507 Elo+
Solo
Ares
Ares
KKS-Jacknigh
Ares
Level 145
God Stats
1W - 1L
1,502 SR
Queue Stats
89W - 65L
1,591 Elo+
Party 2
Cupid
Cupid
OwenKIDD
Cupid
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
14W - 16L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
10,696
669
5,824
26,159
26,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
PauGa12
Arachne
13
3 / 7 / 0
9,843
615
15,236
17,138
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SOY_jAvI_B-P
Poseidon
14
2 / 9 / 2
10,113
632
16,629
18,127
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deabolic666666
Morgan Le Fay
17
7 / 1 / 10
12,110
757
23,073
17,038
9,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 14
12,498
781
13,370
21,405
33,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
OwenKIDD
Cupid
16
7 / 4 / 6
11,691
731
17,372
14,649
8,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Morgan Le Fay
Deabolic666666
Morgan Le Fay
7
1
10
12
W
4
0
14
11
W
Cupid
OwenKIDD
Cupid
7
4
6
2.5
L
Arachne
PauGa12
Arachne
3
7
0
0.43
L
Poseidon
SOY_jAvI_B-P
Poseidon
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
53,815
61,424
Taken
53,092
45,560
Mitigated
52,256
12,608
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,824
834
2,821
6,926
26,159
26,197
0
12,865
13,294
16,149
0
W
Morgan Le Fay
Deabolic666666
Morgan Le Fay
23,073
3,330
348
8,204
17,038
9,985
574
8,611
8,427
68,368
0
W
13,370
1,432
0
3,580
21,405
33,810
415
6,980
14,425
26,830
0
W
Cupid
OwenKIDD
Cupid
17,372
7,318
766
2,744
14,649
8,461
1,908
7,467
7,182
0
51,940
L
Arachne
PauGa12
Arachne
15,236
10,836
0
1,100
17,138
10,679
0
10,286
6,852
0
31,732
L
Poseidon
SOY_jAvI_B-P
Poseidon
16,629
1,482
0
1,761
18,127
8,684
0
13,808
4,319
54,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
36,299
127
Minions Killed
176
6
Camps Cleared
5
849,621
Distance Traveled
899,016
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,696
669
18
1
0
302,979
0
W
Morgan Le Fay
12,110
757
83
5
3
309,961
3
W
Ares
12,498
781
26
2
0
306,676
6
W
Cupid
11,691
731
67
4
2
282,379
1
L
Arachne
9,843
615
40
3
4
303,743
3
L
Poseidon
10,113
632
69
4
2
242,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role