Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DontBanMulan
Bacchus
Level 158
God Stats
2W - 2L
1,487 SR
Queue Stats
188W - 150L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
I Chukwu
Baron Samedi
Level 157
God Stats
1W - 1L
1,216 SR
Queue Stats
99W - 81L
1,492 Elo+
Party 2
Khepri
Khepri
jade 123456789
Khepri
Level 80
God Stats
3W - 1L
1,499 SR
Queue Stats
17W - 8L
1,492 Elo+
Party 2
Artemis
Artemis
oFlay
Artemis
Level 121
God Stats
1W - 2L
1,380 SR
Queue Stats
131W - 118L
1,506 Elo+
Party 2
Team Averages
Level 133
1,417 SR
1,502 Elo+

VS

Team Averages
Level 121
1,483 SR
1,472 Elo+
Hades
Hades
Devilstraus
Hades
Level 150
God Stats
2W - 4L
1,452 SR
Queue Stats
197W - 208L
1,428 Elo+
Party 3
Geb
Geb
MagicOptimus
Geb
Level 148
God Stats
15W - 11L
1,565 SR
Queue Stats
484W - 502L
1,534 Elo+
Party 1
Shiva
Shiva
Sicillien64
Shiva
Level 114
God Stats
2W - 3L
1,566 SR
Queue Stats
246W - 261L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
Tematounnob404
Ao Kuang
Level 83
God Stats
5W - 15L
1,202 SR
Queue Stats
794W - 824L
1,457 Elo+
Solo
Sol
Sol
TenzaZangetsu66
Sol
Level 109
God Stats
2W - 2L
1,631 SR
Queue Stats
121W - 127L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 18
9,364
851
10,874
26,170
28,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
DontBanMulan
Bacchus
17
5 / 1 / 14
10,211
928
9,298
18,092
24,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
I Chukwu
Baron Samedi
18
10 / 2 / 8
10,610
965
19,583
10,971
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 15
9,397
854
3,153
16,146
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
oFlay
Artemis
14
3 / 4 / 15
8,912
810
15,417
11,738
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
7,890
717
12,477
11,038
7,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 6
7,389
672
8,739
14,262
16,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 6
8,244
749
4,849
12,413
14,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
15
4 / 5 / 5
8,919
811
9,764
14,909
7,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 6
7,766
706
13,262
11,069
5,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
21
Kills
10
10
Deaths
21
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
18
11
L
2
5
6
1
W
Bacchus
DontBanMulan
Bacchus
5
1
14
12
W
Baron Samedi
I Chukwu
Baron Samedi
10
2
8
7
L
0
4
6
0.75
L
3
3
6
2
L
Ao Kuang
4
5
5
1.3
L
1
4
6
1
W
1
2
15
4.25
W
Artemis
oFlay
Artemis
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,325
Damage
49,091
83,117
Taken
63,691
88,690
Mitigated
51,088
44,497
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,874
1,350
1,725
13,885
26,170
28,621
851
11,574
14,596
0
22,026
L
12,477
711
605
1,732
11,038
7,883
0
4,415
6,623
18,765
0
W
Bacchus
DontBanMulan
Bacchus
9,298
601
3,789
4,106
18,092
24,485
90
7,109
10,983
17,443
0
W
Baron Samedi
I Chukwu
Baron Samedi
19,583
1,356
11,451
4,502
10,971
7,900
2,356
9,202
1,769
32,409
0
L
8,739
281
389
2,283
14,262
16,305
156
7,145
7,117
14,833
0
L
4,849
508
2,307
2,071
12,413
14,157
225
6,024
6,389
0
10,751
L
Ao Kuang
9,764
2,327
416
5,492
14,909
7,734
544
7,543
7,366
20,233
0
L
13,262
3,242
0
1,973
11,069
5,009
836
6,907
4,162
24,206
0
W
3,153
429
612
1,778
16,146
19,573
1,787
9,848
6,298
10,715
0
W
Artemis
oFlay
Artemis
15,417
6,235
1,872
777
11,738
8,111
2,227
6,509
5,229
0
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
40,208
101
Minions Killed
88
0
Camps Cleared
0
1,092,078
Distance Traveled
842,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,364
851
22
2
0
243,165
0
L
Hades
7,890
717
23
2
0
152,731
2
W
Bacchus
10,211
928
8
1
0
260,362
0
W
Baron Samedi
10,610
965
31
3
0
218,498
0
L
Geb
7,389
672
4
0
0
188,098
0
L
Shiva
8,244
749
15
1
0
203,414
0
L
Ao Kuang
8,919
811
17
2
0
139,697
0
L
Sol
7,766
706
29
3
0
159,005
0
W
Khepri
9,397
854
9
1
0
189,934
0
W
Artemis
8,912
810
31
3
0
180,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role