Player Matchup

Baron Samedi
Baron Samedi
Bronze III
ultrafreshmilk
Baron Samedi
Bronze III
Level 33
God Stats
0W - 3L
1,339 SR
Queue Stats
0W - 3L
1,348 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,339 SR
1,348 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,763 SR
1,138 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
JELIGAR
Ah Muzen Cab
Bronze I
Level 128
God Stats
26W - 11L
1,763 SR
Queue Stats
75W - 95L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ultrafreshmilk
Baron Samedi
15
1 / 2 / 0
9,282
774
4,664
10,539
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AnubisUllrHadesCharybdisChang'e

VS

Bans
BakasuraAphroditeKaliCupidErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JELIGAR
Ah Muzen Cab
18
2 / 1 / 0
11,714
976
7,922
8,568
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JELIGAR
Ah Muzen Cab
2
1
0
2
L
Baron Samedi
ultrafreshmilk
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,664
Damage
7,922
10,539
Taken
8,568
5,052
Mitigated
4,552
1,380
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JELIGAR
Ah Muzen Cab
7,922
4,246
0
5,344
8,568
4,552
2,745
4,711
3,857
0
88,191
L
Baron Samedi
ultrafreshmilk
Baron Samedi
4,664
529
0
1,380
10,539
5,052
0
37
10,502
47,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,282
Gold Earned
11,714
128
Minions Killed
156
0
Camps Cleared
0
220,635
Distance Traveled
237,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,714
976
156
13
0
237,125
2
L
Baron Samedi
9,282
774
128
11
0
220,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role