Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Akirourou
Janus
Level 100
God Stats
2W - 1L
1,740 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
D-Man2798
Cthulhu
Level 134
God Stats
2W - 3L
1,501 SR
Queue Stats
111W - 131L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Hallapeanyo
Nu Wa
Level 107
God Stats
4W - 8L
1,444 SR
Queue Stats
116W - 113L
1,543 Elo+
Party 3
Team Averages
Level 124
1,537 SR
1,513 Elo+

VS

Team Averages
Level 134
1,565 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KillerQueen8480
Bastet
Level 127
God Stats
4W - 3L
1,763 SR
Queue Stats
116W - 118L
1,484 Elo+
Party 1
Osiris
Osiris
MarvelousMike
Osiris
Level 147
God Stats
2W - 2L
1,700 SR
Queue Stats
159W - 140L
1,522 Elo+
Solo
Bacchus
Bacchus
RollingStone623
Bacchus
Level 127
God Stats
2W - 3L
1,364 SR
Queue Stats
152W - 151L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
SlickYoungDad
Zhong Kui
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 42L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 1
4,471
497
1,748
3,786
1,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
 
Ne Zha
5
0 / 3 / 2
3,859
429
387
4,949
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Akirourou
Janus
8
1 / 5 / 3
4,707
523
2,036
5,408
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
D-Man2798
Cthulhu
6
1 / 2 / 1
4,420
491
1,644
6,703
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,219
580
4,741
2,476
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 1
4,790
532
2,576
4,250
1,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
5 / 1 / 3
5,149
572
4,160
6,714
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,425
603
1,463
6,578
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 2 / 4
4,339
482
3,220
6,746
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SlickYoungDad
Zhong Kui
10
5 / 0 / 0
5,886
654
4,471
5,979
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
3
Kills
11
11
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Ne Zha
 
Ne Zha
0
3
2
0.33
W
Chernobog
 
Chernobog
0
1
1
0.5
L
Janus
Akirourou
Janus
1
5
3
0.5
L
Cthulhu
D-Man2798
Cthulhu
1
2
1
0.75
L
1
1
0
1
W
5
1
3
6.5
W
1
0
0
1
W
0
2
4
1
W
Zhong Kui
SlickYoungDad
Zhong Kui
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,556
Damage
15,890
23,322
Taken
30,267
8,156
Mitigated
14,696
5,445
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,748
1,159
0
1,896
3,786
1,000
0
959
2,689
0
25,971
L
Ne Zha
 
Ne Zha
387
127
0
491
4,949
1,206
0
0
4,949
0
13,596
W
Chernobog
 
Chernobog
2,576
1,484
0
1,040
4,250
1,249
72
437
3,785
0
32,958
L
Janus
Akirourou
Janus
2,036
129
0
475
5,408
1,904
96
3,599
1,635
22,600
0
L
Cthulhu
D-Man2798
Cthulhu
1,644
319
220
2,123
6,703
3,427
0
2,431
4,076
10,432
0
L
4,741
1,295
0
240
2,476
619
27
0
2,476
30,710
0
W
4,160
1,508
0
2,112
6,714
2,145
0
1,477
5,099
0
19,560
W
1,463
245
0
3,533
6,578
3,406
333
3,070
3,325
0
38,196
W
3,220
478
404
600
6,746
3,963
0
1,497
5,223
12,767
1,527
W
Zhong Kui
SlickYoungDad
Zhong Kui
4,471
727
0
2,568
5,979
3,933
0
1,537
4,414
36,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
25,589
204
Minions Killed
273
0
Camps Cleared
0
763,110
Distance Traveled
843,488
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,471
497
47
5
0
167,035
0
L
Ne Zha
3,859
429
27
3
0
101,881
1
W
Chernobog
4,790
532
64
7
0
148,550
1
L
Janus
4,707
523
47
5
0
149,307
2
L
Cthulhu
4,420
491
10
1
0
175,920
1
L
Nu Wa
5,219
580
73
8
0
168,967
2
W
Bastet
5,149
572
32
4
0
200,471
1
W
Osiris
5,425
603
79
9
0
143,999
3
W
Bacchus
4,339
482
31
3
0
180,147
2
W
Zhong Kui
5,886
654
67
7
0
170,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role