Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BleeÐ
Vamana
Level 153
God Stats
2W - 4L
1,432 SR
Queue Stats
107W - 98L
1,578 Elo+
Solo
Neith
Neith
MiChAeLoKGB
Neith
Level 155
God Stats
3W - 6L
1,460 SR
Queue Stats
159W - 186L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
PainYuri
Baron Samedi
Level 143
God Stats
1W - 2L
1,333 SR
Queue Stats
255W - 274L
1,502 Elo+
Solo
Anhur
Anhur
Yumbernickel
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 140
1,445 SR
1,519 Elo+

VS

Team Averages
Level 155
1,472 SR
1,586 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EthanTheDude
Nox
Level 157
God Stats
1W - 1L
1,456 SR
Queue Stats
57W - 36L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
Shandy13
Baron Samedi
Level 142
God Stats
2W - 3L
1,374 SR
Queue Stats
168W - 142L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
TheAcidicDragon
Ao Kuang
Level 160
God Stats
4W - 1L
1,603 SR
Queue Stats
155W - 133L
1,628 Elo+
Party 1
Tyr
Tyr
avelon-ace
Tyr
Level 160
God Stats
5W - 7L
1,425 SR
Queue Stats
391W - 418L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 3 / 3
7,008
701
4,596
11,330
11,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
BleeÐ
Vamana
13
1 / 4 / 5
7,631
763
9,214
17,596
16,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 1
8,652
865
11,766
9,610
4,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PainYuri
Baron Samedi
14
0 / 4 / 5
7,189
719
9,521
10,450
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 3
6,563
656
4,218
10,013
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
10 / 2 / 9
9,605
961
24,277
14,504
6,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 17
8,247
825
8,357
6,225
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Shandy13
Baron Samedi
14
2 / 2 / 12
8,129
813
9,383
8,429
7,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
14
5 / 2 / 12
8,831
883
6,831
16,027
11,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 6
7,401
740
4,924
15,874
15,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
6
Kills
19
19
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
3
0.83
W
Xbalanque
 
Xbalanque
10
2
9
7.25
L
Vamana
BleeÐ
Vamana
1
4
5
0.88
W
1
1
17
9.5
L
4
3
1
1.5
L
Baron Samedi
PainYuri
Baron Samedi
0
4
5
0.63
W
Baron Samedi
Shandy13
Baron Samedi
2
2
12
4
W
Ao Kuang
5
2
12
5.5
L
0
5
3
0.3
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
53,772
58,999
Taken
61,059
43,759
Mitigated
46,095
22,630
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,596
477
1,274
2,661
11,330
11,487
252
5,148
6,182
9,898
0
W
Xbalanque
 
Xbalanque
24,277
9,841
723
5,574
14,504
6,902
2,870
3,860
10,644
0
37,945
L
Vamana
BleeÐ
Vamana
9,214
4,625
2,380
5,125
17,596
16,746
0
5,454
12,142
0
14,083
W
8,357
508
1,460
1,037
6,225
3,844
884
1,244
4,981
19,983
0
L
11,766
3,308
0
2,716
9,610
4,830
650
4,944
4,666
0
25,010
L
Baron Samedi
PainYuri
Baron Samedi
9,521
947
4,487
2,762
10,450
6,389
0
4,725
5,725
18,714
0
W
Baron Samedi
Shandy13
Baron Samedi
9,383
308
6,155
3,069
8,429
7,788
369
3,036
5,393
17,348
0
W
Ao Kuang
6,831
1,280
1,731
5,568
16,027
11,880
1,813
2,997
13,030
9,733
0
L
4,218
2,255
0
1,225
10,013
4,307
0
4,300
5,713
0
11,957
W
4,924
678
177
3,179
15,874
15,681
424
2,980
12,894
0
8,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
42,213
94
Minions Killed
84
0
Camps Cleared
0
856,894
Distance Traveled
874,246
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,008
701
17
2
0
149,233
1
W
Xbalanque
9,605
961
30
3
0
168,173
0
L
Vamana
7,631
763
4
0
0
189,297
1
W
Nox
8,247
825
32
3
0
172,107
0
L
Neith
8,652
865
30
3
0
170,825
1
L
Baron Samedi
7,189
719
29
3
0
184,544
2
W
Baron Samedi
8,129
813
14
1
0
167,234
0
W
Ao Kuang
8,831
883
2
0
0
174,200
0
L
Anhur
6,563
656
14
1
0
162,995
0
W
Tyr
7,401
740
6
1
0
192,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role