Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BabyPurple
Discordia
Level 44
God Stats
15W - 30L
1,437 SR
Queue Stats
144W - 160L
1,457 Elo+
Solo
Cthulhu
Cthulhu
datpurplypurp
Cthulhu
Level 47
God Stats
33W - 37L
1,542 SR
Queue Stats
165W - 191L
1,452 Elo+
Solo
Izanami
Izanami
spacaz-
Izanami
Level 144
God Stats
5W - 4L
1,516 SR
Queue Stats
296W - 248L
1,530 Elo+
Party 2
Kali
Kali
tumadre3624
Kali
Level 127
God Stats
18W - 17L
1,582 SR
Queue Stats
39W - 53L
1,467 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,481 Elo+

VS

Team Averages
Level 103
1,514 SR
1,566 Elo+
Fenrir
Fenrir
Dereknintendo
Fenrir
Level 155
God Stats
2W - 2L
1,495 SR
Queue Stats
108W - 65L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
DreadHelium
Amaterasu
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 80L
1,336 Elo+
Solo
Izanami
Izanami
RaidenTheRiqqer
Izanami
Level 15
God Stats
3W - 1L
1,260 SR
Queue Stats
17W - 9L
1,584 Elo+
Party 1
Geb
Geb
Soulwind-417
Geb
Level 154
God Stats
4W - 2L
1,689 SR
Queue Stats
125W - 103L
1,669 Elo+
Party 1
Yu Huang
Yu Huang
Yoxtie
Yu Huang
Level 160
God Stats
3W - 3L
1,625 SR
Queue Stats
436W - 354L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
2 / 7 / 2
13,596
469
17,668
34,054
20,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
BabyPurple
Discordia
20
6 / 10 / 5
15,835
546
22,220
25,710
11,585
Cthulhu
20
5 / 2 / 7
14,617
504
19,131
33,652
31,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
spacaz-
Izanami
20
5 / 7 / 4
14,128
487
28,958
27,681
12,329
12
0 / 4 / 5
10,187
351
1,792
11,831
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
15,773
544
22,814
33,133
26,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
DreadHelium
Amaterasu
20
4 / 2 / 5
16,086
555
11,073
28,720
25,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 7
16,502
569
25,655
25,592
12,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 4 / 16
14,726
508
17,261
33,973
45,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Yoxtie
Yu Huang
20
8 / 2 / 12
17,034
587
22,456
16,923
8,509
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
18
Kills
30
30
Deaths
19
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
2
0.43
L
Discordia
BabyPurple
Discordia
6
10
5
0.85
W
9
5
10
2.8
W
Amaterasu
DreadHelium
Amaterasu
4
2
5
3.25
W
5
6
7
1.42
W
4
4
16
3
W
Yu Huang
Yoxtie
Yu Huang
8
2
12
7
L
Cthulhu
5
2
7
4.25
L
Izanami
spacaz-
Izanami
5
7
4
1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,769
Damage
99,259
132,928
Taken
138,341
81,751
Mitigated
119,006
41,883
Healing
31,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
17,668
2,266
850
10,660
34,054
20,662
1,238
8,189
25,865
115,660
0
L
Discordia
BabyPurple
Discordia
22,220
1,204
0
3,238
25,710
11,585
0
7,556
18,154
135,647
0
W
22,814
6,773
0
5,086
33,133
26,960
767
12,707
18,017
530
113,492
W
Amaterasu
DreadHelium
Amaterasu
11,073
4,963
0
17,128
28,720
25,414
8,786
11,546
17,142
8,471
124,224
W
25,655
15,276
0
2,238
25,592
12,426
4,731
12,276
13,224
0
191,928
W
17,261
1,909
0
5,123
33,973
45,697
387
14,129
19,664
39,766
0
W
Yu Huang
Yoxtie
Yu Huang
22,456
1,637
0
2,097
16,923
8,509
1,059
8,673
7,814
176,875
0
L
Cthulhu
19,131
2,190
1,731
17,363
33,652
31,887
113
15,820
17,832
69,074
1,806
L
Izanami
spacaz-
Izanami
28,958
16,547
0
5,556
27,681
12,329
0
9,297
18,384
0
161,358
L
1,792
721
0
2,485
11,831
5,288
0
1,430
10,401
0
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,363
Gold Earned
80,121
724
Minions Killed
881
0
Camps Cleared
0
2,247,128
Distance Traveled
2,784,649
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,596
469
189
7
0
466,861
8
L
Discordia
15,835
546
192
7
0
444,272
4
W
Fenrir
15,773
544
129
4
0
607,053
0
W
Amaterasu
16,086
555
221
8
0
605,813
3
W
Izanami
16,502
569
261
9
0
484,016
3
W
Geb
14,726
508
23
1
0
556,162
0
W
Yu Huang
17,034
587
247
9
0
531,605
4
L
Cthulhu
14,617
504
88
3
0
597,781
5
L
Izanami
14,128
487
206
7
0
450,126
1
L
Kali
10,187
351
49
2
0
288,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role