Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LordDeminian
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
Niago
Hou Yi
Level 78
God Stats
4W - 3L
1,613 SR
Queue Stats
193W - 210L
1,449 Elo+
Party 1
Serqet
Serqet
RoyalHuntress
Serqet
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
28W - 26L
1,533 Elo+
Solo
Jormungandr
Jormungandr
TrueHelios
Jormungandr
Level 77
God Stats
11W - 4L
1,948 SR
Queue Stats
189W - 209L
1,448 Elo+
Party 1
Sol
Sol
ammardashtii
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,420 Elo+
Solo
Team Averages
Level 83
1,575 SR
1,471 Elo+

VS

Team Averages
Level 95
1,553 SR
1,556 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ADBenE
Zeus
Level 141
God Stats
2W - 0L
1,672 SR
Queue Stats
56W - 17L
1,809 Elo+
Party 2
Chaac
Chaac
White_Ice-420
Chaac
Level 158
God Stats
3W - 2L
1,592 SR
Queue Stats
187W - 192L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LordDeminian
Ah Muzen Cab
12
0 / 5 / 2
6,437
644
2,199
9,794
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Niago
Hou Yi
15
2 / 4 / 6
7,653
765
8,636
10,228
4,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
6,692
669
2,131
9,084
5,738
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TrueHelios
Jormungandr
14
2 / 5 / 5
7,654
765
9,907
13,603
17,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 4 / 3
7,250
725
9,783
10,978
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
9 / 2 / 8
9,673
967
12,265
14,178
15,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
 
King Arthur
14
4 / 3 / 8
8,517
852
7,177
12,682
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
 
Hera
12
3 / 2 / 7
7,915
792
6,416
4,852
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
ADBenE
Zeus
15
5 / 1 / 7
8,886
889
17,601
6,486
2,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 0 / 12
9,106
911
6,308
10,482
10,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
22
22
Deaths
8
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
2
8
6.5
W
King Arthur
 
King Arthur
4
3
8
2.67
W
Hera
 
Hera
3
2
7
3.25
W
Zeus
ADBenE
Zeus
5
1
7
8.5
L
Ah Muzen Cab
LordDeminian
Ah Muzen Cab
0
5
2
0.2
L
Hou Yi
Niago
Hou Yi
2
4
6
1.25
L
1
4
2
0.5
L
Jormungandr
TrueHelios
Jormungandr
2
5
5
0.9
W
1
0
12
7
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
49,767
53,687
Taken
48,680
37,418
Mitigated
44,243
14,681
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,265
1,020
955
2,701
14,178
15,379
99
5,075
8,819
0
24,621
W
King Arthur
 
King Arthur
7,177
390
1,104
2,535
12,682
13,303
198
4,862
7,676
103
7,883
W
Hera
 
Hera
6,416
2,305
717
811
4,852
2,125
0
1,827
2,877
11,825
0
W
Zeus
ADBenE
Zeus
17,601
366
681
764
6,486
2,993
130
3,564
2,922
25,701
0
L
Ah Muzen Cab
LordDeminian
Ah Muzen Cab
2,199
242
0
952
9,794
5,069
0
4,605
5,058
0
9,457
L
Hou Yi
Niago
Hou Yi
8,636
3,864
774
2,317
10,228
4,822
0
3,981
5,736
0
15,857
L
2,131
428
706
1,474
9,084
5,738
0
4,353
4,558
0
6,613
L
Jormungandr
TrueHelios
Jormungandr
9,907
1,837
1,677
1,135
13,603
17,215
0
5,566
7,508
21,123
0
W
6,308
89
497
4,179
10,482
10,443
244
4,362
6,120
0
27,500
L
9,783
931
1,464
4,182
10,978
4,574
0
5,615
5,222
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
44,097
83
Minions Killed
133
0
Camps Cleared
0
935,572
Distance Traveled
1,105,257
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,673
967
44
4
0
257,943
1
W
King Arthur
8,517
852
4
0
0
244,492
0
W
Hera
7,915
792
18
2
0
126,891
5
W
Zeus
8,886
889
18
2
0
220,631
1
L
Ah Muzen Cab
6,437
644
14
1
0
189,297
0
L
Hou Yi
7,653
765
25
3
0
177,402
2
L
Serqet
6,692
669
13
1
0
180,893
2
L
Jormungandr
7,654
765
16
2
0
185,412
1
W
Chaac
9,106
911
49
5
0
255,300
0
L
Sol
7,250
725
15
2
0
202,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role