Player Matchup

Janus
Janus
BADEN_BALONEY
Janus
Level 129
God Stats
17W - 11L
1,671 SR
Queue Stats
304W - 138L
1,759 Elo+
Party 2
Guan Yu
Guan Yu
Kelderose
Guan Yu
Level 137
God Stats
7W - 3L
1,509 SR
Queue Stats
275W - 155L
1,734 Elo+
Party 2
Medusa
Medusa
MUURKlIN
Medusa
Level 29
God Stats
7W - 0L
1,873 SR
Queue Stats
85W - 12L
1,904 Elo+
Party 2
Team Averages
Level 98
1,684 SR
1,799 Elo+

VS

Team Averages
Level 32
1,341 SR
1,206 Elo+
Arachne
Arachne
SteelerNation955
Arachne
Level 26
God Stats
37W - 38L
1,338 SR
Queue Stats
98W - 131L
1,235 Elo+
Party 1
Chaac
Chaac
imFreeKit
Chaac
Level 63
God Stats
7W - 12L
1,414 SR
Queue Stats
236W - 338L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
raunchypoo
Kukulkan
Level 7
God Stats
11W - 12L
1,271 SR
Queue Stats
11W - 15L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,221
822
11,741
3,383
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Kelderose
Guan Yu
12
4 / 0 / 4
8,220
822
7,795
10,907
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MUURKlIN
Medusa
11
2 / 1 / 5
7,245
725
7,263
5,870
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,153
615
4,466
9,216
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
imFreeKit
Chaac
9
0 / 6 / 0
5,893
589
5,775
17,010
7,759
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
raunchypoo
Kukulkan
9
0 / 2 / 0
5,828
583
3,020
4,791
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Guan Yu
Kelderose
Guan Yu
4
0
4
6
W
Medusa
MUURKlIN
Medusa
2
1
5
4.5
L
1
3
0
0.33
L
Chaac
imFreeKit
Chaac
0
6
0
0
L
Kukulkan
raunchypoo
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
13,261
20,160
Taken
31,017
16,554
Mitigated
14,692
7,173
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,741
576
58
1,036
3,383
1,335
36
485
2,898
43,467
0
W
Guan Yu
Kelderose
Guan Yu
7,795
1,017
835
4,144
10,907
12,631
17
1,389
9,518
0
14,833
W
Medusa
MUURKlIN
Medusa
7,263
3,004
0
1,100
5,870
2,588
840
1,501
4,369
0
23,515
L
4,466
3,286
0
509
9,216
4,880
0
3,547
5,449
0
14,466
L
Chaac
imFreeKit
Chaac
5,775
1,279
0
2,237
17,010
7,759
0
5,250
11,408
0
14,699
L
Kukulkan
raunchypoo
Kukulkan
3,020
258
0
0
4,791
2,053
0
2,426
2,243
18,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
17,874
147
Minions Killed
91
7
Camps Cleared
2
593,891
Distance Traveled
530,183
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,221
822
89
9
6
212,909
3
W
Guan Yu
8,220
822
25
3
1
215,903
2
W
Medusa
7,245
725
33
3
0
165,079
2
L
Arachne
6,153
615
29
3
1
181,567
0
L
Chaac
5,893
589
24
2
1
171,134
0
L
Kukulkan
5,828
583
38
4
0
177,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role