Player Matchup

Susano
Susano
CallMeKimo
Susano
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 180L
1,536 Elo+
Party 1
Cupid
Cupid
IxI_CrYt3ch_IxI
Cupid
Level 129
God Stats
2W - 0L
1,943 SR
Queue Stats
53W - 70L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
RayZor_ray-90
Kukulkan
Level 147
God Stats
1W - 1L
1,533 SR
Queue Stats
45W - 36L
1,499 Elo+
Party 1
Atlas
Atlas
Splitterschiss7
Atlas
Level 158
God Stats
9W - 1L
1,627 SR
Queue Stats
513W - 542L
1,560 Elo+
Party 2
Arachne
Arachne
kneegurr
Arachne
Level 68
God Stats
5W - 3L
1,718 SR
Queue Stats
148W - 154L
1,462 Elo+
Solo
Team Averages
Level 131
1,664 SR
1,498 Elo+

VS

Team Averages
Level 94
1,587 SR
1,500 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Aspirin1980
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Cupid
Cupid
Faloyt1
Cupid
Level 84
God Stats
0W - 2L
1,812 SR
Queue Stats
159W - 157L
1,531 Elo+
Party 3
Tyr
Tyr
Sagbaz
Tyr
Level 118
God Stats
4W - 4L
1,422 SR
Queue Stats
177W - 163L
1,521 Elo+
Party 4
Lancelot
Lancelot
ho3ein72
Lancelot
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
119W - 99L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CallMeKimo
Susano
17
3 / 5 / 20
10,828
722
18,499
16,744
9,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 2 / 19
11,610
774
17,812
11,846
7,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RayZor_ray-90
Kukulkan
20
8 / 1 / 23
12,078
805
15,165
6,573
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 24
11,711
781
15,888
26,285
34,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
kneegurr
Arachne
20
12 / 1 / 18
12,249
817
16,981
16,605
10,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 6 / 6
9,219
615
10,916
14,875
7,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Aspirin1980
Morgan Le Fay
16
2 / 9 / 3
9,334
622
12,978
19,270
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Faloyt1
Cupid
18
4 / 6 / 4
10,309
687
18,988
16,825
8,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyr
Sagbaz
Tyr
16
1 / 6 / 7
9,670
645
6,647
17,634
21,057
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
ho3ein72
Lancelot
15
2 / 10 / 6
9,314
621
5,569
21,397
15,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
37
Kills
12
13
Deaths
37
104
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
6
1
L
Morgan Le Fay
Aspirin1980
Morgan Le Fay
2
9
3
0.39
W
Susano
CallMeKimo
Susano
3
5
20
2.6
L
Cupid
Faloyt1
Cupid
4
6
4
1
W
7
2
19
8.25
W
Kukulkan
RayZor_ray-90
Kukulkan
8
1
23
19.5
L
Tyr
Sagbaz
Tyr
1
6
7
0.75
W
7
4
24
4.75
L
Lancelot
ho3ein72
Lancelot
2
10
6
0.5
W
Arachne
kneegurr
Arachne
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,345
Damage
55,098
78,053
Taken
90,001
65,847
Mitigated
62,032
31,384
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,916
6,583
524
1,731
14,875
7,550
0
4,492
10,383
0
25,956
L
Morgan Le Fay
Aspirin1980
Morgan Le Fay
12,978
1,897
963
2,574
19,270
9,505
0
6,999
12,271
28,866
0
W
Susano
CallMeKimo
Susano
18,499
2,484
993
1,713
16,744
9,983
242
2,801
13,943
0
28,985
L
Cupid
Faloyt1
Cupid
18,988
7,374
2,843
4,656
16,825
8,144
0
5,742
11,083
28
44,757
W
17,812
11,609
5,444
4,236
11,846
7,123
2,779
3,228
8,618
0
39,550
W
Kukulkan
RayZor_ray-90
Kukulkan
15,165
734
1,329
683
6,573
4,164
1,906
1,350
5,223
41,846
0
L
Tyr
Sagbaz
Tyr
6,647
237
700
1,584
17,634
21,057
0
6,037
11,597
370
16,347
W
15,888
4,336
2,448
4,430
26,285
34,028
380
3,428
22,857
29,929
0
L
Lancelot
ho3ein72
Lancelot
5,569
708
1,481
3,042
21,397
15,776
0
7,783
13,614
29
13,695
W
Arachne
kneegurr
Arachne
16,981
13,457
3,280
6,828
16,605
10,549
2,733
2,584
12,261
0
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,476
Gold Earned
47,846
161
Minions Killed
177
0
Camps Cleared
0
1,550,955
Distance Traveled
1,270,210
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,219
615
32
2
0
217,625
0
L
Morgan Le Fay
9,334
622
37
2
0
236,851
0
W
Susano
10,828
722
25
2
0
315,268
3
L
Cupid
10,309
687
69
5
0
271,982
0
W
Cupid
11,610
774
44
3
0
291,932
2
W
Kukulkan
12,078
805
52
3
0
315,368
0
L
Tyr
9,670
645
20
1
0
260,339
1
W
Atlas
11,711
781
13
1
0
283,705
4
L
Lancelot
9,314
621
19
1
0
283,413
0
W
Arachne
12,249
817
27
2
0
344,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role