Player Matchup

Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Fuhbzill
Ishtar
Level 120
God Stats
0W - 1L
1,221 SR
Queue Stats
440W - 367L
1,533 Elo+
Solo
Hercules
Hercules
Mad King Taz
Hercules
Level 158
God Stats
10W - 9L
1,514 SR
Queue Stats
361W - 373L
1,520 Elo+
Party 1
Izanami
Izanami
SlayerJJ
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
admiral bebo
Zhong Kui
Level 96
God Stats
0W - 1L
1,719 SR
Queue Stats
22W - 31L
1,467 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,503 Elo+

VS

Team Averages
Level 112
1,511 SR
1,531 Elo+
Neith
Neith
ItsMeduza
Neith
Level 104
God Stats
2W - 2L
1,352 SR
Queue Stats
119W - 127L
1,459 Elo+
Solo
Ymir
Ymir
NeoxRave
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,669 Elo+
Solo
Guan Yu
Guan Yu
Tythepanda
Guan Yu
Level 140
God Stats
3W - 5L
1,322 SR
Queue Stats
341W - 347L
1,500 Elo+
Solo
Bacchus
Bacchus
Werewolfking77
Bacchus
Level 128
God Stats
1W - 0L
1,752 SR
Queue Stats
28W - 21L
1,536 Elo+
Party 2
Agni
Agni
ZER0 Z0UL
Agni
Level 86
God Stats
2W - 1L
1,630 SR
Queue Stats
53W - 61L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 6 / 16
12,947
681
19,083
20,312
10,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Fuhbzill
Ishtar
19
4 / 7 / 17
12,371
651
15,675
23,684
11,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Mad King Taz
Hercules
20
5 / 6 / 17
13,079
688
19,578
36,733
61,760
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
SlayerJJ
Izanami
20
10 / 5 / 8
13,528
712
28,815
18,837
9,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
admiral bebo
Zhong Kui
17
2 / 11 / 9
11,387
599
16,976
24,083
15,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsMeduza
Neith
20
8 / 3 / 16
14,482
762
23,923
12,402
7,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
20
8 / 6 / 17
13,783
725
16,337
41,230
54,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Tythepanda
Guan Yu
20
7 / 3 / 19
12,876
678
17,492
26,785
36,942
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 7 / 20
14,301
753
38,455
28,380
29,711
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
18
1 / 6 / 18
11,996
631
14,674
19,789
11,414
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
125
25
Kills
35
35
Deaths
25
67
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
16
2
L
Ishtar
Fuhbzill
Ishtar
4
7
17
1.79
W
Neith
ItsMeduza
Neith
8
3
16
5.33
L
Hercules
Mad King Taz
Hercules
5
6
17
2.25
W
Ymir
8
6
17
2.75
L
Izanami
SlayerJJ
Izanami
10
5
8
2.8
W
Guan Yu
Tythepanda
Guan Yu
7
3
19
5.5
W
11
7
20
3
W
Agni
1
6
18
1.67
L
Zhong Kui
admiral bebo
Zhong Kui
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,127
Damage
110,881
123,649
Taken
128,586
109,623
Mitigated
139,904
47,909
Healing
53,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,083
2,902
11,387
6,357
20,312
10,751
1,080
12,006
8,306
61,298
0
L
Ishtar
Fuhbzill
Ishtar
15,675
8,737
834
1,455
23,684
11,873
1,210
14,572
9,112
0
25,911
W
Neith
ItsMeduza
Neith
23,923
10,607
2,932
3,691
12,402
7,348
6,363
4,301
8,101
0
66,230
L
Hercules
Mad King Taz
Hercules
19,578
5,708
3,979
13,578
36,733
61,760
922
15,301
21,432
2,357
26,330
W
Ymir
16,337
3,704
1,768
9,039
41,230
54,489
397
9,317
31,913
29,148
0
L
Izanami
SlayerJJ
Izanami
28,815
15,498
2,675
4,051
18,837
9,474
2,371
12,302
6,535
0
43,581
W
Guan Yu
Tythepanda
Guan Yu
17,492
2,058
14,715
13,551
26,785
36,942
1,411
7,591
19,194
0
27,095
W
38,455
4,771
1,091
4,466
28,380
29,711
688
10,450
17,930
52,628
0
W
Agni
14,674
435
266
1,960
19,789
11,414
1,076
4,930
14,859
33,882
0
L
Zhong Kui
admiral bebo
Zhong Kui
16,976
1,216
1,106
2,487
24,083
15,765
642
15,285
8,798
24,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,312
Gold Earned
67,438
163
Minions Killed
188
0
Camps Cleared
0
1,501,852
Distance Traveled
1,636,762
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,947
681
73
4
0
306,014
0
L
Ishtar
12,371
651
29
2
0
295,291
0
W
Neith
14,482
762
78
4
0
316,652
1
L
Hercules
13,079
688
15
1
0
337,511
0
W
Ymir
13,783
725
30
2
0
315,684
1
L
Izanami
13,528
712
23
1
0
293,192
3
W
Guan Yu
12,876
678
18
1
0
388,645
0
W
Bacchus
14,301
753
32
2
0
312,740
3
W
Agni
11,996
631
30
2
0
303,041
0
L
Zhong Kui
11,387
599
23
1
0
269,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role